# Feature requests?

**URL:** <https://forums.eveonline.com/t/feature-requests/367344>\
**Category:** General Discussion\
**Created:** [June 17, 2022, 7:33pm UTC](https://forums.eveonline.com/t/feature-requests/367344 "2022-06-17T19:33:32Z")\
**Posts on this page:** 18\
**Page:** 1

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**Author:** ![Kaizen\_Oramara](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kaizen_oramara/32/384869_2.png) [@Kaizen\_Oramara](https://forums.eveonline.com/u/Kaizen_Oramara)\
**Post date:** [June 17, 2022, 7:33pm UTC](https://forums.eveonline.com/t/feature-requests/367344/1 "2022-06-17T19:33:32Z")

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Where do I request features? I have a pretty good idea relating to mining residue.

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**Author:** ![Lugues\_Slive](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lugues_slive/32/454530_2.png) [@Lugues\_Slive](https://forums.eveonline.com/u/Lugues_Slive)\
**Post date:** [June 17, 2022, 7:57pm UTC](https://forums.eveonline.com/t/feature-requests/367344/2 "2022-06-17T19:57:35Z")

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> **[Player Features & Ideas](https://forums.eveonline.com/c/technology-research/player-features-ideas/74)**
>
> This is the place for the community to suggest features and changes for EVE Online.

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [June 17, 2022, 8:16pm UTC](https://forums.eveonline.com/t/feature-requests/367344/3 "2022-06-17T20:16:05Z")

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‘Removal of residue’ is _not_ a pretty good idea.

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**Author:** ![Kaizen\_Oramara](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kaizen_oramara/32/384869_2.png) [@Kaizen\_Oramara](https://forums.eveonline.com/u/Kaizen_Oramara)\
**Post date:** [June 22, 2022, 9:55pm UTC](https://forums.eveonline.com/t/feature-requests/367344/4 "2022-06-22T21:55:42Z")

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That wasn’t my idea. My idea was to have residue probability decrease as mining skill increases, down to some minimum that isn’t zero.

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**Author:** ![ResonanceOfWar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/resonanceofwar/32/408654_2.png) [@ResonanceOfWar](https://forums.eveonline.com/u/ResonanceOfWar)\
**Post date:** [June 22, 2022, 10:13pm UTC](https://forums.eveonline.com/t/feature-requests/367344/5 "2022-06-22T22:13:51Z")

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I would laugh if CCP brings out a new blue print that turns residue into something useful and everyone that has been ejecting resi into space cans can then kick themselves for not saving it.

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [June 22, 2022, 10:42pm UTC](https://forums.eveonline.com/t/feature-requests/367344/6 "2022-06-22T22:42:08Z")

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There is no way to save residue, it is not an object, just a message about how much asteroid got wasted.

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**Author:** ![Adm\_Malkaviano](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/adm_malkaviano/32/496610_2.png) [@Adm\_Malkaviano](https://forums.eveonline.com/u/Adm_Malkaviano)\
**Post date:** [June 22, 2022, 11:01pm UTC](https://forums.eveonline.com/t/feature-requests/367344/7 "2022-06-22T23:01:23Z")

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[![](https://global.discourse-cdn.com/eveonline/original/4X/8/a/a/8aa8a5c24c6ed470544ed175673350e27ba46e35.jpeg "Larry David: A Pretty Good Tribute") ](https://www.youtube.com/watch?v=O_05qJTeNNI)

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**Author:** ![Iceacid\_Frostpacker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/iceacid_frostpacker/32/505689_2.png) [@Iceacid\_Frostpacker](https://forums.eveonline.com/u/Iceacid_Frostpacker)\
**Post date:** [June 23, 2022, 2:30am UTC](https://forums.eveonline.com/t/feature-requests/367344/8 "2022-06-23T02:30:29Z")

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This is the thinking outside the box that could also follow a pattern such as making this (once lost ore residue) into a liquid gas that can be used along with PI extracted materials.

The posibility is there to make us a object to collect.

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**Author:** ![Kaizen\_Oramara](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kaizen_oramara/32/384869_2.png) [@Kaizen\_Oramara](https://forums.eveonline.com/u/Kaizen_Oramara)\
**Post date:** [June 24, 2022, 11:14pm UTC](https://forums.eveonline.com/t/feature-requests/367344/9 "2022-06-24T23:14:58Z")

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Maybe turning waste into a gas cloud that’s hazardous but harvestable, so it’d be profitable if you’re willing to risk harvesting it?

