# Feedback on asteroid physics

**URL:** <https://forums.eveonline.com/t/feedback-on-asteroid-physics/176528>\
**Category:** General Issues\
**Created:** [July 19, 2019, 7:49am UTC](https://forums.eveonline.com/t/feedback-on-asteroid-physics/176528 "2019-07-19T07:49:56Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![feeleefehleh](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/feeleefehleh/32/149617_2.png) [@feeleefehleh](https://forums.eveonline.com/u/feeleefehleh)\
**Post date:** [July 19, 2019, 7:49am UTC](https://forums.eveonline.com/t/feedback-on-asteroid-physics/176528/1 "2019-07-19T07:49:57Z")

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![9822_The-Big-Issue-1](https://global.discourse-cdn.com/eveonline/original/3X/3/e/3e727393e3d61eb53f121f5f1e6c53dd7e8320f8.jpeg)

if small ship rammed an asteroid, ship bounce away, im fine with that,  
but if big ship such as titans rammed asteroid and titan bounce away, that is a big issue,  
since this game trying to be as real-life as possible, why not the proper physics?

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**Author:** ![Do\_Little](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/do_little/32/411571_2.png) [@Do\_Little](https://forums.eveonline.com/u/Do_Little)\
**Post date:** [July 19, 2019, 8:29pm UTC](https://forums.eveonline.com/t/feedback-on-asteroid-physics/176528/2 "2019-07-19T20:29:29Z")

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With proper physics, asteroids would be moving at several km/sec - so would planets and moons. Bookmarks would be useless, collisions would release kinetic energy (_1/2_ mv^2). I personally think that would be an interesting game to play but suspect a lot of players will disagree!

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**Author:** ![Mark\_O\_Helm](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/mark_o_helm/32/154936_2.png) [@Mark\_O\_Helm](https://forums.eveonline.com/u/Mark_O_Helm)\
**Post date:** [July 20, 2019, 7:42am UTC](https://forums.eveonline.com/t/feedback-on-asteroid-physics/176528/3 "2019-07-20T07:42:59Z")

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What about the asteroids in the asteroid belt in our own rl solar system. Are they moving too?

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**Author:** ![Uriel\_the\_Flame](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/uriel_the_flame/32/490165_2.png) [@Uriel\_the\_Flame](https://forums.eveonline.com/u/Uriel_the_Flame)\
**Post date:** [July 20, 2019, 7:47am UTC](https://forums.eveonline.com/t/feedback-on-asteroid-physics/176528/4 "2019-07-20T07:47:39Z")

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> [@feeleefehleh](#):
>
> game trying to be as real-life as possible

🤔 What made you think that is the case? If that was true we were not flying space submarines. 😉 EVE is not a simulation game, just a space pew pew game. 🚀

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**Author:** ![Do\_Little](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/do_little/32/411571_2.png) [@Do\_Little](https://forums.eveonline.com/u/Do_Little)\
**Post date:** [July 20, 2019, 7:52am UTC](https://forums.eveonline.com/t/feedback-on-asteroid-physics/176528/5 "2019-07-20T07:52:11Z")

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Speed will vary with distance from sun (closer = faster) average is about 25 km/sec.

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [October 18, 2019, 7:52am UTC](https://forums.eveonline.com/t/feedback-on-asteroid-physics/176528/6 "2019-10-18T07:52:12Z")

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