# High-Sec: Enhancing Opportunities for PvP

**URL:** <https://forums.eveonline.com/t/high-sec-enhancing-opportunities-for-pvp/512472>\
**Category:** General Discussion\
**Created:** [June 1, 2026, 2:49pm UTC](https://forums.eveonline.com/t/high-sec-enhancing-opportunities-for-pvp/512472 "2026-06-01T14:49:26Z")\
**Posts on this page:** 18\
**Page:** 2

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**Author:** ![Lucy\_Alfrir](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lucy_alfrir/32/382506_2.png) [@Lucy\_Alfrir](https://forums.eveonline.com/u/Lucy_Alfrir)\
**Post date:** [June 2, 2026, 11:27am UTC](https://forums.eveonline.com/t/high-sec-enhancing-opportunities-for-pvp/512472/21 "2026-06-02T11:27:05Z")

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> [@Gloria\_Exercitus](#):
>
> With a corp you are ultimately fighting someone else’s battles, going along with someone else’s ideas, and so on.

I think you just haven’t found the right corp/alliance.

I could be wrong, but I’ve never felt like I’m fighting someone else’s battles, just joining a bunch of geeks who like playing the same way I do.

There are also less formal organisations in EvE various NPSI fleets, and people doing stuff in NPC corps. I don’t think the devs need to add any more types of organisation to the game, maybe you need to make the kind of thing you want, or hunt around to find it.

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**Author:** ![Honzas\_Krutas](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/honzas_krutas/32/497382_2.png) [@Honzas\_Krutas](https://forums.eveonline.com/u/Honzas_Krutas)\
**Post date:** [June 2, 2026, 12:00pm UTC](https://forums.eveonline.com/t/high-sec-enhancing-opportunities-for-pvp/512472/22 "2026-06-02T12:00:48Z")

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> [@Arthur\_Aihaken](#):
>
> A little bit oppressive? They were **completely** oppressive. CCP’s own numbers backed this up. I’m going off memory, but it was something like 2-3 major alliances that were responsible for almost all high-sec WarDecs.

Correct, but they were just camping Jita or Amarr. I was living in Solutide, they never came to us. So those wardecs were completely non issue. We were decced by smalller corps consisting of one or two guys (so we could actually fight back and we did, there were losses but there were wins too and those felt good) + we then wardecced similar newbie corp and those were fun times. Times that new players these days cannot experience.

But fine if you were AFK mining in Caldari space or within 4 jumps of Amarr then wardecs were a problem for you.

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**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [June 2, 2026, 12:02pm UTC](https://forums.eveonline.com/t/high-sec-enhancing-opportunities-for-pvp/512472/23 "2026-06-02T12:02:59Z")

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Maybe it was different outside of Caldari space. The irony is that those that abused WarDecs effectively killed off their “content”.

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**Author:** ![Hatch\_Nasty](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/hatch_nasty/32/512820_2.png) [@Hatch\_Nasty](https://forums.eveonline.com/u/Hatch_Nasty)\
**Post date:** [June 2, 2026, 4:24pm UTC](https://forums.eveonline.com/t/high-sec-enhancing-opportunities-for-pvp/512472/24 "2026-06-02T16:24:58Z")

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> [@Arthur\_Aihaken](#):
>
> I remember having to fold and create several new corporations because our 3-man group came under continual WarDecs for an entire month. … Maybe it was different outside of Caldari space.

I don’t know. Before the wardec changes I was in several small corps, either solo or with an IRL friend and I/we never got wardec’d. And I lived in and around Caldari space for much of those years.

It sounds like maybe you just got on someone’s radar. If you were beefing with some group, or competing for highsec belts or anoms, that kind of wardec hounding would make more sense.

Honestly though, between the old wardec system and the current one, I think I prefer the old. There were definitely issues with it, but I think FC could have addressed those in a better way than the structure dependency nonsense we have today.

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**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [June 2, 2026, 4:36pm UTC](https://forums.eveonline.com/t/high-sec-enhancing-opportunities-for-pvp/512472/25 "2026-06-02T16:36:03Z")

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> [@Hatch\_Nasty](#):
>
> It sounds like maybe you just got on someone’s radar. If you were beefing with some group, or competing for highsec belts or anoms, that kind of wardec hounding would make more sense.

We were very low profile and strictly PvE (focused on mission running). No argument that we popped up on someone’s radar, though…

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**Author:** ![Meridan\_Night](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/meridan_night/32/488304_2.png) [@Meridan\_Night](https://forums.eveonline.com/u/Meridan_Night)\
**Post date:** [June 2, 2026, 7:34pm UTC](https://forums.eveonline.com/t/high-sec-enhancing-opportunities-for-pvp/512472/26 "2026-06-02T19:34:35Z")

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> [@Hatch\_Nasty](#):
>
> I get more of a rush from slipping a gank or escaping a gatecamp than I do from shooting someone else. My most exciting memories in EVE are the times I almost got popped but made it out, still in hull. That’s fun for me.

