# Hmmm.... sec status and ganking

**URL:** <https://forums.eveonline.com/t/hmmm-sec-status-and-ganking/98769>\
**Category:** Player Features & Ideas\
**Created:** [August 17, 2018, 7:57pm UTC](https://forums.eveonline.com/t/hmmm-sec-status-and-ganking/98769 "2018-08-17T19:57:41Z")\
**Posts on this page:** 19\
**Page:** 3

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**Author:** ![Old\_Pervert](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/old_pervert/32/149708_2.png) [@Old\_Pervert](https://forums.eveonline.com/u/Old_Pervert)\
**Post date:** [August 18, 2018, 2:44am UTC](https://forums.eveonline.com/t/hmmm-sec-status-and-ganking/98769/41 "2018-08-18T02:44:14Z")

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> [@Omnathious\_Deninard](#):
>
> Problematic would refer to the repeat ganker who continually evades “punishment” from players.
> 
> To entice player policing a concord issued bounty could be placed on the offender based on the crime, your concord bounty gets too high concord steps in.

Eh… pretty hard to evade punishment from players. I can promise you anyone with sec status below zero will be getting pointed and popped in highsec (regular lowsec rules applying basically).

Which sounds damn awesome to me.

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**Author:** ![Max\_Deveron](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/max_deveron/32/245870_2.png) [@Max\_Deveron](https://forums.eveonline.com/u/Max_Deveron)\
**Post date:** [August 18, 2018, 3:01am UTC](https://forums.eveonline.com/t/hmmm-sec-status-and-ganking/98769/42 "2018-08-18T03:01:11Z")

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This proposal intrigues me…

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**Author:** ![Dyver\_Phycad](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dyver_phycad/32/358575_2.png) [@Dyver\_Phycad](https://forums.eveonline.com/u/Dyver_Phycad)\
**Post date:** [August 18, 2018, 5:53am UTC](https://forums.eveonline.com/t/hmmm-sec-status-and-ganking/98769/43 "2018-08-18T05:53:20Z")

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> [@Scipio\_Artelius](#):
>
> This isn’t the case at all. It’s an argument that is used in the absence of experience doing it.
> 
> If you just go and use webs effectively, you’ll see for yourself that a suicide point doesn’t trump even just an effective Webber, let alone the best.

I have already disproven your drivel about how webbers are faster than suicide tackle in other threads. Please stop making a fool of yourself and stop spamming threads with your false information.

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**Author:** ![Scipio\_Artelius](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/scipio_artelius/32/408264_2.png) [@Scipio\_Artelius](https://forums.eveonline.com/u/Scipio_Artelius)\
**Post date:** [August 18, 2018, 6:29am UTC](https://forums.eveonline.com/t/hmmm-sec-status-and-ganking/98769/44 "2018-08-18T06:29:07Z")

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> [@Dyver\_Phycad](#):
>
> I have already disproven your drivel about how webbers are faster than suicide tackle in other threads.

You’ve only ever shown your own lack of experience. It’s always on full display and anyone reading most of your posts should just ignore you and go do it. They’ll see for themselves how empty your comments are.

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**Author:** ![Whitehound](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/whitehound/32/59604_2.png) [@Whitehound](https://forums.eveonline.com/u/Whitehound)\
**Post date:** [August 18, 2018, 2:36pm UTC](https://forums.eveonline.com/t/hmmm-sec-status-and-ganking/98769/45 "2018-08-18T14:36:34Z")

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> [@Old\_Pervert](#):
>
> …  
> 10, all the way to 0.1 – Existing responses in 1.0 through 0.5 sec status space. At 10 you get near immediate concord response, at 0.1 you get the delayed 0.5 response time.  
> …  
> Thoughts?

How does one get more than 5 sec status? I know one can get about 5.3 by doing COSMOS missions, but is a sec status of 10 actually possible?

Anyhow, I don’t find this kind of favoritism good. It’s only a game, but a game shouldn’t promote police favoritism unless it’s for a comedy effect.

