# Freighters are too cost effective to suicide gank. Need HP increase

**URL:** <https://forums.eveonline.com/t/freighters-are-too-cost-effective-to-suicide-gank-need-hp-increase/217169>\
**Category:** General Discussion\
**Created:** [February 4, 2020, 3:19pm UTC](https://forums.eveonline.com/t/freighters-are-too-cost-effective-to-suicide-gank-need-hp-increase/217169 "2020-02-04T15:19:41Z")\
**Posts on this page:** 20\
**Page:** 22

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**Author:** ![QuakeGod](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quakegod/32/480339_2.png) [@QuakeGod](https://forums.eveonline.com/u/QuakeGod)\
**Post date:** [February 6, 2020, 10:37pm UTC](https://forums.eveonline.com/t/freighters-are-too-cost-effective-to-suicide-gank-need-hp-increase/217169/464 "2020-02-06T22:37:56Z")

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And all of the market “PvP” that goes on is only possible because of the pew pew pew that is going on…

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**Author:** ![Merin\_Ryskin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/merin_ryskin/32/259354_2.png) [@Merin\_Ryskin](https://forums.eveonline.com/u/Merin_Ryskin)\
**Post date:** [February 6, 2020, 10:38pm UTC](https://forums.eveonline.com/t/freighters-are-too-cost-effective-to-suicide-gank-need-hp-increase/217169/465 "2020-02-06T22:38:33Z")

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> [@Lucas\_Kell](#):
>
> It’s funny how much you hate any playstyle in EVE that doesn’t involve shooting people. I think you’re playing the wrong game TBH.

It’s funny how you post idiotic straw man arguments.

PS: the people who benefit most from suicide ganking are industrial players.

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**Author:** ![Neivasta\_Keja\_vos](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/neivasta_keja_vos/32/183832_2.png) [@Neivasta\_Keja\_vos](https://forums.eveonline.com/u/Neivasta_Keja_vos)\
**Post date:** [February 6, 2020, 10:42pm UTC](https://forums.eveonline.com/t/freighters-are-too-cost-effective-to-suicide-gank-need-hp-increase/217169/466 "2020-02-06T22:42:19Z")

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> [@Merin\_Ryskin](#):
>
> PS: the people who benefit most from suicide ganking are industrial players.

I assume you mean the catalyst ship manufacturing facilities who’s sole existence is to build enough ships to keep suicide gankers in business.

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**Author:** ![Merin\_Ryskin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/merin_ryskin/32/259354_2.png) [@Merin\_Ryskin](https://forums.eveonline.com/u/Merin_Ryskin)\
**Post date:** [February 6, 2020, 10:43pm UTC](https://forums.eveonline.com/t/freighters-are-too-cost-effective-to-suicide-gank-need-hp-increase/217169/467 "2020-02-06T22:43:16Z")

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> [@Neivasta\_Keja\_vos](#):
>
> I assume you mean the catalyst ship manufacturing facilities who’s sole existence is to build enough ships to keep suicide gankers in business.

The people who build and sell new gank ships, the people who build and sell new freighters, and the people who build and sell whatever cargo was in the freighter. And if the freighter pilot ragequits over their loss then other freighter pilots benefit from having less competition.

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**Author:** ![Merin\_Ryskin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/merin_ryskin/32/259354_2.png) [@Merin\_Ryskin](https://forums.eveonline.com/u/Merin_Ryskin)\
**Post date:** [February 6, 2020, 10:44pm UTC](https://forums.eveonline.com/t/freighters-are-too-cost-effective-to-suicide-gank-need-hp-increase/217169/469 "2020-02-06T22:44:02Z")

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> [@Lucas\_Kell](#):
>
> That’s not a straw man, I’ve simply seen your other posts in other threads and know what your view is.

Then you are an idiot and dishonest. Nowhere have I ever said that combat PvP is all that matters.

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**Author:** ![Neivasta\_Keja\_vos](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/neivasta_keja_vos/32/183832_2.png) [@Neivasta\_Keja\_vos](https://forums.eveonline.com/u/Neivasta_Keja_vos)\
**Post date:** [February 6, 2020, 10:45pm UTC](https://forums.eveonline.com/t/freighters-are-too-cost-effective-to-suicide-gank-need-hp-increase/217169/470 "2020-02-06T22:45:14Z")

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> [@Lucas\_Kell](#):
>
> EVE is not just about pew pew.

Then why are there SO MANY GUNS!

