# How to fix the Lack of New Players

**URL:** <https://forums.eveonline.com/t/how-to-fix-the-lack-of-new-players/513711>\
**Category:** Player Features & Ideas\
**Created:** [June 21, 2026, 10:25pm UTC](https://forums.eveonline.com/t/how-to-fix-the-lack-of-new-players/513711 "2026-06-21T22:25:18Z")\
**Posts on this page:** 20\
**Page:** 2

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**Author:** ![Cleaner\_bot](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/cleaner_bot/32/503003_2.png) [@Cleaner\_bot](https://forums.eveonline.com/u/Cleaner_bot)\
**Post date:** [June 24, 2026, 2:43am UTC](https://forums.eveonline.com/t/how-to-fix-the-lack-of-new-players/513711/22 "2026-06-24T02:43:06Z")

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> [@Geo\_Eclipse\_Oksaras](#):
>
> Again as i mentioned, if they are in a fleet, they can loot wrecks without punishment. I used to let others loot/salvage my L4 missions as others did too before the alpha/omega changes

Including “innocent” players am I correct?

as for the l3 and below that was refering to non fleet.

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**Author:** ![Cleaner\_bot](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/cleaner_bot/32/503003_2.png) [@Cleaner\_bot](https://forums.eveonline.com/u/Cleaner_bot)\
**Post date:** [June 24, 2026, 2:47am UTC](https://forums.eveonline.com/t/how-to-fix-the-lack-of-new-players/513711/23 "2026-06-24T02:47:04Z")

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> [@Lucy\_Alfrir](#):
>
> Because the alternative is that you and all your crew die in the emptiness of space.
> 
> Stations are safe havens against the harsh world outside, so they can’t deny you docking rights for long for some minor crime.

“Minor” I mean… stealing turns you to a “suspect” which means others can shoot you, why would concord allow that if it was such a minor thing? I think its why does concord allow players to shoot each other in that case but not others.. then again they allow pirates to harass you too..

As for the Security response you gave… hmm neat.. i think thats to low because thats what -.01 per action? so you can commit 500+ crimes? Boy we live in a very friendly space lol

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**Author:** ![Geo\_Eclipse\_Oksaras](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/geo_eclipse_oksaras/32/500781_2.png) [@Geo\_Eclipse\_Oksaras](https://forums.eveonline.com/u/Geo_Eclipse_Oksaras)\
**Post date:** [June 24, 2026, 2:58am UTC](https://forums.eveonline.com/t/how-to-fix-the-lack-of-new-players/513711/24 "2026-06-24T02:58:17Z")

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Lol no. Its more like 1.0 to 2.0 per action. Lkke podding someome in hisec can cost you almost 2.0 sec status standings.

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**Author:** ![Cleaner\_bot](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/cleaner_bot/32/503003_2.png) [@Cleaner\_bot](https://forums.eveonline.com/u/Cleaner_bot)\
**Post date:** [June 24, 2026, 3:36am UTC](https://forums.eveonline.com/t/how-to-fix-the-lack-of-new-players/513711/25 "2026-06-24T03:36:08Z")

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then Jon in Jita must farm alot of security cause i’ve seen them merk people all day long and are just sitting at -2.3 .. Also they have another ship looting the wrecks they blow up and the other person does NOT go suspect or anything…

I will say if boosting does give suspect.. they are fast to disable it cause they instantlock and blast ships so fast.

But hey apparently you suspect if you boost / loot innocent player wrecks

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**Author:** ![Rail\_J\_kar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rail_j_kar/32/374429_2.png) [@Rail\_J\_kar](https://forums.eveonline.com/u/Rail_J_kar)\
**Post date:** [June 24, 2026, 9:40am UTC](https://forums.eveonline.com/t/how-to-fix-the-lack-of-new-players/513711/26 "2026-06-24T09:40:05Z")

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> [@Geo\_Eclipse\_Oksaras](#):
>
> dude, the fleet mechanics have always been there to allow anyone in fleet to loot each others wrecks.

That’s not a problem… op is asserting the wreck of a ganked target doesn’t suspect flag a fleet member of the ganker when looted. Using fleet mechanics to get around intended game design is an exploit.

The general fleet looting mechanic doesn’t need to change to put an auto flag on a wreck that was killed through a suicide gank.

imo, this probably counts as a “little thing” that could be fixed relatively quickly.

