# Great job on the blackout CCP - now lets talk about skill extracting

**URL:** <https://forums.eveonline.com/t/great-job-on-the-blackout-ccp-now-lets-talk-about-skill-extracting/176515>\
**Category:** Player Features & Ideas\
**Created:** [July 19, 2019, 7:03am UTC](https://forums.eveonline.com/t/great-job-on-the-blackout-ccp-now-lets-talk-about-skill-extracting/176515 "2019-07-19T07:03:24Z")\
**Posts on this page:** 1\
**Showing post:** 108

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**Author:** ![Jagati\_Khan81](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/jagati_khan81/32/139190_2.png) [@Jagati\_Khan81](https://forums.eveonline.com/u/Jagati_Khan81)\
**Post date:** [July 24, 2019, 9:37pm UTC](https://forums.eveonline.com/t/great-job-on-the-blackout-ccp-now-lets-talk-about-skill-extracting/176515/108 "2019-07-24T21:37:37Z")

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@CCP_Falcon  
So how would you feel about injectors being tier based on character age. I feel that sort of system would allow for new players to still inject and catch up a bit. While also helping returning players make up for lost time. A lot of people stop for real world reasons that they have no control over like going on tour in the armed forces.  
I know a lot of peeps will just say no as they would like to see them gone completely.  
But if they are here to stay I feel there is value in this suggestion and it may help make up the mind of someone thinking of returning.

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