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**Author:** ![Lucas\_Kell](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lucas_kell/32/393556_2.png) [@Lucas\_Kell](https://forums.eveonline.com/u/Lucas_Kell)\
**Post date:** [February 6, 2020, 10:46pm UTC](https://forums.eveonline.com/t/freighters-are-too-cost-effective-to-suicide-gank-need-hp-increase/217169/471 "2020-02-06T22:46:02Z")

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(O\_o)

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**Author:** ![Merin\_Ryskin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/merin_ryskin/32/259354_2.png) [@Merin\_Ryskin](https://forums.eveonline.com/u/Merin_Ryskin)\
**Post date:** [February 6, 2020, 10:47pm UTC](https://forums.eveonline.com/t/freighters-are-too-cost-effective-to-suicide-gank-need-hp-increase/217169/472 "2020-02-06T22:47:39Z")

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> [@Lucas\_Kell](#):
>
> Some of it, sure. But EVE is not just about pew pew.

All of the market stuff only exists because of PvP. PvE is virtually irrelevant as a driver of market and industrial activity because, in the absence of PvP, the risk of loss is essentially zero. And without loss there is no need for additional production to replace it. So without PvP each player would buy or build a single PvE ship for combat PvE and then cease all industry and market activity. Demand would rapidly drop to negligible levels and the few stubborn industrial players remaining would be left to fight over a handful of sales to replace ships lost to lag/drunk flying/etc.

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**Author:** ![FairyTail\_Omaristos](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/fairytail_omaristos/32/145000_2.png) [@FairyTail\_Omaristos](https://forums.eveonline.com/u/FairyTail_Omaristos)\
**Post date:** [February 6, 2020, 10:48pm UTC](https://forums.eveonline.com/t/freighters-are-too-cost-effective-to-suicide-gank-need-hp-increase/217169/473 "2020-02-06T22:48:24Z")

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> [@Lucas\_Kell](#):
>
> Some of it, sure. But EVE is not just about pew pew.

Clearly does not understand why there is any “demand” for things. Cos nothing blows up so nothing needs replacing and therefore everyone is just buying implants/mods/POCOs etc etc etc etc to “have” and not to “replace” anything…

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**Author:** ![Merin\_Ryskin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/merin_ryskin/32/259354_2.png) [@Merin\_Ryskin](https://forums.eveonline.com/u/Merin_Ryskin)\
**Post date:** [February 6, 2020, 10:48pm UTC](https://forums.eveonline.com/t/freighters-are-too-cost-effective-to-suicide-gank-need-hp-increase/217169/474 "2020-02-06T22:48:26Z")

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> [@Lucas\_Kell](#):
>
> Please refrain from personal attacks.

Please refrain from being a dishonest idiot and I will. If you continue to post idiotic straw man arguments then I will continue to accurately describe both you and your posts.

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**Author:** ![Lucas\_Kell](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lucas_kell/32/393556_2.png) [@Lucas\_Kell](https://forums.eveonline.com/u/Lucas_Kell)\
**Post date:** [February 6, 2020, 10:49pm UTC](https://forums.eveonline.com/t/freighters-are-too-cost-effective-to-suicide-gank-need-hp-increase/217169/475 "2020-02-06T22:49:07Z")

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(O\_o)

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<div class="post-metadata">

**Author:** ![Merin\_Ryskin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/merin_ryskin/32/259354_2.png) [@Merin\_Ryskin](https://forums.eveonline.com/u/Merin_Ryskin)\
**Post date:** [February 6, 2020, 10:49pm UTC](https://forums.eveonline.com/t/freighters-are-too-cost-effective-to-suicide-gank-need-hp-increase/217169/476 "2020-02-06T22:49:25Z")

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> [@Lucas\_Kell](#):
>
> I have posted no straw man arguments.

Now you are adding blatant lying to your list of sins. Please stop.

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**Author:** ![FairyTail\_Omaristos](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/fairytail_omaristos/32/145000_2.png) [@FairyTail\_Omaristos](https://forums.eveonline.com/u/FairyTail_Omaristos)\
**Post date:** [February 6, 2020, 10:49pm UTC](https://forums.eveonline.com/t/freighters-are-too-cost-effective-to-suicide-gank-need-hp-increase/217169/477 "2020-02-06T22:49:33Z")

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> [@Lucas\_Kell](#):
>
> I have however reported your post.

For making me butthurt

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**Author:** ![Neivasta\_Keja\_vos](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/neivasta_keja_vos/32/183832_2.png) [@Neivasta\_Keja\_vos](https://forums.eveonline.com/u/Neivasta_Keja_vos)\
**Post date:** [February 6, 2020, 10:52pm UTC](https://forums.eveonline.com/t/freighters-are-too-cost-effective-to-suicide-gank-need-hp-increase/217169/478 "2020-02-06T22:52:22Z")

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> [@Lucas\_Kell](#):
>
> Hey, if it gets rid of some of the more disgusting elements of this community

Let’s refrain from attacking an entire group of people who don’t play the way you want them to.

