# Gankers do not make EVE a better place

**URL:** <https://forums.eveonline.com/t/gankers-do-not-make-eve-a-better-place/380392>\
**Category:** Assembly Hall\
**Created:** [October 13, 2022, 11:57am UTC](https://forums.eveonline.com/t/gankers-do-not-make-eve-a-better-place/380392 "2022-10-13T11:57:11Z")\
**Posts on this page:** 1\
**Showing post:** 140

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**Author:** ![Io\_Koval](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/io_koval/32/282426_2.png) [@Io\_Koval](https://forums.eveonline.com/u/Io_Koval)\
**Post date:** [December 3, 2022, 1:24am UTC](https://forums.eveonline.com/t/gankers-do-not-make-eve-a-better-place/380392/140 "2022-12-03T01:24:31Z")

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CCP knows that the best retention mechanism for newbies is to get pilots:

1. In a fleet
2. To die

Citation:

 ![Screen Shot 2022-12-03 at 02.19.09](https://global.discourse-cdn.com/eveonline/original/4X/d/d/7/dd76e9db4313123b2cd0b81f8a0e3219b4f646ca.png)

CCP knows that _loss is absolutely key_ to get new people “hooked on Eve”.

Citation:

 ![Screen Shot 2022-12-03 at 02.22.10](https://global.discourse-cdn.com/eveonline/original/4X/c/f/6/cf61262d0940cdbeec99f6e1ba16f8508829b5b8.png)

Since CCP is nerfing PVP in High Sec, if you _truly cared_ about newbies, you’d advocate _for more ways_ for them to get blown up in High Sec in _constructive social situations_. Advocating for removal of ganking is removing the last remaining form of PvP loss available to newbies, and thus denying them this key moment entirely. Which makes it _harder_ to retain newbies. CCP’s words, not mine. Your position of “get rid of ganking” is anti-newbie-retaining.

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