# How CCP stopped me from playing my game style

**URL:** <https://forums.eveonline.com/t/how-ccp-stopped-me-from-playing-my-game-style/417059>\
**Category:** General Discussion\
**Created:** [August 22, 2023, 8:03pm UTC](https://forums.eveonline.com/t/how-ccp-stopped-me-from-playing-my-game-style/417059 "2023-08-22T20:03:07Z")\
**Posts on this page:** 20\
**Page:** 3

<div class="post-metadata">

**Author:** ![Rocket\_Hellfire](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rocket_hellfire/32/396905_2.png) [@Rocket\_Hellfire](https://forums.eveonline.com/u/Rocket_Hellfire)\
**Post date:** [August 23, 2023, 5:19pm UTC](https://forums.eveonline.com/t/how-ccp-stopped-me-from-playing-my-game-style/417059/45 "2023-08-23T17:19:52Z")

</div>

Virtually every item that is made in game is worth less than it’s parts, even at max’d out manufacturing/reprocessing skills.

Eve players are either really stupid, or the market is a lie.

CCP’s world.

---

<div class="post-metadata">

**Author:** ![Rocket\_Hellfire](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rocket_hellfire/32/396905_2.png) [@Rocket\_Hellfire](https://forums.eveonline.com/u/Rocket_Hellfire)\
**Post date:** [August 23, 2023, 5:28pm UTC](https://forums.eveonline.com/t/how-ccp-stopped-me-from-playing-my-game-style/417059/46 "2023-08-23T17:28:58Z")

</div>

> [@Mr\_Epeen](#):
>
> It’s okay. I picked up the slack:

And how many people did it require to gather the resources required for that build list?

You clearly didn’t comprehend the OP’s original point.

Cool flex though, I guess?

---

<div class="post-metadata">

**Author:** ![Rocket\_Hellfire](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rocket_hellfire/32/396905_2.png) [@Rocket\_Hellfire](https://forums.eveonline.com/u/Rocket_Hellfire)\
**Post date:** [August 23, 2023, 5:30pm UTC](https://forums.eveonline.com/t/how-ccp-stopped-me-from-playing-my-game-style/417059/47 "2023-08-23T17:30:30Z")

</div>

> [@Wes\_Wyhunnan](#):
>
> They asked about other peoples values!! Waahhhh!

They asked about things that have no relevance to the game in any way.

---

<div class="post-metadata">

**Author:** ![Rocket\_Hellfire](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rocket_hellfire/32/396905_2.png) [@Rocket\_Hellfire](https://forums.eveonline.com/u/Rocket_Hellfire)\
**Post date:** [August 23, 2023, 5:33pm UTC](https://forums.eveonline.com/t/how-ccp-stopped-me-from-playing-my-game-style/417059/48 "2023-08-23T17:33:58Z")

</div>

> [@Geo\_Eclipse\_Oksaras](#):
>
> Ash is the prime example of someone who cannot adapt to changes to the game.

Taking content that could once be accomplished solo, by those who chose to, as per Eve Online’s ‘promise’ to ‘play your way’, and making it un-accomplishable is not adaptable.

Forcing a playstyle to require multiple full-time playstyles is just forcing some kid to go play with other kids he/she doesn’t want to play with. That kid is just gonna leave and go find a game that doesn’t force them to adapt in a way they do not want to.

More Work, Less Reward. Seems to be CCP’s business model.

---

<div class="post-metadata">

**Author:** ![Iceacid\_Frostpacker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/iceacid_frostpacker/32/505689_2.png) [@Iceacid\_Frostpacker](https://forums.eveonline.com/u/Iceacid_Frostpacker)\
**Post date:** [August 23, 2023, 5:54pm UTC](https://forums.eveonline.com/t/how-ccp-stopped-me-from-playing-my-game-style/417059/49 "2023-08-23T17:54:34Z")

</div>

Y126? How can _we_ be involved in this War on HS Structures?

