# Gankers and freighters, a request for discussion. Not a BJ RANT

**URL:** <https://forums.eveonline.com/t/gankers-and-freighters-a-request-for-discussion-not-a-bj-rant/61236>\
**Category:** General Discussion\
**Created:** [March 5, 2018, 3:42pm UTC](https://forums.eveonline.com/t/gankers-and-freighters-a-request-for-discussion-not-a-bj-rant/61236 "2018-03-05T15:42:13Z")\
**Posts on this page:** 20\
**Page:** 20

<div class="post-metadata">

**Author:** ![Salvos\_Rhoska](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/salvos_rhoska/32/14128_2.png) [@Salvos\_Rhoska](https://forums.eveonline.com/u/Salvos_Rhoska)\
**Post date:** [April 9, 2018, 4:05pm UTC](https://forums.eveonline.com/t/gankers-and-freighters-a-request-for-discussion-not-a-bj-rant/61236/435 "2018-04-09T16:05:55Z")

</div>

> [@Ima\_Wreckyou](#):
>
> Yes, you can still warp off in the direction you are moving

You can always warp off in the direction you are moving.

Your point was…?

---

<div class="post-metadata">

**Author:** ![Ima\_Wreckyou](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ima_wreckyou/32/235531_2.png) [@Ima\_Wreckyou](https://forums.eveonline.com/u/Ima_Wreckyou)\
**Post date:** [April 9, 2018, 4:07pm UTC](https://forums.eveonline.com/t/gankers-and-freighters-a-request-for-discussion-not-a-bj-rant/61236/436 "2018-04-09T16:07:38Z")

</div>

Not if you are tackled, that’s why bumping has nothing to do with tackling

---

<div class="post-metadata">

**Author:** ![Salvos\_Rhoska](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/salvos_rhoska/32/14128_2.png) [@Salvos\_Rhoska](https://forums.eveonline.com/u/Salvos_Rhoska)\
**Post date:** [April 9, 2018, 4:08pm UTC](https://forums.eveonline.com/t/gankers-and-freighters-a-request-for-discussion-not-a-bj-rant/61236/437 "2018-04-09T16:08:28Z")

</div>

> [@Ima\_Wreckyou](#):
>
> that’s why bumping has nothing to do with tackling

Then what is bump-tackling?

---

<div class="post-metadata">

**Author:** ![Ima\_Wreckyou](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ima_wreckyou/32/235531_2.png) [@Ima\_Wreckyou](https://forums.eveonline.com/u/Ima_Wreckyou)\
**Post date:** [April 9, 2018, 4:10pm UTC](https://forums.eveonline.com/t/gankers-and-freighters-a-request-for-discussion-not-a-bj-rant/61236/438 "2018-04-09T16:10:01Z")

</div>

something different than tackling, since you can still warp off in the direction you are moving

---

<div class="post-metadata">

**Author:** ![Salvos\_Rhoska](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/salvos_rhoska/32/14128_2.png) [@Salvos\_Rhoska](https://forums.eveonline.com/u/Salvos_Rhoska)\
**Post date:** [April 9, 2018, 4:12pm UTC](https://forums.eveonline.com/t/gankers-and-freighters-a-request-for-discussion-not-a-bj-rant/61236/439 "2018-04-09T16:12:47Z")

</div>

> [@Ima\_Wreckyou](#):
>
> something different than tackling

Does bumping not prevent warp (ie: is a tackle) if not bumped in the direction of their warp destination?

---

<div class="post-metadata">

**Author:** ![Gadget\_Helmsdottir](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gadget_helmsdottir/32/374037_2.png) [@Gadget\_Helmsdottir](https://forums.eveonline.com/u/Gadget_Helmsdottir)\
**Post date:** [April 9, 2018, 4:13pm UTC](https://forums.eveonline.com/t/gankers-and-freighters-a-request-for-discussion-not-a-bj-rant/61236/440 "2018-04-09T16:13:28Z")

</div>

No need when no one can warp at all, because of unintended consequenses.

Bumpin does what it does. You woul need to tinker with warp mechanics to affect ‘bump-tackling’.

Dangerous and unneeded.

Gadget, in transit

---

<div class="post-metadata">

**Author:** ![Johnt\_Vaille](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/johnt_vaille/32/58199_2.png) [@Johnt\_Vaille](https://forums.eveonline.com/u/Johnt_Vaille)\
**Post date:** [April 9, 2018, 4:13pm UTC](https://forums.eveonline.com/t/gankers-and-freighters-a-request-for-discussion-not-a-bj-rant/61236/441 "2018-04-09T16:13:40Z")

</div>

Here is a solution:

> [@Regulations for sov-holders to bring balance](https://forums.eveonline.com/t/regulations-for-sov-holders-to-bring-balance/68729):
>
> Null-sec sov-holding alliances characters to block from possibility to have (and to create) twinks out from an alliance. Also restrict by IP and MAC possibility to create alts out from alliance. So when a player who is in sov-holding alliance want to create another toon there will be predefined allegiance for it. There are plenty of topics in this section regarding some mechanics issues. This regulation will help to solve many of them.