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**Author:** ![Black\_Pedro](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/black_pedro/32/257285_2.png) [@Black\_Pedro](https://forums.eveonline.com/u/Black_Pedro)\
**Post date:** [August 18, 2018, 4:04pm UTC](https://forums.eveonline.com/t/hmmm-sec-status-and-ganking/98769/46 "2018-08-18T16:04:33Z")

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Allowing players to grind standing for extra NPC protection is not a very good idea. More safety should come with a trade-off not be something you just accumulate from playing the game. Such a thing favours older, established players who have done the grind putting the new players at disadvantage, and will just encourage everyone to grind the protection as fast as they can. It isn’t interesting game play, but would just become a required step of what you need to do to live in highsec.

I’m all for additional options for safety as long as they come with meaningful trade-offs, and are not so heavily going to advantage the ones that need safety options the least.

So -1.

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**Author:** ![z0rberg](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/z0rberg/32/29223_2.png) [@z0rberg](https://forums.eveonline.com/u/z0rberg)\
**Post date:** [August 18, 2018, 4:22pm UTC](https://forums.eveonline.com/t/hmmm-sec-status-and-ganking/98769/47 "2018-08-18T16:22:07Z")

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Am I readin’ this wrong or is it sayin’ CONCORD needs 7 seconds to spawn in a 1.0 ? I can’t make heads or tails out of this, sorry.

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**Author:** ![z0rberg](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/z0rberg/32/29223_2.png) [@z0rberg](https://forums.eveonline.com/u/z0rberg)\
**Post date:** [August 18, 2018, 4:23pm UTC](https://forums.eveonline.com/t/hmmm-sec-status-and-ganking/98769/48 "2018-08-18T16:23:12Z")

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> [@Max\_Deveron](#):
>
> This proposal intrigues me…

Ya’rr provin’ me right. Thanks, mate!

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**Author:** ![Teckos\_Pech](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/teckos_pech/32/375283_2.png) [@Teckos\_Pech](https://forums.eveonline.com/u/Teckos_Pech)\
**Post date:** [August 19, 2018, 9:25am UTC](https://forums.eveonline.com/t/hmmm-sec-status-and-ganking/98769/49 "2018-08-19T09:25:10Z")

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> [@z0rberg](#):
>
> Am I readin’ this wrong or is it sayin’ CONCORD needs 7 seconds to spawn in a 1.0 ? I can’t make heads or tails out of this, sorry.

Google…it is your friend.

[https://wiki.eveuniversity.org/CONCORD](https://wiki.eveuniversity.org/CONCORD)

- **0.5** : Roughly **19** seconds
- **0.6** : Roughly **14** seconds
- **0.7** : Roughly **10** seconds
- **0.8** : Roughly **7** seconds
- **0.9** and **1.0** : Roughly **6** seconds

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<div class="post-metadata">

**Author:** ![Teckos\_Pech](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/teckos_pech/32/375283_2.png) [@Teckos\_Pech](https://forums.eveonline.com/u/Teckos_Pech)\
**Post date:** [August 19, 2018, 9:26am UTC](https://forums.eveonline.com/t/hmmm-sec-status-and-ganking/98769/50 "2018-08-19T09:26:07Z")

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> [@Black\_Pedro](#):
>
> Allowing players to grind standing for extra NPC protection is not a very good idea. More safety should come with a trade-off not be something you just accumulate from playing the game. Such a thing favours older, established players who have done the grind putting the new players at disadvantage, and will just encourage everyone to grind the protection as fast as they can. It isn’t interesting game play, but would just become a required step of what you need to do to live in highsec.
> 
> I’m all for additional options for safety as long as they come with meaningful trade-offs, and are not so heavily going to advantage the ones that need safety options the least.
> 
> So -1.

Agreed and not empty quoting…

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**Author:** ![Solstice\_Projekt](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/solstice_projekt/32/503293_2.png) [@Solstice\_Projekt](https://forums.eveonline.com/u/Solstice_Projekt)\
**Post date:** [August 20, 2018, 9:58am UTC](https://forums.eveonline.com/t/hmmm-sec-status-and-ganking/98769/51 "2018-08-20T09:58:51Z")

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This is just bad and OP (see what i did there : - ) should feel bad.

