# How to Extract 3D Ship Model and Skins?

**URL:** <https://forums.eveonline.com/t/how-to-extract-3d-ship-model-and-skins/15564>\
**Category:** General Discussion\
**Created:** [August 9, 2017, 4:01pm UTC](https://forums.eveonline.com/t/how-to-extract-3d-ship-model-and-skins/15564 "2017-08-09T16:01:54Z")\
**Posts on this page:** 20\
**Page:** 3

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**Author:** ![Rehmes](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rehmes/32/45717_2.png) [@Rehmes](https://forums.eveonline.com/u/Rehmes)\
**Post date:** [December 25, 2017, 8:02am UTC](https://forums.eveonline.com/t/how-to-extract-3d-ship-model-and-skins/15564/41 "2017-12-25T08:02:36Z")

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We are working on a mod for space engineers using Eve turrets. Our next step is to make them retract and deploy. @Neuntausend If you could help us find that data it would go a long way to completing our goal. Here’s an example of what we have so far. [https://www.youtube.com/watch?v=8hk-os193q8&feature=youtu.be](https://www.youtube.com/watch?v=8hk-os193q8&feature=youtu.be) Heres our discord if you want to reach out to us [https://discord.gg/acFvCB](https://discord.gg/acFvCB) Just look for PatriotSaint#6186, thats me or Zader64#3690 or Neimoh#1466. Merry Christmas.

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**Author:** ![Galletem\_en\_Marland](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/galletem_en_marland/32/149596_2.png) [@Galletem\_en\_Marland](https://forums.eveonline.com/u/Galletem_en_Marland)\
**Post date:** [December 28, 2017, 8:35pm UTC](https://forums.eveonline.com/t/how-to-extract-3d-ship-model-and-skins/15564/42 "2017-12-28T20:35:54Z")

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I really don’t know as much about this as my earlier post may have made it seem. I can’t find them. How were you able to get the aiming animations? Do you know which of EVE’s custom file types it would be?

PS - SE is another favorite of mine. And if you tell me you play KSP or Children of a Dead Earth, I will know you are a clone of me.

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**Author:** ![Katz\_Baeden](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/katz_baeden/32/49171_2.png) [@Katz\_Baeden](https://forums.eveonline.com/u/Katz_Baeden)\
**Post date:** [January 14, 2018, 12:46pm UTC](https://forums.eveonline.com/t/how-to-extract-3d-ship-model-and-skins/15564/43 "2018-01-14T12:46:07Z")

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hi didn’t arrive to export with Tri exporter it crashed .  
did someone could share me the model in oBJ of a Keepstar Upwell ?

Thanks .

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**Author:** ![Netan\_MalDoran](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/netan_maldoran/32/426257_2.png) [@Netan\_MalDoran](https://forums.eveonline.com/u/Netan_MalDoran)\
**Post date:** [January 15, 2018, 6:19pm UTC](https://forums.eveonline.com/t/how-to-extract-3d-ship-model-and-skins/15564/44 "2018-01-15T18:19:53Z")

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I added a .obj version of the Keepstar.

> **[EvE 3D Model Repository](https://forums.eveonline.com/t/eve-3d-model-repository/40147)**
>
> I will be maintaining a repository of game models exported from Triexporter located here –\> https://github.com/Kyle-Cerniglia/EvE-3D-Printing I will keep it updated from time to time as models are modified and added. If you want a specific model...

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**Author:** ![Akasha\_Shadowlore](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/akasha_shadowlore/32/53851_2.png) [@Akasha\_Shadowlore](https://forums.eveonline.com/u/Akasha_Shadowlore)\
**Post date:** [February 10, 2018, 9:23pm UTC](https://forums.eveonline.com/t/how-to-extract-3d-ship-model-and-skins/15564/45 "2018-02-10T21:23:39Z")

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Hi All,

I have come late to this thread so apologies if I am digging up an old topic, like allot of people I enjoy doing fan art, I have no issues getting models or textures and using @Neuntausend blender shader I have been able to make some decent attempts at some ships, however what I cannot figure out is how certain Skins are applied. A lot of the skins are not the normal textures within .ar, .no, .pmdg files but look to be projected decals onto the ships such as the Caldari Octupus Skin, anyone know if this is achievable in blender, are these projections using a separate UV map to the default ship model UV? Any info on these skins would be great.

