# Freighters are too cost effective to suicide gank. Need HP increase

**URL:** <https://forums.eveonline.com/t/freighters-are-too-cost-effective-to-suicide-gank-need-hp-increase/217169>\
**Category:** General Discussion\
**Created:** [February 4, 2020, 3:19pm UTC](https://forums.eveonline.com/t/freighters-are-too-cost-effective-to-suicide-gank-need-hp-increase/217169 "2020-02-04T15:19:41Z")\
**Posts on this page:** 20\
**Page:** 3

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**Author:** ![Salt\_Foambreaker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/salt_foambreaker/32/280119_2.png) [@Salt\_Foambreaker](https://forums.eveonline.com/u/Salt_Foambreaker)\
**Post date:** [February 4, 2020, 5:58pm UTC](https://forums.eveonline.com/t/freighters-are-too-cost-effective-to-suicide-gank-need-hp-increase/217169/41 "2020-02-04T17:58:06Z")

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They just got low slots.

They don’t need anymore buffs.

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**Author:** ![dewk](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dewk/32/168218_2.png) [@dewk](https://forums.eveonline.com/u/dewk)\
**Post date:** [February 4, 2020, 6:00pm UTC](https://forums.eveonline.com/t/freighters-are-too-cost-effective-to-suicide-gank-need-hp-increase/217169/42 "2020-02-04T18:00:59Z")

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what fit are you running?

what EHP have you managed not to get?

it must be a cargo fit to reduce the EHP

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**Author:** ![Ms\_Steak](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ms_steak/32/168834_2.png) [@Ms\_Steak](https://forums.eveonline.com/u/Ms_Steak)\
**Post date:** [February 4, 2020, 6:07pm UTC](https://forums.eveonline.com/t/freighters-are-too-cost-effective-to-suicide-gank-need-hp-increase/217169/43 "2020-02-04T18:07:01Z")

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> [@Merin\_Ryskin](#):
>
> freighters currently underpowered and in need of a buff?

yes, imo.

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**Author:** ![Merin\_Ryskin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/merin_ryskin/32/259354_2.png) [@Merin\_Ryskin](https://forums.eveonline.com/u/Merin_Ryskin)\
**Post date:** [February 4, 2020, 6:10pm UTC](https://forums.eveonline.com/t/freighters-are-too-cost-effective-to-suicide-gank-need-hp-increase/217169/44 "2020-02-04T18:10:11Z")

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> [@Ms\_Steak](#):
>
> yes, imo.

In what way?

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**Author:** ![Olivia\_Kusoni](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/olivia_kusoni/32/281966_2.png) [@Olivia\_Kusoni](https://forums.eveonline.com/u/Olivia_Kusoni)\
**Post date:** [February 4, 2020, 6:16pm UTC](https://forums.eveonline.com/t/freighters-are-too-cost-effective-to-suicide-gank-need-hp-increase/217169/45 "2020-02-04T18:16:22Z")

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Undocking is one of the leading causes of getting ganked.

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**Author:** ![Ms\_Steak](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ms_steak/32/168834_2.png) [@Ms\_Steak](https://forums.eveonline.com/u/Ms_Steak)\
**Post date:** [February 4, 2020, 6:18pm UTC](https://forums.eveonline.com/t/freighters-are-too-cost-effective-to-suicide-gank-need-hp-increase/217169/46 "2020-02-04T18:18:11Z")

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> [@Merin\_Ryskin](#):
>
> In what way?

in a way that they are boring as hell.

Ideally i want them to have fittings a bit less or on par with Bowhead - to be able to fit an MWD or an active tank. That will benefit active freighter pilots and give them some control over “Oh shi~!!!” situations whereas currently freighters are flying loot pinatas where gankers have all the control.

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**Author:** ![Frank\_Truck](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/frank_truck/32/287666_2.png) [@Frank\_Truck](https://forums.eveonline.com/u/Frank_Truck)\
**Post date:** [February 4, 2020, 6:19pm UTC](https://forums.eveonline.com/t/freighters-are-too-cost-effective-to-suicide-gank-need-hp-increase/217169/47 "2020-02-04T18:19:48Z")

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> [@Merin\_Ryskin](#):
>
> This is terrible advice. More HP is always valuable because it

No, sorry. I once thought this but having tried every possible crazy thing it comes down to cat and mouse.

If you get caught without backup you die, more HP just delays the inevitable.

Successful hauling is 100% about undocking with the right ship for the right cargo, support and destination; about scouting ahead and **not getting caught**.

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**Author:** ![ExcalibursTemplar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/excaliburstemplar/32/383837_2.png) [@ExcalibursTemplar](https://forums.eveonline.com/u/ExcalibursTemplar)\
**Post date:** [February 4, 2020, 6:20pm UTC](https://forums.eveonline.com/t/freighters-are-too-cost-effective-to-suicide-gank-need-hp-increase/217169/48 "2020-02-04T18:20:24Z")

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Freighters are not endgame ships they’re something you throw on an alt with minimum training (2/3 months).