---

<div class="post-metadata">

**Author:** ![Anthony\_FatTony\_Amico](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anthony_fattony_amico/32/391106_2.png) [@Anthony\_FatTony\_Amico](https://forums.eveonline.com/u/Anthony_FatTony_Amico)\
**Post date:** [August 23, 2023, 5:55pm UTC](https://forums.eveonline.com/t/how-ccp-stopped-me-from-playing-my-game-style/417059/50 "2023-08-23T17:55:32Z")

</div>

> [@Rocket\_Hellfire](#):
>
> More Work, Less Reward. Seems to be CCP’s business model.

Water is wet. Congratulations.

Inflation makes prices higher but payouts in missions, abyssal dead space, incursions, and more remain the same! 🤯 Meaning I have to put in more hrs to get the same objectives done.

_This was your Econ 101 class for the day._

---

<div class="post-metadata">

**Author:** ![Iceacid\_Frostpacker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/iceacid_frostpacker/32/505689_2.png) [@Iceacid\_Frostpacker](https://forums.eveonline.com/u/Iceacid_Frostpacker)\
**Post date:** [August 23, 2023, 6:07pm UTC](https://forums.eveonline.com/t/how-ccp-stopped-me-from-playing-my-game-style/417059/51 "2023-08-23T18:07:52Z")

</div>

Allocation of time and resources changed.

---

<div class="post-metadata">

**Author:** ![Xuxe\_Xu](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xuxe_xu/32/464660_2.png) [@Xuxe\_Xu](https://forums.eveonline.com/u/Xuxe_Xu)\
**Post date:** [August 23, 2023, 6:41pm UTC](https://forums.eveonline.com/t/how-ccp-stopped-me-from-playing-my-game-style/417059/52 "2023-08-23T18:41:18Z")

</div>

> [@Princess\_Valloris](#):
>
> I wanted to buy a destroyer but couldn’t find a reasonable price.

![haha-you-are-poor-queen-elizabeth-laughing-meme-2418177024](https://global.discourse-cdn.com/eveonline/original/4X/0/1/e/01e6467249ff312cf33de26ef7440b70ddf45851.jpeg)

---

<div class="post-metadata">

**Author:** ![Grimm\_Reborn](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/grimm_reborn/32/383573_2.png) [@Grimm\_Reborn](https://forums.eveonline.com/u/Grimm_Reborn)\
**Post date:** [August 23, 2023, 6:53pm UTC](https://forums.eveonline.com/t/how-ccp-stopped-me-from-playing-my-game-style/417059/53 "2023-08-23T18:53:30Z")

</div>

> [@Rocket\_Hellfire](#):
>
> Virtually every item that is made in game is worth less than it’s parts, even at max’d out manufacturing/reprocessing skills.
> 
> Eve players are either really stupid, or the market is a lie.
> 
> CCP’s world.

Hyperbole much? There are a ton of items that can be made for a profit. Frigates are not in that group!

---

<div class="post-metadata">

**Author:** ![Gergoran\_Moussou](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gergoran_moussou/32/381607_2.png) [@Gergoran\_Moussou](https://forums.eveonline.com/u/Gergoran_Moussou)\
**Post date:** [August 23, 2023, 8:02pm UTC](https://forums.eveonline.com/t/how-ccp-stopped-me-from-playing-my-game-style/417059/54 "2023-08-23T20:02:12Z")

</div>

Oh. I don’t read the forums much these days, I didn’t realize that this guy was still at it.

---

<div class="post-metadata">

**Author:** ![Princess\_Valloris](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/princess_valloris/32/381541_2.png) [@Princess\_Valloris](https://forums.eveonline.com/u/Princess_Valloris)\
**Post date:** [August 23, 2023, 8:17pm UTC](https://forums.eveonline.com/t/how-ccp-stopped-me-from-playing-my-game-style/417059/55 "2023-08-23T20:17:02Z")

</div>

> [@Rocket\_Hellfire](#):
>
> More Work, Less Reward. Seems to be CCP’s business model

If it feels like work stop playing.  
If you play for “rewards” stop playing.  
The entertainment that a game provides is its own reward.  
If you’re not entertained stop playing.

