# Ganking has not gone far enough

**URL:** <https://forums.eveonline.com/t/ganking-has-not-gone-far-enough/155522>\
**Category:** Crime & Punishment\
**Created:** [April 28, 2019, 2:53am UTC](https://forums.eveonline.com/t/ganking-has-not-gone-far-enough/155522 "2019-04-28T02:53:36Z")\
**Posts on this page:** 20\
**Page:** 6

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**Author:** ![NotTheSmartestCookie](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/notthesmartestcookie/32/168266_2.png) [@NotTheSmartestCookie](https://forums.eveonline.com/u/NotTheSmartestCookie)\
**Post date:** [April 30, 2019, 4:29pm UTC](https://forums.eveonline.com/t/ganking-has-not-gone-far-enough/155522/141 "2019-04-30T16:29:51Z")

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I may not have graduated Summa Cum Laude from the Bafflegab Institute of Starship Engineering, but even I know that if you don’t adjust your impact calculations for shield polarity (and automatic reversal thereof by collision avoidance systems) you may as well just make something up, because your pseudo math will have no real life application.

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**Author:** ![Aiko\_Danuja](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aiko_danuja/32/481237_2.png) [@Aiko\_Danuja](https://forums.eveonline.com/u/Aiko_Danuja)\
**Post date:** [April 30, 2019, 5:40pm UTC](https://forums.eveonline.com/t/ganking-has-not-gone-far-enough/155522/142 "2019-04-30T17:40:02Z")

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Exactly, I have a hard time finding better fights. Seriously.

CONCORD shoots me, but nothing else seems able to do so, unless I deliberately handicap myself. You’ve chased me around before, and I just warp off and disappear across the galaxy. Unless I can kill you before CONCORD kills me, I’ve got no incentive to stick around. My proposal above would at least have given you more of a chance to catch me. I’m sure you would also have more fun, if I wasn’t having to flee from faction police.

I suppose the real issue here is that there are no meaningful objectives, at least that I’m aware of. There’s no reason to take any risks, leading to a difficult fight. For example, a gatecamp somewhere. Is there any strategic significance to that? Does it matter who controls one mining system or another? Why would I even waste my time trying to be listed among the thousand people that shot at a Titan? It seems like mindless content.

Sure, I could go to nullsec and gank miners, perhaps I will, but its more of a challenge in high sec. Meanwhile, I would like to see more meaningful content. I think if the game saw more destruction, and had less safety nets, mining might actually become a worthwhile activity. At that point, protecting my mining ship might even be enjoyable content. I’m not going to waste my time mining when the reward reflects a reality dominated by AFK bot fleets.

So I think, what it really comes down to, is I’d like to mine in a nice tanky procurer with a cloak and one ore laser. However, given the current value of ore, I can literally make more isk by spamming Jita local with requests for free isk. The only way this will change is for the safety net to be removed, and all the AFK miners get wrecked.

So I guess that’s really the gameplay mechanic challenge for CCP, is how do you entice me to start mining? Until you do, the only interesting thing left is to shoot miners and ask them why they are still doing it.

* * *

You are correct. Originally all ships landed at the autopilot range, but the game was dumbed down and simplified for people who complain. I propose we go back to the original system, because it would be more challenging.

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**Author:** ![Aiko\_Danuja](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aiko_danuja/32/481237_2.png) [@Aiko\_Danuja](https://forums.eveonline.com/u/Aiko_Danuja)\
**Post date:** [April 30, 2019, 5:52pm UTC](https://forums.eveonline.com/t/ganking-has-not-gone-far-enough/155522/143 "2019-04-30T17:52:13Z")

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Yah, I’m a big supporter of that. The noob starter systems can be high sec, everything else should be converted to low sec (including Jita).

That one single change would IMMENSELY improve the quality of gameplay.

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**Author:** ![niquid\_Aideron](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/niquid_aideron/32/124193_2.png) [@niquid\_Aideron](https://forums.eveonline.com/u/niquid_Aideron)\
**Post date:** [April 30, 2019, 6:32pm UTC](https://forums.eveonline.com/t/ganking-has-not-gone-far-enough/155522/144 "2019-04-30T18:32:15Z")

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Maybe jita should have a bubble around the undock where it is safe but gates are free game. Though CCP will never do this.