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**Author:** ![Karak\_Terrel](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/karak_terrel/32/373453_2.png) [@Karak\_Terrel](https://forums.eveonline.com/u/Karak_Terrel)\
**Post date:** [February 4, 2020, 6:23pm UTC](https://forums.eveonline.com/t/freighters-are-too-cost-effective-to-suicide-gank-need-hp-increase/217169/49 "2020-02-04T18:23:35Z")

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So what did op lose that brings us this delicious tears today?

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**Author:** ![Merin\_Ryskin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/merin_ryskin/32/259354_2.png) [@Merin\_Ryskin](https://forums.eveonline.com/u/Merin_Ryskin)\
**Post date:** [February 4, 2020, 6:23pm UTC](https://forums.eveonline.com/t/freighters-are-too-cost-effective-to-suicide-gank-need-hp-increase/217169/50 "2020-02-04T18:23:46Z")

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> [@Ms\_Steak](#):
>
> in a way that they are boring as hell.

Ok, so we can make them more interesting with a MWD and active tank. To keep them balanced they will receive raw HP, align time, and cargo capacity nerfs. Same end result, except now you’re actively playing instead of passively watching your freighter autopilot to wherever you’re going.

In fact, I think I like this plan. Active players get to have more “fun” but remain exactly as vulnerable as they are now, AFK players who don’t turn on their active tank are even easier to kill. It’s a win/win!

> [@Frank\_Truck](#):
>
> If you get caught without backup you die, more HP just delays the inevitable.

Only if you’re an idiot and still have a profitable gank target after that additional HP. If you are smart and use the extra HP to bring your expected loot drop value below the cost to gank your freighter it is a huge improvement in safety.

> [@ExcalibursTemplar](#):
>
> Freighters are not endgame ships they’re something you throw on an alt with minimum training (2/3 months).

100% wrong. Freighters are the endgame ship in the hauling profession. The fact that you want to do endgame-level activities with a throwaway alt does not change this fact.

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**Author:** ![Solonius\_Rex](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/solonius_rex/32/388172_2.png) [@Solonius\_Rex](https://forums.eveonline.com/u/Solonius_Rex)\
**Post date:** [February 4, 2020, 6:26pm UTC](https://forums.eveonline.com/t/freighters-are-too-cost-effective-to-suicide-gank-need-hp-increase/217169/51 "2020-02-04T18:26:15Z")

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> [@Lucia\_Clover](#):
>
> Who cares? A person who does not want to pay for a multi billion isk pod for less than 10k hp on a freighter might care. That 10k hp isn’t going to save you but it will cost you many billions.

And yet changing from nanofibers or cargohold expanders to all bulkheads makes it so that it takes 16, 17 taloses to gank you.

Isnt that balanced?

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**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [February 4, 2020, 6:26pm UTC](https://forums.eveonline.com/t/freighters-are-too-cost-effective-to-suicide-gank-need-hp-increase/217169/52 "2020-02-04T18:26:31Z")

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> [@Merin\_Ryskin](#):
>
> Freighters are the endgame ship in the hauling profession.

{citation needed}

also, “venture are the endgame ship in the alpha endgame mining”. ¿?

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**Author:** ![Mevatla\_Vekraspek](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/mevatla_vekraspek/32/377519_2.png) [@Mevatla\_Vekraspek](https://forums.eveonline.com/u/Mevatla_Vekraspek)\
**Post date:** [February 4, 2020, 6:28pm UTC](https://forums.eveonline.com/t/freighters-are-too-cost-effective-to-suicide-gank-need-hp-increase/217169/53 "2020-02-04T18:28:43Z")

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> [@Frank\_Truck](#):
>
> **not getting caught**.

This.

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<div class="post-metadata">

**Author:** ![Ms\_Steak](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ms_steak/32/168834_2.png) [@Ms\_Steak](https://forums.eveonline.com/u/Ms_Steak)\
**Post date:** [February 4, 2020, 6:29pm UTC](https://forums.eveonline.com/t/freighters-are-too-cost-effective-to-suicide-gank-need-hp-increase/217169/54 "2020-02-04T18:29:01Z")

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> [@Anderson\_Geten](#):
>
> also, “venture are the endgame ship in the alpha endgame mining”. ¿?

nope. Mining battleships are! Praxis is OP!

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**Author:** ![Karak\_Terrel](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/karak_terrel/32/373453_2.png) [@Karak\_Terrel](https://forums.eveonline.com/u/Karak_Terrel)\
**Post date:** [February 4, 2020, 6:31pm UTC](https://forums.eveonline.com/t/freighters-are-too-cost-effective-to-suicide-gank-need-hp-increase/217169/55 "2020-02-04T18:31:45Z")

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> [@Frank\_Truck](#):
>
> Successful hauling is 100% about undocking with the right ship for the right cargo, support and destination; about scouting ahead and **not getting caught**.