---

<div class="post-metadata">

**Author:** ![Skylar\_Cloud](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/skylar_cloud/32/417720_2.png) [@Skylar\_Cloud](https://forums.eveonline.com/u/Skylar_Cloud)\
**Post date:** [August 23, 2023, 8:40pm UTC](https://forums.eveonline.com/t/how-ccp-stopped-me-from-playing-my-game-style/417059/56 "2023-08-23T20:40:51Z")

</div>

@Princess_Valloris @Amon_Tobin … and the rest… I define a sandbox game, whereas I don’t have to follow any quest or mission path what-so-ever. GTA San Adreas was one of the first sandbox games I really ran into. When you get into the game as CJ, it tells you to get on that stupid bicycle in the alley. But I can go jack a ride and head over to “The Pig Pen” and earn money just by standing up on stage by the dancers. Where the game fails to be sandbox, I cannot unlock other cities until I do a series of missions. Black Desert is very sandbox, after you do the introduction quests you can just ignore your Black Spirit and aimlessly wander about killing things or crafting until you level up. There is no restrictions on where your character must go or how to level. Where the game fails to to be sandbox, you must reach level 50 to PvP and some NPC characters will remain quest locked.

As for my brief experience with EVE, this game allows you the freedom to do what you want as long as you have the skill and ISK to do it. Where it fails to be sandbox, omega is required to play all aspects of this game. Even as an alpha, I still feel this game allows you to roam and it is my opinion this is a sandbox game.

---

<div class="post-metadata">

**Author:** ![Princess\_Valloris](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/princess_valloris/32/381541_2.png) [@Princess\_Valloris](https://forums.eveonline.com/u/Princess_Valloris)\
**Post date:** [August 23, 2023, 8:53pm UTC](https://forums.eveonline.com/t/how-ccp-stopped-me-from-playing-my-game-style/417059/57 "2023-08-23T20:53:13Z")

</div>

> [@Skylar\_Cloud](#):
>
> As for my brief experience with EVE, this game allows you the freedom to do what you want as long as you have the skill and ISK to do it. Where it fails to be sandbox, omega is required to play all aspects of this game. Even as an alpha, I still feel this game allows you to roam and it is my opinion this is a sandbox game

I agree with you but not entirely. I don’t think that a PvP game can be Sandbox. I think the only viable Sanbox games are single-player games. You mentioned GTA and I strongly agree it’s Sandbox. I never played Black Desert but another good exemple of a single-player Sanbox is the Assassin’s Creed series of games.  
In my opinion, a game that allows other players to end your character or the activity you’re doing at the moment cannot be Sandbox. But that’s just my opinion. I’m sure someone will have a smart-alik post proving that EVE is Sandbox but I cannot help how I feel. So sue me.

---

<div class="post-metadata">

**Author:** ![Posh\_Wynoa\_Spice](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/posh_wynoa_spice/32/455534_2.png) [@Posh\_Wynoa\_Spice](https://forums.eveonline.com/u/Posh_Wynoa_Spice)\
**Post date:** [August 23, 2023, 8:57pm UTC](https://forums.eveonline.com/t/how-ccp-stopped-me-from-playing-my-game-style/417059/58 "2023-08-23T20:57:07Z")

</div>

> [@Ash\_Beldrulf](#):
>
> You can not build items at a reasonable mark up and more because no brainers have flooded the market with way under valued items.

Not true. Move your manufacturing to nullsec, and then watch as the material costs of manufacturing items drops down to where it is once again profitable to manufacture.

> [@Ash\_Beldrulf](#):
>
> CCP changed all the minerals in the ore. Which devalued miners and manufactures’ time.

They changed the ore, which devalued highsec bot miner’s time only. Now you have to bot in nullsec for the good ores in order for your bot mining complex to be worth the effort.

Manufacturing skills to V actually make a difference now, and will make a sizable impact on your profit margins. Though that will not out scale the improvements to manufacturing that you get when you do so in null sec.

