# Factors to remove: tracking, velocity

**URL:** <https://forums.eveonline.com/t/factors-to-remove-tracking-velocity/55843>\
**Category:** Player Features & Ideas\
**Tags:** game-mechanics\
**Created:** [February 7, 2018, 7:08am UTC](https://forums.eveonline.com/t/factors-to-remove-tracking-velocity/55843 "2018-02-07T07:08:49Z")\
**Posts on this page:** 11\
**Page:** 2

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**Author:** ![Alex\_Dujev](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/alex_dujev/32/47819_2.png) [@Alex\_Dujev](https://forums.eveonline.com/u/Alex_Dujev)\
**Post date:** [February 7, 2018, 11:26pm UTC](https://forums.eveonline.com/t/factors-to-remove-tracking-velocity/55843/21 "2018-02-07T23:26:32Z")

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> [@Old\_Pervert](#):
>
> You’d never see anyone flying anything smaller than a battleship

Nothing bad in this. Battleships are big expensive ships. Why they should loss to frigates? It’s not normal.

People will be flying other ships. Because of budget, purposes, optimisation.

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**Author:** ![Wander\_Prian](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/wander_prian/32/394208_2.png) [@Wander\_Prian](https://forums.eveonline.com/u/Wander_Prian)\
**Post date:** [February 7, 2018, 11:34pm UTC](https://forums.eveonline.com/t/factors-to-remove-tracking-velocity/55843/22 "2018-02-07T23:34:27Z")

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Because having all ships useable allows for more tactics, more variety, allows different sized groups to fight. Otherwise it would always be that the larger blob wins.

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**Author:** ![unidenify](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/unidenify/32/179967_2.png) [@unidenify](https://forums.eveonline.com/u/unidenify)\
**Post date:** [February 7, 2018, 11:39pm UTC](https://forums.eveonline.com/t/factors-to-remove-tracking-velocity/55843/23 "2018-02-07T23:39:24Z")

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then everyone fly titan because they are most expensive, so why should they lost to sub-cap?

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**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [February 8, 2018, 12:55am UTC](https://forums.eveonline.com/t/factors-to-remove-tracking-velocity/55843/24 "2018-02-08T00:55:51Z")

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You should not use tangential velocity, it is useless in the game.

perimeter = 2 \* pi \* radius. you use derivative over time, perimeter is a distance, 2.pi is an angle  
→ tangential = angular\*radius

I wont put my hand on my heart, because I don’t want to open my chest. But really, that’s college level.

BUT I show the angular on my overview, and even sort by angular when I want to shoot small things. I know I am that badass, that I can click on the “angular” in a fight.  
BTW I also use this when in fight and the FC is not clear on what we should attack. since we use long-range tempest/machs, I sort by angular and select my target. DAKADAKADAKA

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**Author:** ![mkint](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/mkint/32/14424_2.png) [@mkint](https://forums.eveonline.com/u/mkint)\
**Post date:** [February 8, 2018, 1:28am UTC](https://forums.eveonline.com/t/factors-to-remove-tracking-velocity/55843/25 "2018-02-08T01:28:37Z")

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Remember when most ideas in F&I were this bad? I mean, most are still pretty bad, but most now at least have 1 or 2 redeeming factors. It used to be all of them were irredeemably bad from top to bottom like this one.

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**Author:** ![Zhilia\_Mann](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/zhilia_mann/32/214674_2.png) [@Zhilia\_Mann](https://forums.eveonline.com/u/Zhilia_Mann)\
**Post date:** [February 8, 2018, 1:35am UTC](https://forums.eveonline.com/t/factors-to-remove-tracking-velocity/55843/26 "2018-02-08T01:35:14Z")

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> [@Alex\_Dujev](#):
>
> fully understands the formulae connecting tangential and angular velocities.

You do know this is the simplest ■■■■■■■ part of the tracking formula, right?

And yes, I do understand the whole thing. And yes, I do use it. Try actually piloting sometime.

> [@Alex\_Dujev](#):
>
> Battleships are big expensive ships. Why they should loss to frigates? It’s not normal.

So the guy who spends more on a bigger ship wins? That’s not a game I’d play.

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**Author:** ![Quelza](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quelza/32/36089_2.png) [@Quelza](https://forums.eveonline.com/u/Quelza)\
**Post date:** [February 8, 2018, 2:04am UTC](https://forums.eveonline.com/t/factors-to-remove-tracking-velocity/55843/27 "2018-02-08T02:04:11Z")

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Remember that time in the Star Wars original trilogy where Luke got killed by that big Rancor?

What a trip! The directors should have known better, everyone knows small stuff can’t outmaneuver big stuff and whittle them down. No suspense whatsoever, big beats little, its a forgone conclusion.

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**Author:** ![Daichi\_Yamato](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/daichi_yamato/32/252995_2.png) [@Daichi\_Yamato](https://forums.eveonline.com/u/Daichi_Yamato)\
**Post date:** [February 8, 2018, 2:04am UTC](https://forums.eveonline.com/t/factors-to-remove-tracking-velocity/55843/28 "2018-02-08T02:04:12Z")

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Rock-paper-scissors style balancing makes for better games.

Yes the tracking/angular velocity formula is understandable. It is common to put it on your overview. Though recently ccp screwed it up.

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**Author:** ![Alex\_Dujev](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/alex_dujev/32/47819_2.png) [@Alex\_Dujev](https://forums.eveonline.com/u/Alex_Dujev)\
**Post date:** [February 8, 2018, 7:51pm UTC](https://forums.eveonline.com/t/factors-to-remove-tracking-velocity/55843/29 "2018-02-08T19:51:26Z")

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All the manoeuvres would be having sence if it’d be first person view and control (like Elite Dangerous). But there’s only ‘orbiting’ and ‘moving to’.

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**Author:** ![Pleasure\_Hub\_Node-514](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/pleasure_hub_node-514/32/381326_2.png) [@Pleasure\_Hub\_Node-514](https://forums.eveonline.com/u/Pleasure_Hub_Node-514)\
**Post date:** [February 8, 2018, 9:39pm UTC](https://forums.eveonline.com/t/factors-to-remove-tracking-velocity/55843/30 "2018-02-08T21:39:40Z")

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Okay, you’re just trolling now. Eve is in no way build for serious first person engagement. If you want that go kindly play another game.

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [May 9, 2018, 9:39pm UTC](https://forums.eveonline.com/t/factors-to-remove-tracking-velocity/55843/31 "2018-05-09T21:39:43Z")

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