# I believe Warp To Zero destroyed Eve (We should allow indterdictor SHIPS to operate in low-sec)

**URL:** <https://forums.eveonline.com/t/i-believe-warp-to-zero-destroyed-eve-we-should-allow-indterdictor-ships-to-operate-in-low-sec/198622>\
**Category:** Player Features & Ideas\
**Tags:** balance, redesign, game-mechanics\
**Created:** [October 31, 2019, 5:58pm UTC](https://forums.eveonline.com/t/i-believe-warp-to-zero-destroyed-eve-we-should-allow-indterdictor-ships-to-operate-in-low-sec/198622 "2019-10-31T17:58:22Z")\
**Posts on this page:** 20\
**Page:** 3

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**Author:** ![Marcus\_Right](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/marcus_right/32/163815_2.png) [@Marcus\_Right](https://forums.eveonline.com/u/Marcus_Right)\
**Post date:** [October 31, 2019, 7:57pm UTC](https://forums.eveonline.com/t/i-believe-warp-to-zero-destroyed-eve-we-should-allow-indterdictor-ships-to-operate-in-low-sec/198622/41 "2019-10-31T19:57:01Z")

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> [@Complex\_Math](#):
>
> If we want more people to hang out in low, it needs to be safer (Or have better rewards) if you want less people to hang out there, then make it less safe.

Don’t miss the point. The point is NOT about getting more people to hang out in low-sec. The point is to create places of/for conflict. To give people a reason to fight.

Because, as you said…

> [@Complex\_Math](#):
>
> Most systems in null are empty as well. This isn’t a complaint, just an observation. The more secure people can be, they more they are willing to PvE in occupied systems.

And I agree with you greatly that resources (or lack of them) would be a source of conflict, as you said here…

> [@Complex\_Math](#):
>
> Now, if CCP ever gets around to Implementing resource depletion - the mechanics would work themselves out (less occupied systems would have better resources than heavily occupied systems)- but I don’t know if that’s still something being considered.

But that’s not the topic this thread is about.

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**Author:** ![Marcus\_Right](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/marcus_right/32/163815_2.png) [@Marcus\_Right](https://forums.eveonline.com/u/Marcus_Right)\
**Post date:** [October 31, 2019, 7:59pm UTC](https://forums.eveonline.com/t/i-believe-warp-to-zero-destroyed-eve-we-should-allow-indterdictor-ships-to-operate-in-low-sec/198622/42 "2019-10-31T19:59:15Z")

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> [@Ms\_Steak](#):
>
> Autopilot currently lands you in 10km range (effectively 7500m for gates because jump range is 2500m from the gate)… what you propose is that manual flight with bookmarks and other whistleblowers is worse than autopiloting.

So many people really don’t understand what I’m saying, when BOOKMARKS WOULD NOT WORK. I even gave psudo-code above. You would not be able to manually fly with bookmarks. Would not work, period.

And, yes, right now auto-pilot is 10km away, as of a patch or two ago. Also not the point.

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**Author:** ![Ms\_Steak](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ms_steak/32/168834_2.png) [@Ms\_Steak](https://forums.eveonline.com/u/Ms_Steak)\
**Post date:** [October 31, 2019, 8:00pm UTC](https://forums.eveonline.com/t/i-believe-warp-to-zero-destroyed-eve-we-should-allow-indterdictor-ships-to-operate-in-low-sec/198622/43 "2019-10-31T20:00:24Z")

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> [@Marcus\_Right](#):
>
> And, yes, right now auto-pilot is 10km away, as of a patch or two ago. Also not the point.

exactly the point: you propose something that will make manual flight less efficient than AP.

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**Author:** ![Marcus\_Right](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/marcus_right/32/163815_2.png) [@Marcus\_Right](https://forums.eveonline.com/u/Marcus_Right)\
**Post date:** [October 31, 2019, 8:01pm UTC](https://forums.eveonline.com/t/i-believe-warp-to-zero-destroyed-eve-we-should-allow-indterdictor-ships-to-operate-in-low-sec/198622/44 "2019-10-31T20:01:45Z")

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> [@Ms\_Steak](#):
>
> exactly the point: you propose something that will make manual flight less efficient than AP.

Well, auto-pilot would go back to being 15km in my ‘proposal’ which was not my proposal. I said I believe warp-to-zero ruined Eve. That’s not what I proposed.

The solution to a problem is not always to simply change back to how things were before the change.

Thanks for responding without reading what I actually proposed.