> [@Ash\_Beldrulf](#):
>
> The game is broken, the economy is broken and every MER since scarcity shows it. It is time for a healthier game.

Eh, the manufacturing overhaul… is mixed. The quantities of materials needed to build ships went up drastically, though the reprocess and salvage values are still based on the old and much lower numbers. The new materials added to data sites only appear in nullsec, giving nullsec yet another advantage over everybody else.  
The cost of T1 ships (especially battleships) went up waaaay too much compared to the overall power balance that the ships provide, and all of the pirate frigates and cruisers are stupidly over priced for the same reasons.  
The T1 battle cruisers and battleships being tied to capitol building materials is a load of bull, and the pirate capitols are best described as shiny e-peen targets for the meager advanges provided above a standard capitol yet costing as much as a super capitol ship…

on the bright side, the extra steps in the manufacturing process gives saavy business options and an overall better isk/hr value of a manufacturing slot… though at an increased amount of effort in order to see yields from it.

Though CCP’s idea that “nullsec gets everything in addition to being grandfathered into keeping the best stuff from before, while also being the exclusive beneficiaries for the new materials and monopoly on those materials” is old. Eve online is not nullsec wars online, there are also the k-space group of Lowsec and high sec, and the low/mid/high class of WH space – but nullsec gets the best of everything, and then when they don’t they complain through the CSM until they get it anyway. Which is a larger problem that has been causing a lot of the other problems over the years, from “scarcity” only applying to HS/LS/WH space to “asset safety” applying to Nullsec when it should be high sec and low sec exclusively.

---

<div class="post-metadata">

**Author:** ![Altara\_Zemara](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/altara_zemara/32/390110_2.png) [@Altara\_Zemara](https://forums.eveonline.com/u/Altara_Zemara)\
**Post date:** [August 23, 2023, 9:26pm UTC](https://forums.eveonline.com/t/how-ccp-stopped-me-from-playing-my-game-style/417059/59 "2023-08-23T21:26:59Z")

</div>

> [@Iceacid\_Frostpacker](#):
>
> How can _we_ be involved in this War on HS Structures?

Once you own a structure the corp owning it ( i.e your corp ) becomes war eligible and you can declare war on other eligible corps or offer to be an ally in other people’s wardec…and so on.

So, for the cost of the cheapest such structure, plus fuel for it, plus 100m ISK per week war fee…you are in the war business.

I mean…with all the billions of ISK people keep saying they have, it should be a piece of cake.

---

<div class="post-metadata">

**Author:** ![Brun\_Warbear](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/brun_warbear/32/380353_2.png) [@Brun\_Warbear](https://forums.eveonline.com/u/Brun_Warbear)\
**Post date:** [August 23, 2023, 9:49pm UTC](https://forums.eveonline.com/t/how-ccp-stopped-me-from-playing-my-game-style/417059/60 "2023-08-23T21:49:22Z")

</div>

> [@Ash\_Beldrulf](#):
>
> CCP changed all the minerals in the ore. Which devalued miners and manufactures’ time.

> [@Ash\_Beldrulf](#):
>
> This lead to the modules/ship increasing in price by 20-800% depending on the item.

I mean, surely this was the point at which we stopped taking OP’s complaint seriously?

---

<div class="post-metadata">

**Author:** ![Destiny\_Corrupted](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/destiny_corrupted/32/411527_2.png) [@Destiny\_Corrupted](https://forums.eveonline.com/u/Destiny_Corrupted)\
**Post date:** [August 23, 2023, 11:09pm UTC](https://forums.eveonline.com/t/how-ccp-stopped-me-from-playing-my-game-style/417059/61 "2023-08-23T23:09:48Z")

</div>

> [@Altara\_Zemara](#):
>
> > [@Mina\_Tsunami](#):
> >
> > CCP destroyed everything pvp in highsec with War Hqs. (which created TTT)
> 
> That’s just utter nonsense. A good deal of the PvP in highsec _is_ around war HQs. There’s dozens of ongoing wars at any moment. I’ve taken part in highsec wars ranging all the way from a few dozen participants up to 5000 in one system. Only yesterday I was involved in a highsec wardec fight with 640 on the structure killmail. In what conceivable sense is this ‘PvP destroyed’ ???
> 
> What’s more, war HQs are not exactly vastly expensive. You can set one up for not much more than the cost of a larger sized battleship. This is something I fully intend my new Omega account to get involved in…and its a pathway for anyone getting involved in as much highsec PvP as they want.

