# Fighters and drones do not appear to be sensibly balanced

**URL:** <https://forums.eveonline.com/t/fighters-and-drones-do-not-appear-to-be-sensibly-balanced/297633>\
**Category:** Assembly Hall\
**Created:** [February 26, 2021, 11:30am UTC](https://forums.eveonline.com/t/fighters-and-drones-do-not-appear-to-be-sensibly-balanced/297633 "2021-02-26T11:30:52Z")\
**Posts on this page:** 7\
**Page:** 3

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**Author:** ![Clary\_Daemon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/clary_daemon/32/253040_2.png) [@Clary\_Daemon](https://forums.eveonline.com/u/Clary_Daemon)\
**Post date:** [March 9, 2021, 1:32am UTC](https://forums.eveonline.com/t/fighters-and-drones-do-not-appear-to-be-sensibly-balanced/297633/41 "2021-03-09T01:32:54Z")

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Yes, those nerfs already happened. They’ve mentioned more “rebalancing” in the _near_ future. Those changes are unclear for now.  
Because I know they’re going to keep stripping caps of all their strength, I’ve decided to extract all my cap skills.  
I think it’s unfortunate that they want to strip the achievement and associated power from years worth of training and saving isk.  
Perhaps I came to eve too late to have such lofty goals as I’ve had, and mostly achieved.

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**Author:** ![Spitfire1938](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/spitfire1938/32/474648_2.png) [@Spitfire1938](https://forums.eveonline.com/u/Spitfire1938)\
**Post date:** [March 9, 2021, 4:12am UTC](https://forums.eveonline.com/t/fighters-and-drones-do-not-appear-to-be-sensibly-balanced/297633/42 "2021-03-09T04:12:36Z")

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Well they did that when they added injectors. If I wanted to, I could have the skills to fly a Super on this char right now, it would just cost a pretty penny. You seem to be frustrated that your Carrier isn’t as effective without proper support as you’ve complained about groups of Kikis/Stealth Bombers being able to kill a Carrier. I’ve always subscribed to the idea that a well fit group of Frigates (or other small ships for that matter) should be able to take down much larger ships that aren’t flown/fit properly.

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**Author:** ![Clary\_Daemon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/clary_daemon/32/253040_2.png) [@Clary\_Daemon](https://forums.eveonline.com/u/Clary_Daemon)\
**Post date:** [March 9, 2021, 2:30pm UTC](https://forums.eveonline.com/t/fighters-and-drones-do-not-appear-to-be-sensibly-balanced/297633/43 "2021-03-09T14:30:38Z")

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My frustration comes from so few kiki’s and bombers being able to kill a ship much bigger, with much more defense.  
It doesn’t make sense to me.  
The size of the ship should afford it a lot more defensive systems. For example, you’d think the warp core would be properly shielded so it can establish warp, or jump, even if a frigate is trying to tackle it.  
A bubble should be ineffective against carriers and above. Titans have a core strength of 100 but a single bubble can stop them.  
I guess my point is, the smallest ships in the game should not so easily threaten the largest ships in the game.  
I wouldn’t expect a hoverboard or moped to be able to disable or destroy a tank irl.  
I wouldn’t expect a speed boat to disable or destroy a carrier irl.

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [March 9, 2021, 3:19pm UTC](https://forums.eveonline.com/t/fighters-and-drones-do-not-appear-to-be-sensibly-balanced/297633/44 "2021-03-09T15:19:56Z")

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> [@Clary\_Daemon](#):
>
> For example, you’d think the warp core would be properly shielded so it can establish warp, or jump, even if a frigate is trying to tackle it.

For supercarriers and titans you need a bubble or heavy interdictor to stop them. Maybe you’re expecting too much from a normal carrier?

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**Author:** ![Spitfire1938](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/spitfire1938/32/474648_2.png) [@Spitfire1938](https://forums.eveonline.com/u/Spitfire1938)\
**Post date:** [March 9, 2021, 6:53pm UTC](https://forums.eveonline.com/t/fighters-and-drones-do-not-appear-to-be-sensibly-balanced/297633/45 "2021-03-09T18:53:16Z")

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You do realize one of the main uses of a bubble is to keep Supers tackled. It has an infinite amount of points.

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**Author:** ![Clary\_Daemon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/clary_daemon/32/253040_2.png) [@Clary\_Daemon](https://forums.eveonline.com/u/Clary_Daemon)\
**Post date:** [March 9, 2021, 6:58pm UTC](https://forums.eveonline.com/t/fighters-and-drones-do-not-appear-to-be-sensibly-balanced/297633/46 "2021-03-09T18:58:59Z")

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Probably.  
To me, it makes sense that they would build the carriers and above to have shielding for those situations.  
A bubble I can understand, but ships have limited tackle ability, an that should have been considered when the carriers were designed. After all, they were designed for war.

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [June 7, 2021, 6:59pm UTC](https://forums.eveonline.com/t/fighters-and-drones-do-not-appear-to-be-sensibly-balanced/297633/47 "2021-06-07T18:59:26Z")

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