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**Author:** ![safira\_jomita](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/safira_jomita/32/405219_2.png) [@safira\_jomita](https://forums.eveonline.com/u/safira_jomita)\
**Post date:** [April 30, 2019, 7:50pm UTC](https://forums.eveonline.com/t/ganking-has-not-gone-far-enough/155522/145 "2019-04-30T19:50:04Z")

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> [@Aiko\_Danuja](#):
>
> everything else should be converted to low sec

That should be interesting BUT scramblers and webs should be nerfed accordingly, or ganking would be too easy. Specially scramblers, as you press a button and it almost allways lands. Should be scalated with skill, maybe with own power , or target mass, etc

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**Author:** ![Nysta\_Miityew](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nysta_miityew/32/132401_2.png) [@Nysta\_Miityew](https://forums.eveonline.com/u/Nysta_Miityew)\
**Post date:** [April 30, 2019, 11:05pm UTC](https://forums.eveonline.com/t/ganking-has-not-gone-far-enough/155522/146 "2019-04-30T23:05:37Z")

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> [@Aiko\_Danuja](#):
>
> I suppose the real issue here is that there are no meaningful objectives

EVE could use some objectives. I know people love to say “EVE isn’t a collection of mini-games!” But if there are no rules or objectives the “sandbox” turns into a desert void of anything interesting. I wouldn’t mind seeing temporary events where corps compete for something.

> [@Aiko\_Danuja](#):
>
> So I guess that’s really the gameplay mechanic challenge for CCP, is how do you entice me to start mining? Until you do, the only interesting thing left is to shoot miners and ask them why they are still doing it.

Are you suggesting that the only two things someone can do in EVE are mine and kill miners?

> [@niquid\_Aideron](#):
>
> Maybe jita should have a bubble around the undock where it is safe but gates are free game. Though CCP will never do this.

Do you know why Jita is a massive trade hub? Because it’s in High-sec and safe. If CCP changed that it wouldn’t be a trade hub anymore because people would move to somewhere else that was safe.

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**Author:** ![niquid\_Aideron](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/niquid_aideron/32/124193_2.png) [@niquid\_Aideron](https://forums.eveonline.com/u/niquid_Aideron)\
**Post date:** [May 1, 2019, 1:29am UTC](https://forums.eveonline.com/t/ganking-has-not-gone-far-enough/155522/147 "2019-05-01T01:29:18Z")

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Yes thats why I say they would not do it.

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**Author:** ![Knowledgeminer](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/knowledgeminer/32/422883_2.png) [@Knowledgeminer](https://forums.eveonline.com/u/Knowledgeminer)\
**Post date:** [May 1, 2019, 2:20am UTC](https://forums.eveonline.com/t/ganking-has-not-gone-far-enough/155522/148 "2019-05-01T02:20:52Z")

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> [@Aiko\_Danuja](#):
>
> CONCORD shoots me, but nothing else seems able to do so

Well, obviously I’m able to, so it’s not that nothing can kill you, it’s that you (wisely) choose to go elsewhere when someone might, but you might as well (unwisely) choose to try anyway instead… 😄

> [@Aiko\_Danuja](#):
>
> You’ve chased me around before, and I just warp off and disappear across the galaxy.

Yes, but that’s how it should be. If you’re unwilling to take the risk of being killed when I’m in system, you can of course try to go elsewhere instead. It’s then up to me whether I want to keep chasing you or not.

You say it as if you could easily get rid of me by just going away, but that’s not the case. You can easily get rid of me _only_ if you go somewhere I’m not willing to go for some reason.

> [@Aiko\_Danuja](#):
>
> Unless I can kill you before CONCORD kills me, I’ve got no incentive to stick around.

Not really. You still have the incentive to try to kill your target even if I’m around. I may fail to correctly predict your target, or not arrive in time, or not be able to stop you because you’re overkill, or be afk at the precise moment you do it… It’s not that you have no incentive, it’s that you’re (wisely 😄) unwilling to take the risk…

> [@Aiko\_Danuja](#):
>
> My proposal above would at least have given you more of a chance to catch me.

Your proposal would make it easier, yes, but it’s not like I cannot do it already. Why should _everybody_ have to waste their time slow boating to the gate _every time_ they want to jump just to make it easier for _someone_ to _sometimes_ kill someone else? Makes no sense to me.

> [@Aiko\_Danuja](#):
>
> I suppose the real issue here is that there are no meaningful objectives, at least that I’m aware of. There’s no reason to take any risks, leading to a difficult fight.

What? Have you heard of [Electus Matari](https://electusmatari.com/wiki/start), for example? Check them in game, their war history, this [recent thread](https://forums.eveonline.com/t/phoenix-naval-operations-to-join-electus-matari/155527/54) about their currently ongoing wars. Then check their [killboard](https://zkillboard.com/alliance/701459600/) and tell me again that “there is no reason to take any risks leading to a difficult fight”…

> [@Aiko\_Danuja](#):
>
> For example, a gatecamp somewhere. Is there any strategic significance to that?

Yes, some gates are “owned” or perma-camped by some pirate group, and hence do have a strategic significance both for them and for anyone that might want to break that camp for whatever reason.