> [@Altara\_Zemara](#):
>
> Once you own a structure the corp owning it ( i.e your corp ) becomes war eligible and you can declare war on other eligible corps or offer to be an ally in other people’s wardec…and so on.
> 
> So, for the cost of the cheapest such structure, plus fuel for it, plus 100m ISK per week war fee…you are in the war business.
> 
> I mean…with all the billions of ISK people keep saying they have, it should be a piece of cake.

When you grow up in a pod and eat Soylent Green your entire life, you simply won’t have the frame of reference to make a proper quality comparison. As posited to you by many people, the system used to be _vastly_ superior to the one we have today. It used to be the case when on a _slow_ week, the war interface would have 30-40 pages of wars conducted by hundreds of different groups, while these days it’s 5 or 6 pages, mostly conducted by one hegemon and a handful of its protectorates. The “big battles” you’ve been a part of that you cherry-pick for your arguments are extreme outliers that only happen a few times per year, and are in themselves quite frankly not very fun, being an extension of null-sec blob warfare more than the kind of small-scale, intimate combat that high-sec wars have been known for in the past.

The cost of a war HQ is just shy of two billion ISK. That’s the cheapest variant composed of a cored Raitaru with no modules or rigs, with a few days of fuel inside (assuming you aren’t willing to minimize losses by adding tiny amounts of fuel every few hours), and the cost of one or more wars factored in. You’ll be in for a rude awakening when you find out that this expenditure will net you 48 hours of shooting time, with half of that being the cooldown period. Let us know how delicious that cake is after you give this a shot.

---

<div class="post-metadata">

**Author:** ![Altara\_Zemara](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/altara_zemara/32/390110_2.png) [@Altara\_Zemara](https://forums.eveonline.com/u/Altara_Zemara)\
**Post date:** [August 24, 2023, 12:37am UTC](https://forums.eveonline.com/t/how-ccp-stopped-me-from-playing-my-game-style/417059/62 "2023-08-24T00:37:02Z")

</div>

> [@Destiny\_Corrupted](#):
>
> The cost of a war HQ is just shy of two billion ISK.

Peanuts.

---

<div class="post-metadata">

**Author:** ![Destiny\_Corrupted](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/destiny_corrupted/32/411527_2.png) [@Destiny\_Corrupted](https://forums.eveonline.com/u/Destiny_Corrupted)\
**Post date:** [August 24, 2023, 12:54am UTC](https://forums.eveonline.com/t/how-ccp-stopped-me-from-playing-my-game-style/417059/63 "2023-08-24T00:54:24Z")

</div>

Well, hopefully your alt will be ready soon, so you can show us all how it’s done.

---

<div class="post-metadata">

**Author:** ![Iceacid\_Frostpacker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/iceacid_frostpacker/32/505689_2.png) [@Iceacid\_Frostpacker](https://forums.eveonline.com/u/Iceacid_Frostpacker)\
**Post date:** [August 24, 2023, 1:03am UTC](https://forums.eveonline.com/t/how-ccp-stopped-me-from-playing-my-game-style/417059/64 "2023-08-24T01:03:34Z")

</div>

That is not what _we_ had in mind.

Records show that _we_ did that. The question was more or less directed at your alt and how _we_ my alt can handle working together on that in Y126?

[Previous page](https://forums.eveonline.com/t/how-ccp-stopped-me-from-playing-my-game-style/417059.md?page=2)

[Next page](https://forums.eveonline.com/t/how-ccp-stopped-me-from-playing-my-game-style/417059.md?page=4)