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<div class="post-metadata">

**Author:** ![Old\_Pervert](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/old_pervert/32/149708_2.png) [@Old\_Pervert](https://forums.eveonline.com/u/Old_Pervert)\
**Post date:** [August 20, 2018, 2:27pm UTC](https://forums.eveonline.com/t/hmmm-sec-status-and-ganking/98769/52 "2018-08-20T14:27:55Z")

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> [@Solstice\_Projekt](#):
>
> should feel bad.

I have a headache this morning, is that sufficient?

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<div class="post-metadata">

**Author:** ![Solstice\_Projekt](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/solstice_projekt/32/503293_2.png) [@Solstice\_Projekt](https://forums.eveonline.com/u/Solstice_Projekt)\
**Post date:** [August 20, 2018, 8:00pm UTC](https://forums.eveonline.com/t/hmmm-sec-status-and-ganking/98769/53 "2018-08-20T20:00:31Z")

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It’s a start. Weather, or drinking?

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<div class="post-metadata">

**Author:** ![Old\_Pervert](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/old_pervert/32/149708_2.png) [@Old\_Pervert](https://forums.eveonline.com/u/Old_Pervert)\
**Post date:** [August 20, 2018, 9:26pm UTC](https://forums.eveonline.com/t/hmmm-sec-status-and-ganking/98769/54 "2018-08-20T21:26:11Z")

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> [@Solstice\_Projekt](#):
>
> It’s a start. Weather, or drinking?

Lack of coffee methinks, 7 cups later and my headache’s gone - can’t stop my leg from bouncing, but meh.

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<div class="post-metadata">

**Author:** ![Solstice\_Projekt](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/solstice_projekt/32/503293_2.png) [@Solstice\_Projekt](https://forums.eveonline.com/u/Solstice_Projekt)\
**Post date:** [August 21, 2018, 6:58am UTC](https://forums.eveonline.com/t/hmmm-sec-status-and-ganking/98769/55 "2018-08-21T06:58:58Z")

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Maybe you should stop drinking coffee for a while. After the withdrawal your body will actually feel much better.

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<div class="post-metadata">

**Author:** ![Old\_Pervert](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/old_pervert/32/149708_2.png) [@Old\_Pervert](https://forums.eveonline.com/u/Old_Pervert)\
**Post date:** [August 21, 2018, 2:47pm UTC](https://forums.eveonline.com/t/hmmm-sec-status-and-ganking/98769/56 "2018-08-21T14:47:29Z")

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But… coffee… it’s like my one true friend. Always there in the morning to help me drag my ass out of bed.

 ![image](https://global.discourse-cdn.com/eveonline/original/3X/d/9/d9b30fc0846c8b6c0ea0e894edc2744ef9bfeae3.jpeg)

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<div class="post-metadata">

**Author:** ![Frank\_Truck](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/frank_truck/32/287666_2.png) [@Frank\_Truck](https://forums.eveonline.com/u/Frank_Truck)\
**Post date:** [August 21, 2018, 5:48pm UTC](https://forums.eveonline.com/t/hmmm-sec-status-and-ganking/98769/57 "2018-08-21T17:48:26Z")

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> [@Old\_Pervert](#):
>
> Thoughts?

Not a fan.

First as you know most “victims wounds” are self inflicted; so this is code to essentially fix player error.

But more importantly haulers that are not victims are also not generally high in sec status so making it work by sec status makes no sense.

I think a lot better argument could be made if the sec status was based on the attacker. i.e the lower the sec status of the attacker the more fierce the response.

But like I said, I don’t really see a problem in the first place.

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<div class="post-metadata">

**Author:** ![Solstice\_Projekt](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/solstice_projekt/32/503293_2.png) [@Solstice\_Projekt](https://forums.eveonline.com/u/Solstice_Projekt)\
**Post date:** [August 21, 2018, 7:37pm UTC](https://forums.eveonline.com/t/hmmm-sec-status-and-ganking/98769/58 "2018-08-21T19:37:04Z")

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> [@Frank\_Truck](#):
>
> the more fierce the response.

This would overly punish people for legitimate gameplay.

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<div class="post-metadata">

**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [November 19, 2018, 7:37pm UTC](https://forums.eveonline.com/t/hmmm-sec-status-and-ganking/98769/59 "2018-11-19T19:37:12Z")

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