# How to Retain Players in EVE

**URL:** <https://forums.eveonline.com/t/how-to-retain-players-in-eve/488137>\
**Category:** General Discussion\
**Created:** [May 31, 2025, 1:13pm UTC](https://forums.eveonline.com/t/how-to-retain-players-in-eve/488137 "2025-05-31T13:13:48Z")\
**Posts on this page:** 20\
**Page:** 14

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**Author:** ![Bakster\_Kane](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/bakster_kane/32/460913_2.png) [@Bakster\_Kane](https://forums.eveonline.com/u/Bakster_Kane)\
**Post date:** [June 10, 2025, 2:01pm UTC](https://forums.eveonline.com/t/how-to-retain-players-in-eve/488137/263 "2025-06-10T14:01:43Z")

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By all means keep the rediciolous fees, but at least only apply them after a sale has taken place

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**Author:** ![Aallin\_Gicquet](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aallin_gicquet/32/510703_2.png) [@Aallin\_Gicquet](https://forums.eveonline.com/u/Aallin_Gicquet)\
**Post date:** [June 10, 2025, 2:01pm UTC](https://forums.eveonline.com/t/how-to-retain-players-in-eve/488137/264 "2025-06-10T14:01:51Z")

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The actual economists that CCP has hired would disagree with you. Unless you have a degree in economics. If by some chance you actually have a that degree. A Masters or better. In which case please do apply to CCP and get hired. But if you insist on dying on this hill. That is all on you.

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**Author:** ![T\_Elliot](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/t_elliot/32/453851_2.png) [@T\_Elliot](https://forums.eveonline.com/u/T_Elliot)\
**Post date:** [June 10, 2025, 2:02pm UTC](https://forums.eveonline.com/t/how-to-retain-players-in-eve/488137/265 "2025-06-10T14:02:09Z")

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> [@Laubrani](#):
>
> Market spikes is only good for the ones who buy materials at flat or spike down, and sell at flat or spike up. People who do it opposite (commonly called wrong), will see a loss in income due to spikes.

Yeah, I guess if one is “wrong” and misreads the market will be unhappy. Everyone is unhappy if they make a mistake and don’t learn from it.

I agree that the market is not totally free. Its CCP’s game and they ultimately control the base level of supply. Sometimes they misread things or make unpopular changes like the “scarcity” changes in the past. But those in their own ways offer opportunities to people agile and flexible enough to take advantage of them.

Spikes in price are opportunities to those who are flexible not “wrong” as you mentioned. Sometimes one tasks a risk and is wrong. It happens to everyone sometimes. If it is happening frequently maybe one’s risk taking is the issue.

I’m a small fish and rely on agility. Bigger players may not be as agile as I am, but unless they brute forced their size with a CC they should have the experience to be right more than not.

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**Author:** ![Bakster\_Kane](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/bakster_kane/32/460913_2.png) [@Bakster\_Kane](https://forums.eveonline.com/u/Bakster_Kane)\
**Post date:** [June 10, 2025, 2:02pm UTC](https://forums.eveonline.com/t/how-to-retain-players-in-eve/488137/266 "2025-06-10T14:02:19Z")

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When the sales tax was increased 100% that was basically the CCP economists throwing in the towel. They have no idea. But thats a separate issue.

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**Author:** ![Swing\_Vote1](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/swing_vote1/32/461282_2.png) [@Swing\_Vote1](https://forums.eveonline.com/u/Swing_Vote1)\
**Post date:** [June 10, 2025, 2:03pm UTC](https://forums.eveonline.com/t/how-to-retain-players-in-eve/488137/267 "2025-06-10T14:03:41Z")

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> [@Aallin\_Gicquet](#):
>
> degree in economics

Like the FED?

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**Author:** ![Laubrani](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/laubrani/32/430644_2.png) [@Laubrani](https://forums.eveonline.com/u/Laubrani)\
**Post date:** [June 10, 2025, 2:04pm UTC](https://forums.eveonline.com/t/how-to-retain-players-in-eve/488137/268 "2025-06-10T14:04:43Z")

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> [@Syzygium](#):
>
> The concept for fees and taxes in the EVE market was made long ago. And it hasn’t been touched in it’s core so far. So, yes.

