# Getting bumped in a freight highsec should make the bumper flagged

**URL:** <https://forums.eveonline.com/t/getting-bumped-in-a-freight-highsec-should-make-the-bumper-flagged/143636>\
**Category:** Crime & Punishment\
**Created:** [March 3, 2019, 5:02pm UTC](https://forums.eveonline.com/t/getting-bumped-in-a-freight-highsec-should-make-the-bumper-flagged/143636 "2019-03-03T17:02:06Z")\
**Posts on this page:** 1\
**Showing post:** 45

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**Author:** ![safira\_jomita](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/safira_jomita/32/405219_2.png) [@safira\_jomita](https://forums.eveonline.com/u/safira_jomita)\
**Post date:** [March 6, 2019, 4:49pm UTC](https://forums.eveonline.com/t/getting-bumped-in-a-freight-highsec-should-make-the-bumper-flagged/143636/45 "2019-03-06T16:49:25Z")

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Well you got a point , but why the bumped ship is tossed away like it has 0 tons? why the “collision avoidance” mechanic just make the bumper to stop or be bumped a small amount in other vector?

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