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**Author:** ![Ms\_Steak](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ms_steak/32/168834_2.png) [@Ms\_Steak](https://forums.eveonline.com/u/Ms_Steak)\
**Post date:** [October 31, 2019, 8:03pm UTC](https://forums.eveonline.com/t/i-believe-warp-to-zero-destroyed-eve-we-should-allow-indterdictor-ships-to-operate-in-low-sec/198622/45 "2019-10-31T20:03:53Z")

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> [@Marcus\_Right](#):
>
> Well, auto-pilot would go back to being 15km in my ‘proposal’ which was not my proposal.

Then manual flight will be will be the same as AP - same problem.

I have read your proposal and just pointed out a simple issue/inconsistency in it.

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**Author:** ![Marcus\_Right](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/marcus_right/32/163815_2.png) [@Marcus\_Right](https://forums.eveonline.com/u/Marcus_Right)\
**Post date:** [October 31, 2019, 8:04pm UTC](https://forums.eveonline.com/t/i-believe-warp-to-zero-destroyed-eve-we-should-allow-indterdictor-ships-to-operate-in-low-sec/198622/46 "2019-10-31T20:04:43Z")

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> [@Ms\_Steak](#):
>
> Then manual flight will be will be the same as AP - same problem.
> 
> I have read your proposal and just pointed out a simple issue/inconsistency in it.

What does warping manually with bookmarks whether auto-pilot is 10km or 15km have anything to do with allowing interdictor bubbles in low-sec?

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**Author:** ![Zhalyd\_Lyehin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/zhalyd_lyehin/32/358574_2.png) [@Zhalyd\_Lyehin](https://forums.eveonline.com/u/Zhalyd_Lyehin)\
**Post date:** [October 31, 2019, 8:06pm UTC](https://forums.eveonline.com/t/i-believe-warp-to-zero-destroyed-eve-we-should-allow-indterdictor-ships-to-operate-in-low-sec/198622/47 "2019-10-31T20:06:17Z")

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> [@Marcus\_Right](#):
>
> The point is to create places of/for conflict. To give people a reason to fight.

Bubbles do not generate that scenario at all. You know what would do that? If [Olettiers](http://evemaps.dotlan.net/map/Sinq_Laison/Olettiers) would cut the travel distance between Jita and Dodixie by a considerable number of jumps if it had a gate to Decon. As an example.

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**Author:** ![Ms\_Steak](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ms_steak/32/168834_2.png) [@Ms\_Steak](https://forums.eveonline.com/u/Ms_Steak)\
**Post date:** [October 31, 2019, 8:07pm UTC](https://forums.eveonline.com/t/i-believe-warp-to-zero-destroyed-eve-we-should-allow-indterdictor-ships-to-operate-in-low-sec/198622/48 "2019-10-31T20:07:24Z")

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> [@Marcus\_Right](#):
>
> have anything to do with allowing interdictor bubbles in low-sec?

nothing but thats not what you proposed (initially). Also allowing bubbles in LS will just lead to same bookmark spam for observer spots around the gate (several of them) to avoid those bubbles.

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<div class="post-metadata">

**Author:** ![Marcus\_Right](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/marcus_right/32/163815_2.png) [@Marcus\_Right](https://forums.eveonline.com/u/Marcus_Right)\
**Post date:** [October 31, 2019, 8:07pm UTC](https://forums.eveonline.com/t/i-believe-warp-to-zero-destroyed-eve-we-should-allow-indterdictor-ships-to-operate-in-low-sec/198622/49 "2019-10-31T20:07:38Z")

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> [@Zhalyd\_Lyehin](#):
>
> Bubbles do not generate that scenario at all. You know what would do that? If [Olettiers](http://evemaps.dotlan.net/map/Sinq_Laison/Olettiers) would cut the travel distance between Jita and Dodixie by a considerable number of jumps if it had a gate to Decon. As an example.

I really don’t see how making it easier to get from Jita to Dodixie makes more conflict.

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**Author:** ![Zhalyd\_Lyehin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/zhalyd_lyehin/32/358574_2.png) [@Zhalyd\_Lyehin](https://forums.eveonline.com/u/Zhalyd_Lyehin)\
**Post date:** [October 31, 2019, 8:08pm UTC](https://forums.eveonline.com/t/i-believe-warp-to-zero-destroyed-eve-we-should-allow-indterdictor-ships-to-operate-in-low-sec/198622/50 "2019-10-31T20:08:43Z")

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> **[Miroitem | System](https://zkillboard.com/system/30002719/)**
>
> Miroitem: 88,576 ships destroyed and 0 ships lost.