We have this in common. This is exactly the same for me. I remember a lot of times I got out of hostile bubbles and when I got out of being dropped on with just half my hull. That was exciting. I hardly remember anybody I’ve killed in this game. That interaction is completely boring to me and doesn’t motivate me.

I also like to deny victory/loot/etc to the other side.

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**Author:** ![Meridan\_Night](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/meridan_night/32/488304_2.png) [@Meridan\_Night](https://forums.eveonline.com/u/Meridan_Night)\
**Post date:** [June 2, 2026, 7:53pm UTC](https://forums.eveonline.com/t/high-sec-enhancing-opportunities-for-pvp/512472/27 "2026-06-02T19:53:41Z")

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> [@Lucy\_Alfrir](#):
>
> I think you just haven’t found the right corp/alliance.

It’s very difficult to find a corp/group with whom you will agree with on most things and with whom you have the same mindset. I’d say it’s quite next to nil for me. It depends a lot on the kind of player one is. If you’re an average guy just wanting to shoot something for an hour before bedtime, you probably won’t have difficulties finding a corp whose battles and goals are the same as yours. When you’re more independent and expect more out of your game experience, you won’t be satisfied with most corps.

Me personally, I’d need to feel connected to the guys I’m flying with. If there is no connection, I don’t care what you offer, I’m not interested. So, I can only fly with guys I feel some sort of a personal connection to, and that is rare to find in online interaction.

For this reason I like @Gloria_Exercitus Association idea. I wouldn’t mind occasionally getting on and doing stuff with/for others – providing boosts, helping to haul, or something. But I don’t want to be in some permanent group unless, like I said, I have a real connection with the guys in that group. I’m an elitist in this regard, I only wanna be around guys I feel connected to.

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**Author:** ![Lucy\_Alfrir](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lucy_alfrir/32/382506_2.png) [@Lucy\_Alfrir](https://forums.eveonline.com/u/Lucy_Alfrir)\
**Post date:** [June 2, 2026, 9:34pm UTC](https://forums.eveonline.com/t/high-sec-enhancing-opportunities-for-pvp/512472/28 "2026-06-02T21:34:50Z")

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Each to their own, especially in this regard.

But I’ve found reasonable connection with various groups I flown with over the years.

If you want to fly with folk some of the time what’s stopping you now? Why do you need some kind of ingame label to do this? Can’t you communicate with people in chat or maybe with freelance jobs and set up a fleet, I’m sure I’ve seen mining fleets in highsec in fleet-finder as another way to do it.

Seems like there’s ways to associate in games without an official Association required.

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**Author:** ![Gloria\_Exercitus](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gloria_exercitus/32/509735_2.png) [@Gloria\_Exercitus](https://forums.eveonline.com/u/Gloria_Exercitus)\
**Post date:** [June 3, 2026, 12:53am UTC](https://forums.eveonline.com/t/high-sec-enhancing-opportunities-for-pvp/512472/29 "2026-06-03T00:53:57Z")

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> [@Lucy\_Alfrir](#):
>
> But I’ve found reasonable connection with various groups I flown with over the years.
> 
> If you want to fly with folk some of the time what’s stopping you now? Why do you need some kind of ingame label to do this? Can’t you communicate with people in chat or maybe with freelance jobs and set up a fleet, I’m sure I’ve seen mining fleets in highsec in fleet-finder as another way to do it.
> 
> Seems like there’s ways to associate in games without an official Association required.

A good example is the people lurking outside Jita to shoot suspects. Often from a wide range of different corps…so there is no corp communication. And setting up a chat for all of them…well, how does one know anyone is even interested.

Now imagine there was a ‘Jita Suspect Hunter’ association people could join…while still being in their respective corps. All the interested persons could simply join it, and communicate with others via that association. Associations would cross corp and alliance boundaries. They would be loose associations people could join or leave at will. They would allow people to mingle who might never otherwise do so.

And, of course, all that mingling would also open up opportunities for new corps, intrigue, spontaneous actions, and so on. I think it would make the whole game a lot more dynamic than the rigid corp structure currently allows. And that can only be a good thing.

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<div class="post-metadata">

**Author:** ![Lucy\_Alfrir](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lucy_alfrir/32/382506_2.png) [@Lucy\_Alfrir](https://forums.eveonline.com/u/Lucy_Alfrir)\
**Post date:** [June 3, 2026, 1:02am UTC](https://forums.eveonline.com/t/high-sec-enhancing-opportunities-for-pvp/512472/30 "2026-06-03T01:02:03Z")

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Create an in-game channel called Jita Suspect Hunter, then advertise it in Jita local, or elsewhere like the forums and redit and see if people join you.

