# How to Retain Players in EVE

**URL:** <https://forums.eveonline.com/t/how-to-retain-players-in-eve/488137>\
**Category:** General Discussion\
**Created:** [May 31, 2025, 1:13pm UTC](https://forums.eveonline.com/t/how-to-retain-players-in-eve/488137 "2025-05-31T13:13:48Z")\
**Posts on this page:** 1\
**Showing post:** 217

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**Author:** ![Bakster\_Kane](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/bakster_kane/32/460913_2.png) [@Bakster\_Kane](https://forums.eveonline.com/u/Bakster_Kane)\
**Post date:** [June 10, 2025, 10:31am UTC](https://forums.eveonline.com/t/how-to-retain-players-in-eve/488137/217 "2025-06-10T10:31:30Z")

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Fix the market to retain players. Address the issues instead of manipulating material costs and mineral availability.

> [@Market broken](https://forums.eveonline.com/t/market-broken/483518/100):
>
> If the market isn’t fixed, game changes won’t matter.

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