# Forsaken Fortress – Coming 26 May

**URL:** <https://forums.eveonline.com/t/forsaken-fortress-coming-26-may/235219>\
**Category:** Dev Blogs\
**Created:** [April 24, 2020, 4:15pm UTC](https://forums.eveonline.com/t/forsaken-fortress-coming-26-may/235219 "2020-04-24T16:15:37Z")\
**Posts on this page:** 20\
**Page:** 19

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**Author:** ![Agrikaan](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/agrikaan/32/417416_2.png) [@Agrikaan](https://forums.eveonline.com/u/Agrikaan)\
**Post date:** [April 25, 2020, 7:39am UTC](https://forums.eveonline.com/t/forsaken-fortress-coming-26-may/235219/370 "2020-04-25T07:39:40Z")

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And to add to this, I imagine there’s a thousand low powered Athanors out there, as moon mining was nerfed down, and the owners just don’t mine that useless moon go atm, that can’t even be compressed. But still awaiting that “TBD” date when CCP will let them know if moon mining will be worthwhile to pick up again. And now they’ll have to put in billions of fuel before they know. Or dismantle everything, just to start over again later.

CCP; this is a game, not a job and could you, for once, be less eager to please the loot pinata ganking people who can be online 12 hours per day? But also look to the small time, small corp of casual players, who still wants to build their dream?

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**Author:** ![Circumstantial\_Evidence](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/circumstantial_evidence/32/399551_2.png) [@Circumstantial\_Evidence](https://forums.eveonline.com/u/Circumstantial_Evidence)\
**Post date:** [April 25, 2020, 7:51am UTC](https://forums.eveonline.com/t/forsaken-fortress-coming-26-may/235219/371 "2020-04-25T07:51:51Z")

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> [@Zhalyd\_Lyehin](#):
>
> structures have reinforced N+1 more than POS ever did.

I was responding to a player who wrote: _“…doing them in some boring sub-cap because there is no point bringing out anything larger than a battlecruiser because of the stupid damage cap.”_

This player wants damage caps removed, so Capitals can be used to RF and destroy quickly. N+1 is ofc a winning strategy, MMO game design kind of requires it. But, damage caps (and Aegis sov) have helped give subcaps a role - leading to the complaints.

Game designers have to balance the reinforcement system for use by fleets small AND large; its difficult to make everyone happy.

> [@Zhalyd\_Lyehin](#):
>
> POS also needed several people to man all the available defensive modules and not just one

I really liked this multiplayer feature, sad it could not be implemented for Citadels. Each POS gun was like an independent ship doing its own targeting. CCP was attempting to reduce complexity in the new system. Citadels are like ships that don’t move: ships don’t have a concept of assigning or sharing their guns or drones among multiple players. Would be nice.

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**Author:** ![Nevyn\_Auscent](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nevyn_auscent/32/255124_2.png) [@Nevyn\_Auscent](https://forums.eveonline.com/u/Nevyn_Auscent)\
**Post date:** [April 25, 2020, 7:57am UTC](https://forums.eveonline.com/t/forsaken-fortress-coming-26-may/235219/372 "2020-04-25T07:57:37Z")

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How about you use the two brain cells between your ears to actually think, rather than be a pedant and demand other people supply information which you can then pick apart with minutia.  
Considering I already explained some of it, and you just pretended my comments didn’t exist, I’m not playing your game, I’m just going to sit in the corner and play the worlds tiniest violin for your crying over moon fields not giving a perfect balance of minerals for production now.

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**Author:** ![YellowRaven](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/yellowraven/32/198185_2.png) [@YellowRaven](https://forums.eveonline.com/u/YellowRaven)\
**Post date:** [April 25, 2020, 8:00am UTC](https://forums.eveonline.com/t/forsaken-fortress-coming-26-may/235219/373 "2020-04-25T08:00:46Z")

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get or buy an ingame friend or get or buy fuel for 1 month ahead if this is the problem.

