# High sec Concord / defend against gank question

**URL:** <https://forums.eveonline.com/t/high-sec-concord-defend-against-gank-question/354626>\
**Category:** Warfare & Tactics\
**Created:** [March 20, 2022, 6:12pm UTC](https://forums.eveonline.com/t/high-sec-concord-defend-against-gank-question/354626 "2022-03-20T18:12:30Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![Shipwreck\_Jones](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/shipwreck_jones/32/274382_2.png) [@Shipwreck\_Jones](https://forums.eveonline.com/u/Shipwreck_Jones)\
**Post date:** [March 21, 2022, 2:58am UTC](https://forums.eveonline.com/t/high-sec-concord-defend-against-gank-question/354626/5 "2022-03-21T02:58:49Z")

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As long as the fleetmate doesn’t have any timers (i.e. limited engagement, suspect timer), you can rep him without fear of picking up a limited engagement, suspect, or criminal timer.

Moreover, a green safety will protect you from suspect or criminal timers. So, feel free to try if you’re in doubt about something.

Finally, once a criminal act has been committed, nothing will stop concord from responding within the set time window (and anything that interferes with concord response times [outside the technique of concord pulling] is considered an exploit).

You might also want to check out the how to not be ganker bait section of [this thread](https://forums.eveonline.com/t/nerf-ganking-megathread/299004).

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