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**Author:** ![ResonanceOfWar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/resonanceofwar/32/408654_2.png) [@ResonanceOfWar](https://forums.eveonline.com/u/ResonanceOfWar)\
**Post date:** [June 24, 2022, 11:28pm UTC](https://forums.eveonline.com/t/feature-requests/367344/10 "2022-06-24T23:28:42Z")

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That’s actually pretty cool the more you mine the more cloud there is.

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**Author:** ![Kaizen\_Oramara](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kaizen_oramara/32/384869_2.png) [@Kaizen\_Oramara](https://forums.eveonline.com/u/Kaizen_Oramara)\
**Post date:** [June 24, 2022, 11:29pm UTC](https://forums.eveonline.com/t/feature-requests/367344/11 "2022-06-24T23:29:27Z")

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It makes more sense to me than the ore just going _poof_

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**Author:** ![Iceacid\_Frostpacker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/iceacid_frostpacker/32/505689_2.png) [@Iceacid\_Frostpacker](https://forums.eveonline.com/u/Iceacid_Frostpacker)\
**Post date:** [June 25, 2022, 12:16am UTC](https://forums.eveonline.com/t/feature-requests/367344/12 "2022-06-25T00:16:50Z")

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What if this _residue cloud_ once harvested only use is to make low yeild pigment for painting of Alliance/Corp/Player Statues with and depending on the type of ore such residue derives from determines the pigment color. Adding the future painting of player own structures etc.

Making all of the stages of unlocking a _Statue_ via player interaction.

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<div class="post-metadata">

**Author:** ![Kaizen\_Oramara](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kaizen_oramara/32/384869_2.png) [@Kaizen\_Oramara](https://forums.eveonline.com/u/Kaizen_Oramara)\
**Post date:** [June 25, 2022, 1:40pm UTC](https://forums.eveonline.com/t/feature-requests/367344/13 "2022-06-25T13:40:30Z")

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That lowers the total value of the stuff you mine though.

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**Author:** ![Miran\_Tereven](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/miran_tereven/32/383453_2.png) [@Miran\_Tereven](https://forums.eveonline.com/u/Miran_Tereven)\
**Post date:** [June 25, 2022, 4:34pm UTC](https://forums.eveonline.com/t/feature-requests/367344/14 "2022-06-25T16:34:12Z")

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Whilst we’re on the subject of feature requests,

- 1: Walking in Stations,
- 2: More hairstyles,
- 3: More garments.

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**Author:** ![Io\_Koval](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/io_koval/32/282426_2.png) [@Io\_Koval](https://forums.eveonline.com/u/Io_Koval)\
**Post date:** [June 25, 2022, 5:04pm UTC](https://forums.eveonline.com/t/feature-requests/367344/15 "2022-06-25T17:04:47Z")

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In the original discussion on residue, when I mentioned CCP could turn it into salvage or some secondary resource to better balance mineral economy as a secondary feedback loop, a dev replied that “I was reading his stolen notes”.

I think there’s a solid chance (lets be clear though, on order of years) where residue may become a more substantial thing in its own right.

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**Author:** ![ResonanceOfWar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/resonanceofwar/32/408654_2.png) [@ResonanceOfWar](https://forums.eveonline.com/u/ResonanceOfWar)\
**Post date:** [June 25, 2022, 5:11pm UTC](https://forums.eveonline.com/t/feature-requests/367344/16 "2022-06-25T17:11:57Z")

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in eve 2028 you will finally be able to aquire the residue instead of it drifting off into space and see it appear in your cargo window right below the mandatory add window, telling you to buy a bigger screen becuase you will get more screen realistate.

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<div class="post-metadata">

**Author:** ![Iceacid\_Frostpacker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/iceacid_frostpacker/32/505689_2.png) [@Iceacid\_Frostpacker](https://forums.eveonline.com/u/Iceacid_Frostpacker)\
**Post date:** [June 25, 2022, 5:25pm UTC](https://forums.eveonline.com/t/feature-requests/367344/17 "2022-06-25T17:25:13Z")

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The _residue cloud_ current state as mentioned is of zero value though paving the way forward with a community delivered suggestion could work through the possibilities of making use of the ore residue.

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [September 23, 2022, 5:25pm UTC](https://forums.eveonline.com/t/feature-requests/367344/18 "2022-09-23T17:25:35Z")

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