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**Author:** ![Lucy\_Alfrir](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lucy_alfrir/32/382506_2.png) [@Lucy\_Alfrir](https://forums.eveonline.com/u/Lucy_Alfrir)\
**Post date:** [June 24, 2026, 11:02am UTC](https://forums.eveonline.com/t/how-to-fix-the-lack-of-new-players/513711/27 "2026-06-24T11:02:23Z")

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I think Jon in Jita might be using Wardecs or some other mechanic and is thus not ganking.

If you shoot a legitimate war target you do not get any sec status changes and the wreck is blue meaning corp/alliance mates can loot it without suspect status, and that matches your description.

So he’s not shooting innocents after all.

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**Author:** ![Cleaner\_bot](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/cleaner_bot/32/503003_2.png) [@Cleaner\_bot](https://forums.eveonline.com/u/Cleaner_bot)\
**Post date:** [June 25, 2026, 2:39am UTC](https://forums.eveonline.com/t/how-to-fix-the-lack-of-new-players/513711/28 "2026-06-25T02:39:15Z")

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No, I know who it is. They are blasting innocent haulers then being concorded quickly after.

3 ship operation.

Ship 1 - Targets and shoots high value cargo carriers  
Ship 2- Boosts them for quicker targetting (Then loots them if they are concorded)  
Ship 3 - Loots the cargo carrier that was blown up with no consequence (due to being in a fleet with them and any target they killed is instantly consider non suspect loot)

he had like -2.3 security then left came back like 20 minutes later with .2 security soo yeah.. I’ve watched it happen more than once.

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**Author:** ![Lucy\_Alfrir](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lucy_alfrir/32/382506_2.png) [@Lucy\_Alfrir](https://forums.eveonline.com/u/Lucy_Alfrir)\
**Post date:** [June 25, 2026, 10:46am UTC](https://forums.eveonline.com/t/how-to-fix-the-lack-of-new-players/513711/29 "2026-06-25T10:46:56Z")

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> [@Cleaner\_bot](#):
>
> he had like -2.3 security then left came back like 20 minutes later with .2 security soo yeah.. I’ve watched it happen more than once.

Sold some security tags to CONCORD then.

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**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [June 25, 2026, 5:45pm UTC](https://forums.eveonline.com/t/how-to-fix-the-lack-of-new-players/513711/30 "2026-06-25T17:45:33Z")

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All FC needs to do is allow Alphas to multibox. I’ll don my asbestos suit now… 🔥

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**Author:** ![Power\_Armor](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/power_armor/32/413178_2.png) [@Power\_Armor](https://forums.eveonline.com/u/Power_Armor)\
**Post date:** [June 25, 2026, 8:02pm UTC](https://forums.eveonline.com/t/how-to-fix-the-lack-of-new-players/513711/31 "2026-06-25T20:02:24Z")

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> [@Arthur\_Aihaken](#):
>
> All FC needs to do is allow Alphas to multibox.

It would mean no one would be paying for the game anymore and just field vast alpha fleets.

But maybe there is a possibility in between like “pay a small fee to have one additional Alpha online at the same time with your Omega”…like 5$ or something, so that FC would still make some money from it.

Still many other problems would arise. Nullsec blocks would just crash out all the nodes they wanted if they could field relatively unlimited pilot numbers.

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**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [June 25, 2026, 8:19pm UTC](https://forums.eveonline.com/t/how-to-fix-the-lack-of-new-players/513711/32 "2026-06-25T20:19:43Z")

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I wasn’t serious… Alphas have created as many problems as they’ve solved.

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**Author:** ![Cleaner\_bot](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/cleaner_bot/32/503003_2.png) [@Cleaner\_bot](https://forums.eveonline.com/u/Cleaner_bot)\
**Post date:** [June 25, 2026, 11:36pm UTC](https://forums.eveonline.com/t/how-to-fix-the-lack-of-new-players/513711/33 "2026-06-25T23:36:38Z")

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> [@Lucy\_Alfrir](#):
>
> Sold some security tags to CONCORD then.

soo security is useless mechanic.. why have it if its that easy to get rid of?