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**Author:** ![Neivasta\_Keja\_vos](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/neivasta_keja_vos/32/183832_2.png) [@Neivasta\_Keja\_vos](https://forums.eveonline.com/u/Neivasta_Keja_vos)\
**Post date:** [February 6, 2020, 10:55pm UTC](https://forums.eveonline.com/t/freighters-are-too-cost-effective-to-suicide-gank-need-hp-increase/217169/479 "2020-02-06T22:55:46Z")

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> [@Lucas\_Kell](#):
>
> players who still gank are the cancer of this community.

And another time in which you describe people who engage in PvP using methods you don’t approve of as cancer.

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**Author:** ![Merin\_Ryskin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/merin_ryskin/32/259354_2.png) [@Merin\_Ryskin](https://forums.eveonline.com/u/Merin_Ryskin)\
**Post date:** [February 6, 2020, 10:58pm UTC](https://forums.eveonline.com/t/freighters-are-too-cost-effective-to-suicide-gank-need-hp-increase/217169/482 "2020-02-06T22:58:16Z")

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> [@Lucas\_Kell](#):
>
> And once again, that’s not what I said. But congratulations on your remarkable ability to cherry pick statements and widlly misrepresent my opinons.

As if you have any right to complain about being misrepresented, when you blatantly lie and claim that I said that only combat PvP matters in EVE.

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**Author:** ![Neivasta\_Keja\_vos](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/neivasta_keja_vos/32/183832_2.png) [@Neivasta\_Keja\_vos](https://forums.eveonline.com/u/Neivasta_Keja_vos)\
**Post date:** [February 6, 2020, 10:58pm UTC](https://forums.eveonline.com/t/freighters-are-too-cost-effective-to-suicide-gank-need-hp-increase/217169/483 "2020-02-06T22:58:56Z")

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> [@Lucas\_Kell](#):
>
> And once again, that’s not what I said.

I guess this quote button must be broken then, must have been someone else.

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**Author:** ![Scipio\_Artelius](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/scipio_artelius/32/408264_2.png) [@Scipio\_Artelius](https://forums.eveonline.com/u/Scipio_Artelius)\
**Post date:** [February 6, 2020, 10:59pm UTC](https://forums.eveonline.com/t/freighters-are-too-cost-effective-to-suicide-gank-need-hp-increase/217169/484 "2020-02-06T22:59:35Z")

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Well this thread seems destined for the lock soon. Going to be too much to clean up.

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**Author:** ![Ugren\_Okaski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ugren_okaski/32/181459_2.png) [@Ugren\_Okaski](https://forums.eveonline.com/u/Ugren_Okaski)\
**Post date:** [February 6, 2020, 11:05pm UTC](https://forums.eveonline.com/t/freighters-are-too-cost-effective-to-suicide-gank-need-hp-increase/217169/486 "2020-02-06T23:05:16Z")

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> [@Neivasta\_Keja\_vos](#):
>
> What actual change would freighters require to make them more reasonably defended?

In this topic, from top to bottom:

- double freighter HP
- remove freighters from game
- add capital rig slots for freighters
- add ability to fit MWD or active tank on a freighter
- remove autopilot from game
- make autopilot warp to 0km
- add more low slots and ability to fit damage control
- remove all low slots from freighters and give them HP boost
- add expensive damage control module only for freighters
- add low slot module that annihilates all cargo on destruction
- add more CPU and powergrid to freighters
- reduce CONCORD response time
- purchase mining permit
- add module that breaks all current scrams/points
- remove all capitals from game
- add mid slot for freighters
- add 3 low slots to freighters
- allow all capitals in highsec

Choose any and discuss.

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**Author:** ![Neivasta\_Keja\_vos](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/neivasta_keja_vos/32/183832_2.png) [@Neivasta\_Keja\_vos](https://forums.eveonline.com/u/Neivasta_Keja_vos)\
**Post date:** [February 6, 2020, 11:07pm UTC](https://forums.eveonline.com/t/freighters-are-too-cost-effective-to-suicide-gank-need-hp-increase/217169/487 "2020-02-06T23:07:30Z")

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> [@Ugren\_Okaski](#):
>
> add low slot module that annihilates all cargo on destruction

I actually really like this idea personally, and would virtually decimate the suicide ganking profiting overnight.

It would have to be expensive since you’re basically loading up a tactical nuke in the cargo, but man would that be be satisfying to set off.

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