---

<div class="post-metadata">

**Author:** ![Ima\_Wreckyou](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ima_wreckyou/32/235531_2.png) [@Ima\_Wreckyou](https://forums.eveonline.com/u/Ima_Wreckyou)\
**Post date:** [April 9, 2018, 4:14pm UTC](https://forums.eveonline.com/t/gankers-and-freighters-a-request-for-discussion-not-a-bj-rant/61236/442 "2018-04-09T16:14:43Z")

</div>

It does not stop you from warping, it just messes with the alignment. Just chose another warp destination and warp off. That is not possible when tackled.

---

<div class="post-metadata">

**Author:** ![Salvos\_Rhoska](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/salvos_rhoska/32/14128_2.png) [@Salvos\_Rhoska](https://forums.eveonline.com/u/Salvos_Rhoska)\
**Post date:** [April 9, 2018, 4:15pm UTC](https://forums.eveonline.com/t/gankers-and-freighters-a-request-for-discussion-not-a-bj-rant/61236/443 "2018-04-09T16:15:45Z")

</div>

> [@Gadget\_Helmsdottir](#):
>
> You woul need to tinker with warp mechanics to affect ‘bump-tackling’.

The tinkering wont affect anything else, except bumping to prevent warping.

---

<div class="post-metadata">

**Author:** ![March\_rabbit](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/march_rabbit/32/453160_2.png) [@March\_rabbit](https://forums.eveonline.com/u/March_rabbit)\
**Post date:** [April 9, 2018, 4:16pm UTC](https://forums.eveonline.com/t/gankers-and-freighters-a-request-for-discussion-not-a-bj-rant/61236/444 "2018-04-09T16:16:44Z")

</div>

> [@Ima\_Wreckyou](#):
>
> That would make absolutely no sense whatsoever. What you suggest is basically to disregard conservation of momentum. So if a cruiser with 3km/s crashes into a frigate the frigate would stay there unmoved and the cruiser would somehow magically invert its speed and fly away backwards where it came from… That’s just silly.

That’s where lore comes to help making some scientific blah-blah like warp drives and stuff.

Actually we already have unbumpable objects: stations, gates, asteroids, even containers and wrecks.

---

<div class="post-metadata">

**Author:** ![Ima\_Wreckyou](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ima_wreckyou/32/235531_2.png) [@Ima\_Wreckyou](https://forums.eveonline.com/u/Ima_Wreckyou)\
**Post date:** [April 9, 2018, 4:19pm UTC](https://forums.eveonline.com/t/gankers-and-freighters-a-request-for-discussion-not-a-bj-rant/61236/445 "2018-04-09T16:19:15Z")

</div>

You know your idea will not magically become less dumb just because someone makes up some scify blah-blah.

---

<div class="post-metadata">

**Author:** ![Ima\_Wreckyou](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ima_wreckyou/32/235531_2.png) [@Ima\_Wreckyou](https://forums.eveonline.com/u/Ima_Wreckyou)\
**Post date:** [April 9, 2018, 4:20pm UTC](https://forums.eveonline.com/t/gankers-and-freighters-a-request-for-discussion-not-a-bj-rant/61236/446 "2018-04-09T16:20:32Z")

</div>

> [@Salvos\_Rhoska](#):
>
> except bumping to prevent warping.

I think I already told you that bumping does not prevent warping since you can still warp of in the direction you are moving. Please try to keep up

---

<div class="post-metadata">

**Author:** ![Salvos\_Rhoska](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/salvos_rhoska/32/14128_2.png) [@Salvos\_Rhoska](https://forums.eveonline.com/u/Salvos_Rhoska)\
**Post date:** [April 9, 2018, 4:24pm UTC](https://forums.eveonline.com/t/gankers-and-freighters-a-request-for-discussion-not-a-bj-rant/61236/447 "2018-04-09T16:24:47Z")

</div>

Oh man…  
The dishonesty/self-interest is so deep here.