A quick copy paste for anyone who may fall for your trolling.

“EVE’s economy is in for a shake-up with the latest sales tax increase. In the past five years, the sales tax rate has been adjusted multiple times: from 2% to 5%, then down to 2.5%, up to 8%, reduced to 4.5% in mid-2024, and now back up from 4% to 7.5%. Players with the Accounting skill trained to level 5 will now see their tax rate jump **from 2.03% to 3.37%**.”

And that is not including all the other changes I already mentioned, and all those others I also didnt mention.

EDIT Forgot to “” my quote and an error double in top.

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<div class="post-metadata">

**Author:** ![T\_Elliot](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/t_elliot/32/453851_2.png) [@T\_Elliot](https://forums.eveonline.com/u/T_Elliot)\
**Post date:** [June 10, 2025, 2:05pm UTC](https://forums.eveonline.com/t/how-to-retain-players-in-eve/488137/269 "2025-06-10T14:05:32Z")

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> [@Bakster\_Kane](#):
>
> You are benefiting of the rigged market, of course you dont think its worse. But it is slowly undermining the economy 🙂 So now you know why the trade hubs are becoming ghost towns:

I am benefiting from a market that I am quick to adapt to. If others are not as quick to adapt due to their size, or taking risks and being wrong, then they need to become more agile, and work on not being wrong.

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**Author:** ![Bakster\_Kane](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/bakster_kane/32/460913_2.png) [@Bakster\_Kane](https://forums.eveonline.com/u/Bakster_Kane)\
**Post date:** [June 10, 2025, 2:06pm UTC](https://forums.eveonline.com/t/how-to-retain-players-in-eve/488137/270 "2025-06-10T14:06:26Z")

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The rigged market is causing producers to quit EVE or turn into for example blue loot or bounty farmers.

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<div class="post-metadata">

**Author:** ![Bakster\_Kane](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/bakster_kane/32/460913_2.png) [@Bakster\_Kane](https://forums.eveonline.com/u/Bakster_Kane)\
**Post date:** [June 10, 2025, 2:08pm UTC](https://forums.eveonline.com/t/how-to-retain-players-in-eve/488137/271 "2025-06-10T14:08:45Z")

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Not sure why it seems hard to understand

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<div class="post-metadata">

**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [June 10, 2025, 2:08pm UTC](https://forums.eveonline.com/t/how-to-retain-players-in-eve/488137/272 "2025-06-10T14:08:52Z")

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Demand for ships and modules will remain though.

So even if some producers move on to other activities other producers will happily fill the gap as the opportunity presents itself.

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**Author:** ![Bakster\_Kane](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/bakster_kane/32/460913_2.png) [@Bakster\_Kane](https://forums.eveonline.com/u/Bakster_Kane)\
**Post date:** [June 10, 2025, 2:09pm UTC](https://forums.eveonline.com/t/how-to-retain-players-in-eve/488137/273 "2025-06-10T14:09:42Z")

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Wishful thinking?

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<div class="post-metadata">

**Author:** ![T\_Elliot](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/t_elliot/32/453851_2.png) [@T\_Elliot](https://forums.eveonline.com/u/T_Elliot)\
**Post date:** [June 10, 2025, 2:10pm UTC](https://forums.eveonline.com/t/how-to-retain-players-in-eve/488137/274 "2025-06-10T14:10:11Z")

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> [@Bakster\_Kane](#):
>
> Not sure why it seems hard to understand

I understand, it’s just that I don’t think you’re correct.

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<div class="post-metadata">

**Author:** ![Bakster\_Kane](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/bakster_kane/32/460913_2.png) [@Bakster\_Kane](https://forums.eveonline.com/u/Bakster_Kane)\
**Post date:** [June 10, 2025, 2:10pm UTC](https://forums.eveonline.com/t/how-to-retain-players-in-eve/488137/275 "2025-06-10T14:10:53Z")

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I understand you prefer the deterorating economy because you are benefiting of it, or so you think, but what are you going to do when the things you want to buy are sold out or price 100% higher than you expected?