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**Author:** ![Circumstantial\_Evidence](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/circumstantial_evidence/32/399551_2.png) [@Circumstantial\_Evidence](https://forums.eveonline.com/u/Circumstantial_Evidence)\
**Post date:** [April 25, 2020, 8:04am UTC](https://forums.eveonline.com/t/forsaken-fortress-coming-26-may/235219/374 "2020-04-25T08:04:11Z")

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> [@Agrikaan](#):
>
> still awaiting that “TBD” date when CCP will let them know if moon mining will be worthwhile to pick up again. And now they’ll have to put in billions of fuel before they know. Or dismantle everything, just to start over again later.

If a small group doesn’t like the recent moon ore changes as it affected them, it would probably be best to pull athanors down now and save the ISK. Then gamble just before the rumored “redistribution” phase starts, when it might not matter WHAT moon you randomly take.

We have to get through a harsh scarcity phase, before the next set of changes is revealed.  
Today’s worthless moons could become valuable, and vice versa. A large group is still likely to scan the moon and cause problems for a small group - but for a short time and depending how often things get redistributed, small groups could get a chance at a piece of the pie.

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**Author:** ![Nicolai\_Serkanner](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nicolai_serkanner/32/358049_2.png) [@Nicolai\_Serkanner](https://forums.eveonline.com/u/Nicolai_Serkanner)\
**Post date:** [April 25, 2020, 8:14am UTC](https://forums.eveonline.com/t/forsaken-fortress-coming-26-may/235219/375 "2020-04-25T08:14:09Z")

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> [@Edge\_Ferracene](#):
>
> Make your point or ignore my posts.

I am testing you … guess. I have highlighted a hint in your original post.

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**Author:** ![Nicolai\_Serkanner](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nicolai_serkanner/32/358049_2.png) [@Nicolai\_Serkanner](https://forums.eveonline.com/u/Nicolai_Serkanner)\
**Post date:** [April 25, 2020, 8:16am UTC](https://forums.eveonline.com/t/forsaken-fortress-coming-26-may/235219/376 "2020-04-25T08:16:58Z")

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> [@Sgt\_Ocker](#):
>
> I really hope your life gets turned upside down through circunstances you have no control over and you too lose everything and i don’t just mean your Eve assets, I mean like I have - Everything I had is gone.

Thank you ever so much! How kind of you to wish me bad fortune in real life. I, of course, wish you all the best in real life.

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**Author:** ![Nicolai\_Serkanner](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nicolai_serkanner/32/358049_2.png) [@Nicolai\_Serkanner](https://forums.eveonline.com/u/Nicolai_Serkanner)\
**Post date:** [April 25, 2020, 8:18am UTC](https://forums.eveonline.com/t/forsaken-fortress-coming-26-may/235219/377 "2020-04-25T08:18:43Z")

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> [@Circumstantial\_Evidence](#):
>
> A content-free attack post. Zero sympathy for RL commentary that accompanied the quoted remark.

So what? How ■■■■■■■ important is eve stuff if your real life lies in taters? We have thousands of these “I am leaving ■■■■■■■■ posts”. I treat them all the same. They should ■■■■ off quietly.

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**Author:** ![Onictus](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/onictus/32/277200_2.png) [@Onictus](https://forums.eveonline.com/u/Onictus)\
**Post date:** [April 25, 2020, 8:33am UTC](https://forums.eveonline.com/t/forsaken-fortress-coming-26-may/235219/378 "2020-04-25T08:33:53Z")

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> [@Circumstantial\_Evidence](#):
>
> This player wants damage caps removed, so Capitals can be used to RF and destroy quickly. N+1 is ofc a winning strategy, MMO game design kind of requires it. But, damage caps (and Aegis sov) have helped give subcaps a role - leading to the complaints.

Actually THIS player wants damage caps removed so I don’t have to waste so much time shooting useless, undefended, bullsh!t structures.

i.e. citadel spam…that is literally everywhere.

