# Faction warfare should have king of the hill mechanics

**URL:** <https://forums.eveonline.com/t/faction-warfare-should-have-king-of-the-hill-mechanics/79070>\
**Category:** Player Features & Ideas\
**Created:** [May 28, 2018, 3:23pm UTC](https://forums.eveonline.com/t/faction-warfare-should-have-king-of-the-hill-mechanics/79070 "2018-05-28T15:23:57Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![Kevrev](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kevrev/32/192370_2.png) [@Kevrev](https://forums.eveonline.com/u/Kevrev)\
**Post date:** [June 17, 2018, 9:47pm UTC](https://forums.eveonline.com/t/faction-warfare-should-have-king-of-the-hill-mechanics/79070/5 "2018-06-17T21:47:07Z")

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Something needs done ASAP. IMHO FW is foundational to EVE. See this post also… [FW Capture Mechanic Overhaul - Complex Claim Units](https://forums.eveonline.com/t/fw-capture-mechanic-overhaul-complex-claim-units/79559?u=kevrev)

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