---

<div class="post-metadata">

**Author:** ![Ima\_Wreckyou](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ima_wreckyou/32/235531_2.png) [@Ima\_Wreckyou](https://forums.eveonline.com/u/Ima_Wreckyou)\
**Post date:** [April 9, 2018, 4:26pm UTC](https://forums.eveonline.com/t/gankers-and-freighters-a-request-for-discussion-not-a-bj-rant/61236/448 "2018-04-09T16:26:59Z")

</div>

> [@Salvos\_Rhoska](#):
>
> Oh man…  
> The dishonesty/self-interest is so deep here.

Everything I wrote was true. I told you to not talk about a topic you have no clue about. Maybe there is a thread somewhere that talks about sitting in station, maybe more up your alley.

---

<div class="post-metadata">

**Author:** ![Dom\_Arkaral](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dom_arkaral/32/462611_2.png) [@Dom\_Arkaral](https://forums.eveonline.com/u/Dom_Arkaral)\
**Post date:** [April 9, 2018, 4:27pm UTC](https://forums.eveonline.com/t/gankers-and-freighters-a-request-for-discussion-not-a-bj-rant/61236/449 "2018-04-09T16:27:31Z")

</div>

> [@Salvos\_Rhoska](#):
>
> The dishonesty/self-interest is so deep here

Do you have any idea how ironic that sounds coming from you?

---

<div class="post-metadata">

**Author:** ![Gadget\_Helmsdottir](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gadget_helmsdottir/32/374037_2.png) [@Gadget\_Helmsdottir](https://forums.eveonline.com/u/Gadget_Helmsdottir)\
**Post date:** [April 9, 2018, 4:28pm UTC](https://forums.eveonline.com/t/gankers-and-freighters-a-request-for-discussion-not-a-bj-rant/61236/450 "2018-04-09T16:28:21Z")

</div>

No. Your current proposal would greatly widen the area of instant warp for undocking, for one. That’s assuming all goes as planned with implementation.

–Gadget looks for possibilities

---

<div class="post-metadata">

**Author:** ![Salvos\_Rhoska](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/salvos_rhoska/32/14128_2.png) [@Salvos\_Rhoska](https://forums.eveonline.com/u/Salvos_Rhoska)\
**Post date:** [April 9, 2018, 4:29pm UTC](https://forums.eveonline.com/t/gankers-and-freighters-a-request-for-discussion-not-a-bj-rant/61236/451 "2018-04-09T16:29:26Z")

</div>

> [@Gadget\_Helmsdottir](#):
>
> Your current proposal would greatly widen the area of instant warp for undocking, for one

Hardly a problem, since its already possible to instawarp to a prepared destination.

---

<div class="post-metadata">

**Author:** ![March\_rabbit](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/march_rabbit/32/453160_2.png) [@March\_rabbit](https://forums.eveonline.com/u/March_rabbit)\
**Post date:** [April 9, 2018, 4:30pm UTC](https://forums.eveonline.com/t/gankers-and-freighters-a-request-for-discussion-not-a-bj-rant/61236/452 "2018-04-09T16:30:33Z")

</div>

Hm… It looks like the idea itself has some merit… 😁

(Else You would disregard it using _in-game_ reasons and not _out-of-game_ ones. Like you did to my previous idea.)

---

<div class="post-metadata">

**Author:** ![Gadget\_Helmsdottir](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gadget_helmsdottir/32/374037_2.png) [@Gadget\_Helmsdottir](https://forums.eveonline.com/u/Gadget_Helmsdottir)\
**Post date:** [April 9, 2018, 4:31pm UTC](https://forums.eveonline.com/t/gankers-and-freighters-a-request-for-discussion-not-a-bj-rant/61236/453 "2018-04-09T16:31:50Z")

</div>

Within a narrow cone. Widening the cone makes predicting, or interdicting, station jumps much harder, again, for no good reason.

–Hungry Gadget

---

<div class="post-metadata">

**Author:** ![Ima\_Wreckyou](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ima_wreckyou/32/235531_2.png) [@Ima\_Wreckyou](https://forums.eveonline.com/u/Ima_Wreckyou)\
**Post date:** [April 9, 2018, 4:32pm UTC](https://forums.eveonline.com/t/gankers-and-freighters-a-request-for-discussion-not-a-bj-rant/61236/454 "2018-04-09T16:32:16Z")

</div>

Holy crap, it’s like you don’t even play the game. I can still get tackled on the undock if I get a bad vector, that happens quite often since I’m -10 and hordes of carebears camp the station I’m in (I’m a star you know).

This would give me 100% secure warp every single time.

[Previous page](https://forums.eveonline.com/t/gankers-and-freighters-a-request-for-discussion-not-a-bj-rant/61236.md?page=19)

[Next page](https://forums.eveonline.com/t/gankers-and-freighters-a-request-for-discussion-not-a-bj-rant/61236.md?page=21)