You are 100% spot on. This also sets the good hauler apart from the lazy AFK “I rather don’t interact with the game and want to watch Netflix”-carebear like the op.

You see, as long as there is danger there is opportunity for business for people who are skilled to get that stuff from point A to point B safely. If things get too safe everyone can do it without effort and the business opportunity dies.

I rather have an EVE where hauling is a viable business oportunity and not just and AFK activity.

In my opinion there are not enough freighters dying and CCP should balance that by severely nerfing their HP.

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**Author:** ![ExcalibursTemplar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/excaliburstemplar/32/383837_2.png) [@ExcalibursTemplar](https://forums.eveonline.com/u/ExcalibursTemplar)\
**Post date:** [February 4, 2020, 6:33pm UTC](https://forums.eveonline.com/t/freighters-are-too-cost-effective-to-suicide-gank-need-hp-increase/217169/56 "2020-02-04T18:33:29Z")

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> [@Merin\_Ryskin](#):
>
> 100% wrong. Freighters are the endgame ship in the hauling profession. The fact that you want to do endgame-level activities with a throwaway alt does not change this fact.

Well the jump freighters i own must be a bleeding scots mist then. I suppose you think a flipping porpoise or an Orca are endgame to you flipping scrub.

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**Author:** ![Merin\_Ryskin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/merin_ryskin/32/259354_2.png) [@Merin\_Ryskin](https://forums.eveonline.com/u/Merin_Ryskin)\
**Post date:** [February 4, 2020, 6:35pm UTC](https://forums.eveonline.com/t/freighters-are-too-cost-effective-to-suicide-gank-need-hp-increase/217169/57 "2020-02-04T18:35:37Z")

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> [@ExcalibursTemplar](#):
>
> Well the jump freighters i own must be a bleeding scots mist then

Different roles. And, again, whether or not they are the single highest endgame ship possible is irrelevant. They’re still an expensive, skill-demanding ship at or near the top of the profession. The fact that you want to fly them solo on a minimal-skill AFK alt does not mean that they need to be buffed until this is possible.

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**Author:** ![Frank\_Truck](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/frank_truck/32/287666_2.png) [@Frank\_Truck](https://forums.eveonline.com/u/Frank_Truck)\
**Post date:** [February 4, 2020, 6:39pm UTC](https://forums.eveonline.com/t/freighters-are-too-cost-effective-to-suicide-gank-need-hp-increase/217169/58 "2020-02-04T18:39:53Z")

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> [@Frank\_Truck](#):
>
> > If you get caught without backup you die, more HP just delays the inevitable.
> 
> Only if you’re an idiot and still have a profitable gank target after that additional HP. If you are smart and use the extra HP to bring your expected loot drop value below the cost to gank your freighter it is a huge improvement in safety.

Theory craft, being poor and hauling low value loads is not success. Hauling valuable loads in the right ship and not getting caught is success.

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**Author:** ![Lucia\_Clover](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lucia_clover/32/184851_2.png) [@Lucia\_Clover](https://forums.eveonline.com/u/Lucia_Clover)\
**Post date:** [February 4, 2020, 6:41pm UTC](https://forums.eveonline.com/t/freighters-are-too-cost-effective-to-suicide-gank-need-hp-increase/217169/59 "2020-02-04T18:41:10Z")

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> [@Frank\_Truck](#):
>
> > [@Merin\_Ryskin](#):
> >
> > This is terrible advice. More HP is always valuable because it
> 
> No, sorry. I once thought this but having tried every possible crazy thing it comes down to cat and mouse.
> 
> If you get caught without backup you die, more HP just delays the inevitable.
> 
> Successful hauling is 100% about undocking with the right ship for the right cargo, support and destination; about scouting ahead and **not getting caught**.

This is wrong for many situations. Many low value freighters are ganked purely because they are so easy to kill. Even empty ones are ganked sometimes.

If the gankers had to invest twice as many Talos they might choose their targets a bit more wisely.

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<div class="post-metadata">

**Author:** ![Merin\_Ryskin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/merin_ryskin/32/259354_2.png) [@Merin\_Ryskin](https://forums.eveonline.com/u/Merin_Ryskin)\
**Post date:** [February 4, 2020, 6:43pm UTC](https://forums.eveonline.com/t/freighters-are-too-cost-effective-to-suicide-gank-need-hp-increase/217169/60 "2020-02-04T18:43:10Z")

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> [@Frank\_Truck](#):
>
> Theory craft, being poor and hauling low value loads is not success. Hauling valuable loads in the right ship and not getting caught is success.

What’s your point? Obviously not getting caught is best, but good luck getting into the major market systems where ganking is a 23/7 threat. Taking two smaller loads immediately is getting you more ISK than waiting for that one in a million opportunity where the approach to Jita is clear. And flying an excellent gank target and hoping that your scouting doesn’t miss a threat is a good way to end up being on the wrong side of a comedy lossmail.

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