> [@Aiko\_Danuja](#):
>
> Does it matter who controls one mining system or another?

Yes… If you do _want_ to control any such system… Or are unwilling to let someone else do it…

It’s up to you to decide what’s worth for _you_ to fight for. That’s not something CCP should decide for you. Or is it?

> [@Aiko\_Danuja](#):
>
> I think if the game saw more destruction, and had less safety nets, mining might actually become a worthwhile activity.

What does this have to do with having difficulty finding good fights or things worth fighting for? Why would you conflate those two things or even care whether mining is a worthwhile activity or not?

> [@Aiko\_Danuja](#):
>
> I’m not going to waste my time mining when the reward reflects a reality dominated by AFK bot fleets.

Fine, don’t mine then. I don’t mine either. So what?

> [@Aiko\_Danuja](#):
>
> So I think, what it really comes down to, is I’d like to mine in a nice tanky procurer with a cloak and one ore laser.

Wait, what? I mean, no, really, WHAT? You started this thread because you have a hard time finding good fights and things worth fighting for, and it comes down to you would like to… what?

> [@Aiko\_Danuja](#):
>
> The only way this will change is for the safety net to be removed, and all the AFK miners get wrecked.

WTF does this have to do with everything being talked about before. You’re not asking for good fights here. You’re asking for miners to be more easily ganked so that mining “in a nice tanky procurer with a cloak and one ore laser” becomes a profitable activity…

> [@Aiko\_Danuja](#):
>
> So I guess that’s really the gameplay mechanic challenge for CCP, is how do you entice me to start mining? Until you do, the only interesting thing left is to shoot miners and ask them why they are still doing it.

No, it’s not. There is no challenge for CCP here, absolutely none. This is a problem _you_ have, not a problem with the game, sorry.

If you want to gank miners because they’re the reason you cannot enjoy mining yourself, by all means do so, but don’t pretend CCP should make it easier for you to gank them just so you can kill more of them faster, thus making it more enticing for you to mine yourself. This is as wrong as those miners pretending CCP should make high sec safer so they can carelessly mine “in peace”…

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<div class="post-metadata">

**Author:** ![Aiko\_Danuja](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aiko_danuja/32/481237_2.png) [@Aiko\_Danuja](https://forums.eveonline.com/u/Aiko_Danuja)\
**Post date:** [May 1, 2019, 4:12am UTC](https://forums.eveonline.com/t/ganking-has-not-gone-far-enough/155522/149 "2019-05-01T04:12:19Z")

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> [@Nysta\_Miityew](#):
>
> Are you suggesting that the only two things someone can do in EVE are mine and kill miners?

Well, there’s always the forums…

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**Author:** ![Aiko\_Danuja](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aiko_danuja/32/481237_2.png) [@Aiko\_Danuja](https://forums.eveonline.com/u/Aiko_Danuja)\
**Post date:** [May 1, 2019, 4:13am UTC](https://forums.eveonline.com/t/ganking-has-not-gone-far-enough/155522/150 "2019-05-01T04:13:57Z")

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> [@Knowledgeminer](#):
>
> It’s not that you have no incentive

No, I mean, I really have no incentive. I can barely muster the desire to even log into EVE, and the only thing that motivates me is knowing that the next miner I gank might say something so amusing that it’s worth all the trouble and time.

I find that offering to sell them a mining permit will often prompt an interesting response. If that doesn’t work, a cheerful Praise James will generally do the trick.

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<div class="post-metadata">

**Author:** ![Aiko\_Danuja](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aiko_danuja/32/481237_2.png) [@Aiko\_Danuja](https://forums.eveonline.com/u/Aiko_Danuja)\
**Post date:** [May 1, 2019, 4:15am UTC](https://forums.eveonline.com/t/ganking-has-not-gone-far-enough/155522/151 "2019-05-01T04:15:47Z")

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> [@Knowledgeminer](#):
>
> You’re asking for miners to be more easily ganked so that mining “in a nice tanky procurer with a cloak and one ore laser” becomes a profitable activity…

Exactly. If we kill enough miners, then the few miners who survive will be the elite miners, and finally there will be interesting content. It’s time to separate the wheat from the chaff.

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**Author:** ![Lord\_Kalus](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lord_kalus/32/512583_2.png) [@Lord\_Kalus](https://forums.eveonline.com/u/Lord_Kalus)\
**Post date:** [May 1, 2019, 4:36am UTC](https://forums.eveonline.com/t/ganking-has-not-gone-far-enough/155522/152 "2019-05-01T04:36:55Z")

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> [@Jonah\_Gravenstein](#):
>
> If someone decides to chuck a shitton of MWD frigates at a freighter, it’s going to look like a colander in very short order.

