# Gate Travel Mechanics

**URL:** <https://forums.eveonline.com/t/gate-travel-mechanics/302730>\
**Category:** Player Features & Ideas\
**Created:** [March 28, 2021, 5:34pm UTC](https://forums.eveonline.com/t/gate-travel-mechanics/302730 "2021-03-28T17:34:49Z")\
**Posts on this page:** 10\
**Page:** 2

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**Author:** ![Pedro\_Yurgin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/pedro_yurgin/32/361653_2.png) [@Pedro\_Yurgin](https://forums.eveonline.com/u/Pedro_Yurgin)\
**Post date:** [March 30, 2021, 5:06pm UTC](https://forums.eveonline.com/t/gate-travel-mechanics/302730/22 "2021-03-30T17:06:22Z")

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Maybe new players shouldn’t venture out into dangerous parts of space alone? --Just saying.

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**Author:** ![Adunh\_Slavy](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/adunh_slavy/32/265310_2.png) [@Adunh\_Slavy](https://forums.eveonline.com/u/Adunh_Slavy)\
**Post date:** [March 30, 2021, 5:07pm UTC](https://forums.eveonline.com/t/gate-travel-mechanics/302730/23 "2021-03-30T17:07:13Z")

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> [@Gerard\_Amatin](#):
>
> A couple pre-requisites:
> 
> 1. We’re in high sec or low sec, so no bubbles

I’ve added Bubbles in low sec to the idea - How about that?

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**Author:** ![Adunh\_Slavy](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/adunh_slavy/32/265310_2.png) [@Adunh\_Slavy](https://forums.eveonline.com/u/Adunh_Slavy)\
**Post date:** [March 30, 2021, 5:08pm UTC](https://forums.eveonline.com/t/gate-travel-mechanics/302730/24 "2021-03-30T17:08:15Z")

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> [@Pedro\_Yurgin](#):
>
> Maybe new players shouldn’t venture out into dangerous parts of space alone? --Just saying.

Why not? It’s fun. I was in low sec on my third day in eve. I lost my ship of course, but it was fun.

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [March 30, 2021, 5:13pm UTC](https://forums.eveonline.com/t/gate-travel-mechanics/302730/25 "2021-03-30T17:13:16Z")

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> [@Adunh\_Slavy](#):
>
> I’ve added Bubbles in low sec to the idea - How about that?

No, even worse idea.

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**Author:** ![Pedro\_Yurgin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/pedro_yurgin/32/361653_2.png) [@Pedro\_Yurgin](https://forums.eveonline.com/u/Pedro_Yurgin)\
**Post date:** [March 30, 2021, 5:13pm UTC](https://forums.eveonline.com/t/gate-travel-mechanics/302730/26 "2021-03-30T17:13:20Z")

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Great. Make some friends and next time they will probably the pirate will lose their ship instead of yours. If you think a 30 day old character is going to get an structure and a core, throw it into a t1 hauler, and expect they can just move into low sec. You’re expectations are a little wrong. Oh the massive industrial profits of higher risk space for sure, but I’d recommend you focus more on making friends and joining in on there collective instead of trying to do it on you’re own.

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**Author:** ![Adunh\_Slavy](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/adunh_slavy/32/265310_2.png) [@Adunh\_Slavy](https://forums.eveonline.com/u/Adunh_Slavy)\
**Post date:** [March 30, 2021, 5:13pm UTC](https://forums.eveonline.com/t/gate-travel-mechanics/302730/27 "2021-03-30T17:13:44Z")

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> [@Gerard\_Amatin](#):
>
> No, even worse idea.

LOL - Why?

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [March 30, 2021, 5:14pm UTC](https://forums.eveonline.com/t/gate-travel-mechanics/302730/28 "2021-03-30T17:14:17Z")

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> [@Adunh\_Slavy](#):
>
> LOL - Why?

I really don’t think I need to explain why bubbles in low sec are a bad idea.

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**Author:** ![Adunh\_Slavy](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/adunh_slavy/32/265310_2.png) [@Adunh\_Slavy](https://forums.eveonline.com/u/Adunh_Slavy)\
**Post date:** [March 30, 2021, 5:14pm UTC](https://forums.eveonline.com/t/gate-travel-mechanics/302730/29 "2021-03-30T17:14:25Z")

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I’m not 30 days old. Please direct your suggestions to someone who is.

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<div class="post-metadata">

**Author:** ![Adunh\_Slavy](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/adunh_slavy/32/265310_2.png) [@Adunh\_Slavy](https://forums.eveonline.com/u/Adunh_Slavy)\
**Post date:** [March 30, 2021, 5:15pm UTC](https://forums.eveonline.com/t/gate-travel-mechanics/302730/30 "2021-03-30T17:15:28Z")

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> [@Gerard\_Amatin](#):
>
> I really don’t think I need to explain why bubbles in low sec are a bad idea.

Why is it a bad idea? Limit them to just gate grids perhaps.

I’ll go even one further, add them to High Sec, but they only impact war targets. Allow them only at gates and only one bubble per gate grid. Such that two different corps in two different wars could not have two bubbles. He who bubbles first wins. Allow all players to shoot and pop the bubble once it is 30 minutes old.

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [June 28, 2021, 5:16pm UTC](https://forums.eveonline.com/t/gate-travel-mechanics/302730/31 "2021-06-28T17:16:18Z")

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