# High Sec Freight Unviable - Ganking Is Too Easy

**URL:** <https://forums.eveonline.com/t/high-sec-freight-unviable-ganking-is-too-easy/499060>\
**Category:** General Discussion\
**Created:** [October 11, 2025, 8:55am UTC](https://forums.eveonline.com/t/high-sec-freight-unviable-ganking-is-too-easy/499060 "2025-10-11T08:55:36Z")\
**Posts on this page:** 1\
**Showing post:** 198

<div class="post-metadata">

**Author:** ![Etlaef\_Urlur\_Artrald](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/etlaef_urlur_artrald/32/482516_2.png) [@Etlaef\_Urlur\_Artrald](https://forums.eveonline.com/u/Etlaef_Urlur_Artrald)\
**Post date:** [December 2, 2025, 9:44am UTC](https://forums.eveonline.com/t/high-sec-freight-unviable-ganking-is-too-easy/499060/198 "2025-12-02T09:44:18Z")

</div>

> [@Vokan\_Narkar](#):
>
> Looking at the kills it looks like that Hawk is using the good old “permabump” strategy. Just with the caveat that he needs to warp disrupts the freighter once every 4 minutes to prevent the freighter from warping away.

I lost my freighter to this the other day and I can say for sure it wasn’t a permabump strategy. All those pilots were already red and It looked like a log-off trap to me - from my perspective it went like this:

1. no reds in HS local when I initiated warp on the LS side
2. 2-3 reds in HS local when I landed on the gate in LS
3. 1 red on the gate _after_ I initiated warp on the HS side

I’m not used to multiboxing and frequently screw up the webbing. In this case I forgot to warp the webber down from the perch so I took around ~4s to web the freighter after initiating warp and that was way too slow. Sadly, I wasn’t recording but I can at least point at something I can improve…

---

_[View the full topic](https://forums.eveonline.com/t/high-sec-freight-unviable-ganking-is-too-easy/499060)._