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [June 10, 2025, 2:11pm UTC](https://forums.eveonline.com/t/how-to-retain-players-in-eve/488137/276 "2025-06-10T14:11:59Z")

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Then I adjust my expectations and pay the current price.

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<div class="post-metadata">

**Author:** ![Bakster\_Kane](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/bakster_kane/32/460913_2.png) [@Bakster\_Kane](https://forums.eveonline.com/u/Bakster_Kane)\
**Post date:** [June 10, 2025, 2:12pm UTC](https://forums.eveonline.com/t/how-to-retain-players-in-eve/488137/277 "2025-06-10T14:12:21Z")

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“Signs you may be a EVE Fanatic”

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<div class="post-metadata">

**Author:** ![Laubrani](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/laubrani/32/430644_2.png) [@Laubrani](https://forums.eveonline.com/u/Laubrani)\
**Post date:** [June 10, 2025, 2:12pm UTC](https://forums.eveonline.com/t/how-to-retain-players-in-eve/488137/278 "2025-06-10T14:12:42Z")

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> [@Bakster\_Kane](#):
>
> The rigged market is causing producers to quit EVE or turn into for example blue loot or bounty farmers.

The more that quit, the more happy the few, who’s income CCP is working to boost, will be.

> [@Gerard\_Amatin](#):
>
> So even if some producers move on to other activities other producers will happily fill the gap as the opportunity presents itself.

Except the increased entry fees from research taxes etc, will make sure the opportunity does not precent itself.

EDIT Wow typo …

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<div class="post-metadata">

**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [June 10, 2025, 2:14pm UTC](https://forums.eveonline.com/t/how-to-retain-players-in-eve/488137/279 "2025-06-10T14:14:05Z")

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That is short-term thinking.

In the long run it will be a great opportunity for producers if certain items aren’t made anymore, aren’t sold anymore and have ever rising buy orders.

Train those skills, pay some fees and make lots of ISK with your monopoly.

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**Author:** ![Aallin\_Gicquet](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aallin_gicquet/32/510703_2.png) [@Aallin\_Gicquet](https://forums.eveonline.com/u/Aallin_Gicquet)\
**Post date:** [June 10, 2025, 2:14pm UTC](https://forums.eveonline.com/t/how-to-retain-players-in-eve/488137/280 "2025-06-10T14:14:16Z")

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As a producer I can tell you that I find it refreshing to have a game where I can actually compete. Instead of tiredly posting something on an auction or market and watch people inflate an item that prices out the poorer player or new player.

Unless you have actual statistic that shows producers are quitting the game. I have to wonder where you are getting this information.

Also CCP just before the convention quietly announced that they had hired on a new economist to look over what is happening in the market.

What we are seeing with the end of the scarcity and other small changes market wise is from that hire.

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<div class="post-metadata">

**Author:** ![Bakster\_Kane](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/bakster_kane/32/460913_2.png) [@Bakster\_Kane](https://forums.eveonline.com/u/Bakster_Kane)\
**Post date:** [June 10, 2025, 2:15pm UTC](https://forums.eveonline.com/t/how-to-retain-players-in-eve/488137/281 "2025-06-10T14:15:32Z")

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What do you produce? if you dont mind me asking

The recent economist CCP hired is not for EVE Online

You are looking like a troll tbh

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<div class="post-metadata">

**Author:** ![Bakster\_Kane](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/bakster_kane/32/460913_2.png) [@Bakster\_Kane](https://forums.eveonline.com/u/Bakster_Kane)\
**Post date:** [June 10, 2025, 2:16pm UTC](https://forums.eveonline.com/t/how-to-retain-players-in-eve/488137/282 "2025-06-10T14:16:52Z")

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“I know this game, im suppoed to find a way to disagree with this guy”

gtfo?

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