# Homefront Operations: inability to ruin the payouts

**URL:** <https://forums.eveonline.com/t/homefront-operations-inability-to-ruin-the-payouts/433838>\
**Category:** Player Features & Ideas\
**Created:** [December 25, 2023, 7:30am UTC](https://forums.eveonline.com/t/homefront-operations-inability-to-ruin-the-payouts/433838 "2023-12-25T07:30:10Z")\
**Posts on this page:** 1\
**Showing post:** 14

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**Author:** ![Rail\_J\_kar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rail_j_kar/32/374429_2.png) [@Rail\_J\_kar](https://forums.eveonline.com/u/Rail_J_kar)\
**Post date:** [January 11, 2024, 8:43pm UTC](https://forums.eveonline.com/t/homefront-operations-inability-to-ruin-the-payouts/433838/14 "2024-01-11T20:43:11Z")

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I’m certainly not opposed to that. I could see incursions rolled into the Homefront system, or just have battleship homefronts that exist alongside the incursions as an onboarding mechanic into said incursions.

And of course, I have to plug my [procedural mission generator](https://forums.eveonline.com/t/reworked-missions-procedural-generation/431909) concept at every chance I get with the hope that one day we’ll actually get it.

It’s absolutely imperative that mmos have good pve, since that’s what most players will spend the majority of their time doing.

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