Except for that whole having shields thing, which physics knows nothing about yet as humans don’t know how to make them.

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<div class="post-metadata">

**Author:** ![Aiko\_Danuja](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aiko_danuja/32/481237_2.png) [@Aiko\_Danuja](https://forums.eveonline.com/u/Aiko_Danuja)\
**Post date:** [May 1, 2019, 4:38am UTC](https://forums.eveonline.com/t/ganking-has-not-gone-far-enough/155522/153 "2019-05-01T04:38:35Z")

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> [@Lord\_Kalus](#):
>
> Except for that whole having shields thing, which physics knows nothing about yet as humans don’t know how to make them.

We don’t need to know how to make shields. We can just buy them from the Greys.

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<div class="post-metadata">

**Author:** ![Lord\_Kalus](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lord_kalus/32/512583_2.png) [@Lord\_Kalus](https://forums.eveonline.com/u/Lord_Kalus)\
**Post date:** [May 1, 2019, 4:39am UTC](https://forums.eveonline.com/t/ganking-has-not-gone-far-enough/155522/154 "2019-05-01T04:39:28Z")

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> [@Aiko\_Danuja](#):
>
> We can just buy them from the Greys.

More roleplaying?

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<div class="post-metadata">

**Author:** ![Aiko\_Danuja](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aiko_danuja/32/481237_2.png) [@Aiko\_Danuja](https://forums.eveonline.com/u/Aiko_Danuja)\
**Post date:** [May 1, 2019, 4:40am UTC](https://forums.eveonline.com/t/ganking-has-not-gone-far-enough/155522/155 "2019-05-01T04:40:57Z")

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No, this isn’t the roleplaying forum. Shields are real man, welcome to the 21st century.

> **[Boeing Is Working on a Real-Life Force Field](https://www.popularmechanics.com/military/research/a14683/boeing-patent-plasma-shield/)**
>
> The plasma shield outlined in a Boeing patent would protect a vehicle against shockwaves from explosions

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<div class="post-metadata">

**Author:** ![Lord\_Kalus](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lord_kalus/32/512583_2.png) [@Lord\_Kalus](https://forums.eveonline.com/u/Lord_Kalus)\
**Post date:** [May 1, 2019, 4:47am UTC](https://forums.eveonline.com/t/ganking-has-not-gone-far-enough/155522/156 "2019-05-01T04:47:04Z")

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> [@Aiko\_Danuja](#):
>
> Shields are real man

Cool. Post a video of it having a railgun shot at it and deflecting the projectile.

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<div class="post-metadata">

**Author:** ![Aiko\_Danuja](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aiko_danuja/32/481237_2.png) [@Aiko\_Danuja](https://forums.eveonline.com/u/Aiko_Danuja)\
**Post date:** [May 1, 2019, 4:48am UTC](https://forums.eveonline.com/t/ganking-has-not-gone-far-enough/155522/157 "2019-05-01T04:48:22Z")

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> [@Lord\_Kalus](#):
>
> a railgun shot at it and deflecting the projectile.

Exactly our point. It’s not gonna stop my interceptor either, and the freighter dies.

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<div class="post-metadata">

**Author:** ![Lord\_Kalus](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lord_kalus/32/512583_2.png) [@Lord\_Kalus](https://forums.eveonline.com/u/Lord_Kalus)\
**Post date:** [May 1, 2019, 4:51am UTC](https://forums.eveonline.com/t/ganking-has-not-gone-far-enough/155522/158 "2019-05-01T04:51:26Z")

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> [@Aiko\_Danuja](#):
>
> It’s not gonna stop my interceptor either

So all railgun rounds should punch right through shields too by your logic. Caldari ships are going to need a buff.

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<div class="post-metadata">

**Author:** ![Aiko\_Danuja](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aiko_danuja/32/481237_2.png) [@Aiko\_Danuja](https://forums.eveonline.com/u/Aiko_Danuja)\
**Post date:** [May 1, 2019, 4:52am UTC](https://forums.eveonline.com/t/ganking-has-not-gone-far-enough/155522/159 "2019-05-01T04:52:14Z")

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No, no buffs for Caldari. They believe in a free market, they can buy something else.

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<div class="post-metadata">

**Author:** ![Nicolai\_Serkanner](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nicolai_serkanner/32/358049_2.png) [@Nicolai\_Serkanner](https://forums.eveonline.com/u/Nicolai_Serkanner)\
**Post date:** [May 1, 2019, 6:37am UTC](https://forums.eveonline.com/t/ganking-has-not-gone-far-enough/155522/160 "2019-05-01T06:37:36Z")

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> [@NotTheSmartestCookie](#):
>
> Of course there is a difference between good and bad PvP

Explanation needed.

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