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**Author:** ![Eve\_ElBlanco](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/eve_elblanco/32/200377_2.png) [@Eve\_ElBlanco](https://forums.eveonline.com/u/Eve_ElBlanco)\
**Post date:** [April 25, 2020, 8:36am UTC](https://forums.eveonline.com/t/forsaken-fortress-coming-26-may/235219/379 "2020-04-25T08:36:47Z")

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For me personaly it’s a sad day because after reading this update I came to the realisation that this update is going to be the final nail in my EVE career/coffin.  
I play this game as a +40yo parent who likes to do mainly industry and see EVE as a fun way to escape RL and I do this since 2009 with multiple account.  
Due to my work and being a single parent I can’t play all the time and the time I do play I prefer to play alone. I don’t want to join groups (anymore) because of many reasons.  
Sometimes I can’t play for a month or two but I always come back.

After initially being forced out of my industry POSes I’m now the owner of multiple structures and having them online is not always needed/profitable.  
Some of them however have multibillion rigs and after this “Forsaken Fortress” update a few carriers/dreads can wipe out these structures, in a single run and they can do that in minutes.

Then there is the removal of the _asset safety_ option for ‘abandoned’ structures and a lack of defence possibilities in general for the structures.  
Structures already have a 0.0% chance of survival if attacked by even a few ships.  
For me this all lowers the RiskReward and Return Of Investement to below zero.

And instead of relaxation by playing this game it all will be converted into (more)stress and (more)frustration by losing everything I build in 11 years of EVE….in a few minutes.

I understand that the mainbase of EVE players will be happy with this update so they can pewpew with a higher chance of getting nice loot but single player industrialists like me will be forced out this way.

The least CCP should do IMO is to tweak this update by extending the period before going into ’abandoned’ state from 1 week to 3-6 months and or make an option that rigs can be removed like Strategic Cruisers can do.

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**Author:** ![Lugburz](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lugburz/32/486230_2.png) [@Lugburz](https://forums.eveonline.com/u/Lugburz)\
**Post date:** [April 25, 2020, 8:37am UTC](https://forums.eveonline.com/t/forsaken-fortress-coming-26-may/235219/380 "2020-04-25T08:37:23Z")

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not really no.

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**Author:** ![Lugburz](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lugburz/32/486230_2.png) [@Lugburz](https://forums.eveonline.com/u/Lugburz)\
**Post date:** [April 25, 2020, 8:39am UTC](https://forums.eveonline.com/t/forsaken-fortress-coming-26-may/235219/381 "2020-04-25T08:39:59Z")

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> [@Eve\_ElBlanco](#):
>
> multibillion rigs and after this “Forsaken Fortress” update a few carriers/dreads can wipe out these structures, in a single run and they can do that in minutes.

i lol’d, obvious troll is obvious; who in their right mind would put structures up in an area where capitals can be used then leave them for a month or two with no fuel?? That would be pure lunacy, especially as you can fit enough fuel in them for that period.

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**Author:** ![Onictus](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/onictus/32/277200_2.png) [@Onictus](https://forums.eveonline.com/u/Onictus)\
**Post date:** [April 25, 2020, 8:40am UTC](https://forums.eveonline.com/t/forsaken-fortress-coming-26-may/235219/382 "2020-04-25T08:40:04Z")

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> [@Eve\_ElBlanco](#):
>
> Then there is the removal of the _asset safety_ option for ‘abandoned’ structures and a lack of defence possibilities in general for the structures.  
> Structures already have a 0.0% chance of survival if attacked by even a few ships.  
> For me this all lowers the RiskReward and Return Of Investement to below zero.

Its pretty simple, consolidate, and keep your structures powered. I know when I had any production going its a pretty simple matter to log in once a month, fuel up and make sure there is a stash left.

As long as your structures are powered, asset safety is still a thing.