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**Author:** ![Meridan\_Night](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/meridan_night/32/488304_2.png) [@Meridan\_Night](https://forums.eveonline.com/u/Meridan_Night)\
**Post date:** [June 3, 2026, 3:15am UTC](https://forums.eveonline.com/t/high-sec-enhancing-opportunities-for-pvp/512472/31 "2026-06-03T03:15:04Z")

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> [@Lucy\_Alfrir](#):
>
> If you want to fly with folk some of the time what’s stopping you now?

Nothing is. I have my friends in the game I hook up with from time to time.

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**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [June 3, 2026, 3:29am UTC](https://forums.eveonline.com/t/high-sec-enhancing-opportunities-for-pvp/512472/32 "2026-06-03T03:29:20Z")

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(Actual) Mining permits would still be great. I detailed this in a thread a while back. Inexpensive and they function as a deployable surveyor claim with a set radius (50-100km). Can’t be scooped and they expire after x amount of hours. They can be shot (roughly same HP as a MTU) and only deployed in ore or ice fields.

Anyone other than the deployee (and those in the fleet) get immediate suspect status if they mine within that claim or shoot the surveyor unit.

Only 1 claim per field. See someone mining without a claim in high-sec? Drop a claim and watch the fireworks begin. See someone mining with a claim? Shoot their claim or start mining and bait them into engaging you. Destroy an AFK mining claim, deploy yours and destroy the opposing miners!

End the sale of **false** mining permits!

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<div class="post-metadata">

**Author:** ![Hatch\_Nasty](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/hatch_nasty/32/512820_2.png) [@Hatch\_Nasty](https://forums.eveonline.com/u/Hatch_Nasty)\
**Post date:** [June 3, 2026, 5:41am UTC](https://forums.eveonline.com/t/high-sec-enhancing-opportunities-for-pvp/512472/33 "2026-06-03T05:41:22Z")

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> [@Gloria\_Exercitus](#):
>
> Now imagine there was a ‘Jita Suspect Hunter’ association people could join

Sounds like a Special Interest Group (SIG).

> [@Lucy\_Alfrir](#):
>
> Create an in-game channel called Jita Suspect Hunter

This gets you 90% there. The only thing it doesn’t do is set standings so group members can IFF using local.

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<div class="post-metadata">

**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [June 3, 2026, 10:48pm UTC](https://forums.eveonline.com/t/high-sec-enhancing-opportunities-for-pvp/512472/34 "2026-06-03T22:48:07Z")

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I have an idea for a distress beacon (will share more on this later).

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<div class="post-metadata">

**Author:** ![Honzas\_Krutas](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/honzas_krutas/32/497382_2.png) [@Honzas\_Krutas](https://forums.eveonline.com/u/Honzas_Krutas)\
**Post date:** [June 5, 2026, 12:46am UTC](https://forums.eveonline.com/t/high-sec-enhancing-opportunities-for-pvp/512472/35 "2026-06-05T00:46:14Z")

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> [@Arthur\_Aihaken](#):
>
> I have an idea for a distress beacon

Because the gank happens within 10-30 seconds that can never work. Such mechanic would be only possible if CONCORD wasn’t guaranteed to show up.

And majority of the ganks happens on the gates with other players present. It is so quick that even those who are on the grid sometimes aren’t even able to react.

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<div class="post-metadata">

**Author:** ![Aiko\_Danuja](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aiko_danuja/32/481237_2.png) [@Aiko\_Danuja](https://forums.eveonline.com/u/Aiko_Danuja)\
**Post date:** [June 5, 2026, 12:47am UTC](https://forums.eveonline.com/t/high-sec-enhancing-opportunities-for-pvp/512472/36 "2026-06-05T00:47:09Z")

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> [@Arthur\_Aihaken](#):
>
> (Actual) Mining permits would still be great.

I can sell you some.

How many do you need?

Prices start at 150m.

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<div class="post-metadata">

**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [June 5, 2026, 12:47am UTC](https://forums.eveonline.com/t/high-sec-enhancing-opportunities-for-pvp/512472/37 "2026-06-05T00:47:21Z")

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I wasn’t thinking of a gank distress beacon so much (for the reasons mentioned).

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<div class="post-metadata">

**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [September 3, 2026, 12:48am UTC](https://forums.eveonline.com/t/high-sec-enhancing-opportunities-for-pvp/512472/38 "2026-09-03T00:48:21Z")

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