# Foundation Quadrant Empire Holidays and Player-Run Events

**URL:** <https://forums.eveonline.com/t/foundation-quadrant-empire-holidays-and-player-run-events/309054>\
**Category:** EVE Lore Discussion\
**Created:** [May 3, 2021, 5:32pm UTC](https://forums.eveonline.com/t/foundation-quadrant-empire-holidays-and-player-run-events/309054 "2021-05-03T17:32:15Z")\
**Posts on this page:** 1\
**Showing post:** 19

<div class="post-metadata">

**Author:** ![Snowflake\_Tem](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/snowflake_tem/32/432971_2.png) [@Snowflake\_Tem](https://forums.eveonline.com/u/Snowflake_Tem)\
**Post date:** [May 8, 2021, 8:18pm UTC](https://forums.eveonline.com/t/foundation-quadrant-empire-holidays-and-player-run-events/309054/19 "2021-05-08T20:18:50Z")

</div>

> [@Zhalyd\_Lyehin](#):
>
> That is why I asked why CCP removed the old bloodlines selection from the new character creator

There was a video that could explain this action. If I can recall which one it was I’ll link it later.

CCP has done a great deal of work on the new player experience. One of the things they identified as problematic was requiring new players who are completely unfamiliar with the game to make choices on lore details that have a rich background and profound ramifications that they are unaware of.  
I believe the decision has been made to temporally re-locate these choices to a time when the player has the ability to comprehend their selection.

I understand your alarm, (I feel similarly about Bio’s). However, I’m reassured that CCP knows it is developing a role-playing game.

---

_[View the full topic](https://forums.eveonline.com/t/foundation-quadrant-empire-holidays-and-player-run-events/309054)._
