# How to get more people to play eve online?

**URL:** <https://forums.eveonline.com/t/how-to-get-more-people-to-play-eve-online/198343>\
**Category:** General Discussion\
**Created:** [October 29, 2019, 8:50pm UTC](https://forums.eveonline.com/t/how-to-get-more-people-to-play-eve-online/198343 "2019-10-29T20:50:41Z")\
**Posts on this page:** 1\
**Showing post:** 129

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**Author:** ![Jonah\_Gravenstein](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/jonah_gravenstein/32/386819_2.png) [@Jonah\_Gravenstein](https://forums.eveonline.com/u/Jonah_Gravenstein)\
**Post date:** [November 7, 2019, 11:02am UTC](https://forums.eveonline.com/t/how-to-get-more-people-to-play-eve-online/198343/129 "2019-11-07T11:02:08Z")

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> [@Bloody\_Larry](#):
>
> And then you buy your first Rattler.
> 
> £15 in real money, as you bought some shinies.

All my ships are purchased via isk earned through playing the game, I consider ships to be tools that will eventually break; and I never fly anything I can’t afford to replace at least 5 times over.

> Well, in June only 4% of newbs lasted past 3 months.

It’s actually 2.5% at the 90 day mark, the 4% figure is for 30 days; both of which are still a better retention rate than many of Eve’s competitors, especially in the F2P/freemium segment of the market which is the one that Eve occupies. I did a [long-assed post](https://forums.eveonline.com/t/triglavian-ganking/183352/395) on exactly that a few days ago in another thread.

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