Cheers

Akasha

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**Author:** ![Rain6637](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rain6637/32/404316_2.png) [@Rain6637](https://forums.eveonline.com/u/Rain6637)\
**Post date:** [February 12, 2018, 1:34pm UTC](https://forums.eveonline.com/t/how-to-extract-3d-ship-model-and-skins/15564/46 "2018-02-12T13:34:39Z")

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Can you link me the files you are wondering about?

There is a projection function in Maya that I’m familiar with, and I’m wondering if the issue is simply that the texture in question is an image file (jpg, png etc) not associated with a UV. Projections are handled in the program (Maya, in my case) and aren’t part of the regular texture pipeline. It’s more of a reference image that is … “projected” onto the geometry, and if it works the way I think it does, the shaders in EVE handle that portion.

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**Author:** ![Rain6637](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rain6637/32/404316_2.png) [@Rain6637](https://forums.eveonline.com/u/Rain6637)\
**Post date:** [February 12, 2018, 1:39pm UTC](https://forums.eveonline.com/t/how-to-extract-3d-ship-model-and-skins/15564/47 "2018-02-12T13:39:22Z")

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upload them somewhere? The ship geometry, normal texture files, and the projected decals / textures you’re wondering about.

I haven’t looked at EVE assets in like a year and can’t tackle that learning curve right now

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**Author:** ![Akasha\_Shadowlore](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/akasha_shadowlore/32/53851_2.png) [@Akasha\_Shadowlore](https://forums.eveonline.com/u/Akasha_Shadowlore)\
**Post date:** [February 12, 2018, 9:36pm UTC](https://forums.eveonline.com/t/how-to-extract-3d-ship-model-and-skins/15564/48 "2018-02-12T21:36:52Z")

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Hi Rain

Thanks for the reply, please find my google drive link to a file called Raven.Zip

It has the Raven Model in OBJ format, all the normal textures that I can find for the Raven in DDS format and 2 projection files in Jpg format, I have also included 2 pictures of what the Raven looks like ingame with the skin applied.

[https://drive.google.com/file/d/1GQEWV1I5PEfrXaw3P8L0I2SifwqoBWAA/view?usp=sharing](https://drive.google.com/file/d/1GQEWV1I5PEfrXaw3P8L0I2SifwqoBWAA/view?usp=sharing)

Cheers

Akasha

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**Author:** ![Emilyah\_Fennion](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/emilyah_fennion/32/63984_2.png) [@Emilyah\_Fennion](https://forums.eveonline.com/u/Emilyah_Fennion)\
**Post date:** [April 1, 2018, 5:10am UTC](https://forums.eveonline.com/t/how-to-extract-3d-ship-model-and-skins/15564/49 "2018-04-01T05:10:46Z")

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Would you happen to have the models from Valkyrie?

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**Author:** ![Netan\_MalDoran](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/netan_maldoran/32/426257_2.png) [@Netan\_MalDoran](https://forums.eveonline.com/u/Netan_MalDoran)\
**Post date:** [April 1, 2018, 3:09pm UTC](https://forums.eveonline.com/t/how-to-extract-3d-ship-model-and-skins/15564/50 "2018-04-01T15:09:52Z")

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I don’t actually own Valkyrie, so I wouldn’t have those ones.

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**Author:** ![Promotay\_DeLuge](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/promotay_deluge/32/87993_2.png) [@Promotay\_DeLuge](https://forums.eveonline.com/u/Promotay_DeLuge)\
**Post date:** [July 31, 2018, 7:49am UTC](https://forums.eveonline.com/t/how-to-extract-3d-ship-model-and-skins/15564/51 "2018-07-31T07:49:52Z")

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Is there an stl for the prospect?

Great discussion, btw

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**Author:** ![Ultraera](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ultraera/32/88006_2.png) [@Ultraera](https://forums.eveonline.com/u/Ultraera)\
**Post date:** [July 31, 2018, 9:48am UTC](https://forums.eveonline.com/t/how-to-extract-3d-ship-model-and-skins/15564/52 "2018-07-31T09:48:37Z")

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well,I think it is hard to explain all the details

 ![%E6%9C%AA%E6%A0%87%E9%A2%98%204](https://global.discourse-cdn.com/eveonline/original/3X/1/3/1349b4bf92acdfb00e00c9a0a30a6fb5077052c1.jpg)  
not to mention that my English is very bad:sob:  
So,I saw many gays have put some tutorials, you can just try by yourself and ask what you can’t replicate.