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**Author:** ![Geo\_Eclipse\_Oksaras](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/geo_eclipse_oksaras/32/500781_2.png) [@Geo\_Eclipse\_Oksaras](https://forums.eveonline.com/u/Geo_Eclipse_Oksaras)\
**Post date:** [June 26, 2026, 12:01am UTC](https://forums.eveonline.com/t/how-to-fix-the-lack-of-new-players/513711/34 "2026-06-26T00:01:45Z")

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They added tags when they added dust.

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**Author:** ![Lucy\_Alfrir](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lucy_alfrir/32/382506_2.png) [@Lucy\_Alfrir](https://forums.eveonline.com/u/Lucy_Alfrir)\
**Post date:** [June 26, 2026, 1:10am UTC](https://forums.eveonline.com/t/how-to-fix-the-lack-of-new-players/513711/35 "2026-06-26T01:10:16Z")

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I think useless is a bit much, it does cost quite a few millions to tag up.

Would it be better if it was more expensive? Or do you want it to take longer? Or something else?

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**Author:** ![Cleaner\_bot](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/cleaner_bot/32/503003_2.png) [@Cleaner\_bot](https://forums.eveonline.com/u/Cleaner_bot)\
**Post date:** [June 26, 2026, 4:30am UTC](https://forums.eveonline.com/t/how-to-fix-the-lack-of-new-players/513711/36 "2026-06-26T04:30:16Z")

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Make it actually be useful. Oh no you gank a gate for 3 hours… spent 1-2% of what you earned from ganking… back to respective security.

Its legal for a fee… and a cheap fee.

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**Author:** ![Cleaner\_bot](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/cleaner_bot/32/503003_2.png) [@Cleaner\_bot](https://forums.eveonline.com/u/Cleaner_bot)\
**Post date:** [June 26, 2026, 4:30am UTC](https://forums.eveonline.com/t/how-to-fix-the-lack-of-new-players/513711/37 "2026-06-26T04:30:26Z")

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> [@Geo\_Eclipse\_Oksaras](#):
>
> They added tags when they added dust.

RIP =(

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**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [June 26, 2026, 4:32am UTC](https://forums.eveonline.com/t/how-to-fix-the-lack-of-new-players/513711/38 "2026-06-26T04:32:31Z")

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No red safety in high-sec for 3 months (90 days). Have FC promote it and monitor average player numbers for any changes.

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**Author:** ![Lucy\_Alfrir](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lucy_alfrir/32/382506_2.png) [@Lucy\_Alfrir](https://forums.eveonline.com/u/Lucy_Alfrir)\
**Post date:** [June 26, 2026, 11:00am UTC](https://forums.eveonline.com/t/how-to-fix-the-lack-of-new-players/513711/39 "2026-06-26T11:00:31Z")

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So make it more expensive?

So ganking becomes a playstyle only available to rich players?

It’s a thought…

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**Author:** ![Syriot](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/syriot/32/502301_2.png) [@Syriot](https://forums.eveonline.com/u/Syriot)\
**Post date:** [June 27, 2026, 5:49pm UTC](https://forums.eveonline.com/t/how-to-fix-the-lack-of-new-players/513711/40 "2026-06-27T17:49:47Z")

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Support for 1, 2 should get suspect, others are really not that big of a issue other than annoyance. Let’s not forget that EVE is not supposed to be a friendly game, it is space sci fi RPG where weak fall. If you are stupid enough to fall a scam, you do not belong here.

In my opinion the “Newbie Zone” should be removed and high sec should be made more dangerous. After all, we want more war, politics, power grabbing, space drama, not peace. Of course, the underlining issues of current safety and weakness goes far beyond New Player Experience that needs to be addressed and fixed.

This is coming from a man who started with just a starter ship and no tutorial whatsover back in ~2004. And that experience is precisely what made me come back to it.

Quality \> Quantity

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**Author:** ![Geo\_Eclipse\_Oksaras](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/geo_eclipse_oksaras/32/500781_2.png) [@Geo\_Eclipse\_Oksaras](https://forums.eveonline.com/u/Geo_Eclipse_Oksaras)\
**Post date:** [June 27, 2026, 6:21pm UTC](https://forums.eveonline.com/t/how-to-fix-the-lack-of-new-players/513711/41 "2026-06-27T18:21:55Z")

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and the players that started in 2020 and up, isn’t the same that started 20 yrs ago… FC has to adapt to the new players.. all companies have to adapt to those who will play their games.

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