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**Author:** ![Lugburz](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lugburz/32/486230_2.png) [@Lugburz](https://forums.eveonline.com/u/Lugburz)\
**Post date:** [April 25, 2020, 8:42am UTC](https://forums.eveonline.com/t/forsaken-fortress-coming-26-may/235219/383 "2020-04-25T08:42:36Z")

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7 days is a bit short though lmao, 2 or 3 weeks would be better; i thought it was at 4 weeks tbvh - with only one week is there really any point in having low power?

PS recently lost a citadel myself ☹

forgot to pick it up after i unanchored it loool

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**Author:** ![Nevyn\_Auscent](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nevyn_auscent/32/255124_2.png) [@Nevyn\_Auscent](https://forums.eveonline.com/u/Nevyn_Auscent)\
**Post date:** [April 25, 2020, 8:43am UTC](https://forums.eveonline.com/t/forsaken-fortress-coming-26-may/235219/384 "2020-04-25T08:43:25Z")

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> [@Lugburz](#):
>
> really any point in having low power?

Low Power is also forced on structures on their hull timer.

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**Author:** ![Lugburz](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lugburz/32/486230_2.png) [@Lugburz](https://forums.eveonline.com/u/Lugburz)\
**Post date:** [April 25, 2020, 8:45am UTC](https://forums.eveonline.com/t/forsaken-fortress-coming-26-may/235219/385 "2020-04-25T08:45:25Z")

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is there a reason for that?

Anyway point is i have parked my bike in a place longer than a week, it hardly constitutes being abandoned as such.

Good change though no lie +100

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<div class="post-metadata">

**Author:** ![Nevyn\_Auscent](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nevyn_auscent/32/255124_2.png) [@Nevyn\_Auscent](https://forums.eveonline.com/u/Nevyn_Auscent)\
**Post date:** [April 25, 2020, 8:46am UTC](https://forums.eveonline.com/t/forsaken-fortress-coming-26-may/235219/386 "2020-04-25T08:46:30Z")

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> [@Lugburz](#):
>
> is there a reason for that?

It allows you to inflict hardship on the owner by shutting down their production etc, without having to blow the structure up.

That said, I’m on board with a 2 or 3 week abandoned timer, 1 week does feel incredibly short.

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**Author:** ![Arrendis](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arrendis/32/432594_2.png) [@Arrendis](https://forums.eveonline.com/u/Arrendis)\
**Post date:** [April 25, 2020, 8:48am UTC](https://forums.eveonline.com/t/forsaken-fortress-coming-26-may/235219/387 "2020-04-25T08:48:03Z")

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Awesome! You go ahead and stay in your corner where the adults in the room can ignore you, then. 😉

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**Author:** ![Lou\_Lingg](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lou_lingg/32/394606_2.png) [@Lou\_Lingg](https://forums.eveonline.com/u/Lou_Lingg)\
**Post date:** [April 25, 2020, 8:49am UTC](https://forums.eveonline.com/t/forsaken-fortress-coming-26-may/235219/388 "2020-04-25T08:49:10Z")

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_me wheezing on a ventilator_ please…  
_my wife, sobbing_ i’m here honey. the kids are outside  
_me_ i need you… to…  
_wife_ yes honey  
_me_ log in on my 2nd alt account and tell my corpmates how _cough_ how to fuel my athanor  
_wife_ ummm, yeah… so the doctor said you have a possibly fatal TBI from the drunk driver that hit you and we need to talk about a living will  
_me_ dont use the oxygen block i need those for a reaction in lowsec  
_wife, crying_ that’s okay sweety _smothering me with a pillow_ it’s all gonna be okay now

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<div class="post-metadata">

**Author:** ![Lugburz](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lugburz/32/486230_2.png) [@Lugburz](https://forums.eveonline.com/u/Lugburz)\
**Post date:** [April 25, 2020, 8:51am UTC](https://forums.eveonline.com/t/forsaken-fortress-coming-26-may/235219/389 "2020-04-25T08:51:44Z")

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> [@YellowRaven](#):
>
> buy an ingame friend

buy a friend xD

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