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**Author:** ![Netan\_MalDoran](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/netan_maldoran/32/426257_2.png) [@Netan\_MalDoran](https://forums.eveonline.com/u/Netan_MalDoran)\
**Post date:** [August 1, 2018, 2:08am UTC](https://forums.eveonline.com/t/how-to-extract-3d-ship-model-and-skins/15564/53 "2018-08-01T02:08:12Z")

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Today I learned that the T2 mining frigs have their own model XD

-Added Prospect/Endurance

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**Author:** ![Promotay\_DeLuge](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/promotay_deluge/32/87993_2.png) [@Promotay\_DeLuge](https://forums.eveonline.com/u/Promotay_DeLuge)\
**Post date:** [August 1, 2018, 3:23am UTC](https://forums.eveonline.com/t/how-to-extract-3d-ship-model-and-skins/15564/54 "2018-08-01T03:23:23Z")

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You rock! (And I’m a geologist, so I should know)  
Thanks

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**Author:** ![Nana\_Skalski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nana_skalski/32/489985_2.png) [@Nana\_Skalski](https://forums.eveonline.com/u/Nana_Skalski)\
**Post date:** [August 1, 2018, 6:24am UTC](https://forums.eveonline.com/t/how-to-extract-3d-ship-model-and-skins/15564/55 "2018-08-01T06:24:43Z")

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Nothing like making your own spaceship.

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**Author:** ![Netan\_MalDoran](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/netan_maldoran/32/426257_2.png) [@Netan\_MalDoran](https://forums.eveonline.com/u/Netan_MalDoran)\
**Post date:** [August 2, 2018, 2:11am UTC](https://forums.eveonline.com/t/how-to-extract-3d-ship-model-and-skins/15564/56 "2018-08-02T02:11:23Z")

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Some of the people with great CAD skills do this cause they can add in all the details that get lost in the skin overlay that isn’t 3D.

This guy for example: [https://www.reddit.com/r/Eve/comments/87945u/hey\_guys\_i\_have\_something\_pretty\_cool\_to\_share/](https://www.reddit.com/r/Eve/comments/87945u/hey_guys_i_have_something_pretty_cool_to_share/)

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**Author:** ![VP-LAN\_ME](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/vp-lan_me/32/88832_2.png) [@VP-LAN\_ME](https://forums.eveonline.com/u/VP-LAN_ME)\
**Post date:** [August 3, 2018, 7:20pm UTC](https://forums.eveonline.com/t/how-to-extract-3d-ship-model-and-skins/15564/57 "2018-08-03T19:20:01Z")

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Maybe you could write a more detailed usage statement? Those links to [web149.mis12.de](http://web149.mis12.de) are dead

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**Author:** ![Solstice\_Projekt](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/solstice_projekt/32/503293_2.png) [@Solstice\_Projekt](https://forums.eveonline.com/u/Solstice_Projekt)\
**Post date:** [August 3, 2018, 9:06pm UTC](https://forums.eveonline.com/t/how-to-extract-3d-ship-model-and-skins/15564/58 "2018-08-03T21:06:35Z")

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omfg!

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**Author:** ![Neuntausend](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/neuntausend/32/11965_2.png) [@Neuntausend](https://forums.eveonline.com/u/Neuntausend)\
**Post date:** [August 4, 2018, 11:05am UTC](https://forums.eveonline.com/t/how-to-extract-3d-ship-model-and-skins/15564/59 "2018-08-04T11:05:41Z")

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I probably could.

The old thread is dead, as is the old forum, as is this shader setup, as is the old file storage server. If there’s interest, I could make a new one. My shader setup was meant mainly for rendering, and it was never perfect. Quite flawed, actually. Most people really just wanted to bake textures anyway, and this could be done much easier.

What do you need it for?

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**Author:** ![Rain6637](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rain6637/32/404316_2.png) [@Rain6637](https://forums.eveonline.com/u/Rain6637)\
**Post date:** [October 2, 2018, 7:06am UTC](https://forums.eveonline.com/t/how-to-extract-3d-ship-model-and-skins/15564/60 "2018-10-02T07:06:24Z")

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Thanks for the Google drive zip @Akasha_Shadowlore

I think what you might need is something called 3D projection with a layered texture capability. Shouldn’t require a different set of UV but I’m not familiar with blender.

[Previous page](https://forums.eveonline.com/t/how-to-extract-3d-ship-model-and-skins/15564.md?page=2)

[Next page](https://forums.eveonline.com/t/how-to-extract-3d-ship-model-and-skins/15564.md?page=4)