  

> **[Rancer | System](https://zkillboard.com/system/30002718/)**
>
> Rancer: 263,904 ships destroyed and 0 ships lost.

  

> **[Hier | System](https://zkillboard.com/system/30004240/)**
>
> Hier: 50,324 ships destroyed and 0 ships lost.

  
And I can go on.

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**Author:** ![Complex\_Math](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/complex_math/32/378387_2.png) [@Complex\_Math](https://forums.eveonline.com/u/Complex_Math)\
**Post date:** [October 31, 2019, 8:09pm UTC](https://forums.eveonline.com/t/i-believe-warp-to-zero-destroyed-eve-we-should-allow-indterdictor-ships-to-operate-in-low-sec/198622/51 "2019-10-31T20:09:26Z")

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> [@Marcus\_Right](#):
>
> I don’t think ships would be as cheap as they are, ISK would be inflated as it is, etc. If the game had kept and forced the 15km warp-to range as the closest a ship could get.

Or, would this cause more people to never leave high sec?

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<div class="post-metadata">

**Author:** ![Marcus\_Right](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/marcus_right/32/163815_2.png) [@Marcus\_Right](https://forums.eveonline.com/u/Marcus_Right)\
**Post date:** [October 31, 2019, 8:11pm UTC](https://forums.eveonline.com/t/i-believe-warp-to-zero-destroyed-eve-we-should-allow-indterdictor-ships-to-operate-in-low-sec/198622/52 "2019-10-31T20:11:13Z")

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> [@Complex\_Math](#):
>
> Or, would this cause more people to never leave high sec?

The map is designed so you have to travel through low-sec to get from one high-sec to another.

People left high-sec all the time back in 2005, 2006, and there were pirates everywhere in low-sec.

=-=-=

I used to dodge pirates to transport goods between two systems only two-jumps apart, because the value between the two systems of the items was worth it to me… because, I was willing to run that blockade when others weren’t.

If there’s a profit in it, someone will do it.

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<div class="post-metadata">

**Author:** ![Complex\_Math](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/complex_math/32/378387_2.png) [@Complex\_Math](https://forums.eveonline.com/u/Complex_Math)\
**Post date:** [October 31, 2019, 8:14pm UTC](https://forums.eveonline.com/t/i-believe-warp-to-zero-destroyed-eve-we-should-allow-indterdictor-ships-to-operate-in-low-sec/198622/53 "2019-10-31T20:14:32Z")

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> [@Marcus\_Right](#):
>
> The map is designed so you have to travel through low-sec to get from one high-sec to another.

Can you explain this a little better? The last time I checked, I can fly between all 4 major trade hubs without leaving high sec. I’m not saying you’re wrong, I’m just asking for clarification.

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**Author:** ![Marcus\_Right](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/marcus_right/32/163815_2.png) [@Marcus\_Right](https://forums.eveonline.com/u/Marcus_Right)\
**Post date:** [October 31, 2019, 8:17pm UTC](https://forums.eveonline.com/t/i-believe-warp-to-zero-destroyed-eve-we-should-allow-indterdictor-ships-to-operate-in-low-sec/198622/54 "2019-10-31T20:17:07Z")

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> [@Complex\_Math](#):
>
> Can you explain this a little better? The last time I checked, I can fly between all 4 major trade hubs without leaving high sec. I’m not saying you’re wrong, I’m just asking for clarification.

I’m not 100%, but I’m fairly certain, I think the map changed. I recall not being able to get from one NPC-Empire to the other without going through low-sec.

Either way, staying in high sec, it would mean taking the long way around, right? Otherwise things have really changed.

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**Author:** ![Zhalyd\_Lyehin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/zhalyd_lyehin/32/358574_2.png) [@Zhalyd\_Lyehin](https://forums.eveonline.com/u/Zhalyd_Lyehin)\
**Post date:** [October 31, 2019, 8:19pm UTC](https://forums.eveonline.com/t/i-believe-warp-to-zero-destroyed-eve-we-should-allow-indterdictor-ships-to-operate-in-low-sec/198622/55 "2019-10-31T20:19:16Z")

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This has not been the case for at least 10 years. You can reach all high sec hubs without going through low sec.

It is, however, the wet dream of campers that CCP should divide high sec into 4 islands separated by low sec. I do not think that is a good idea. It creates too much separation without benefits. A better way would be longer trips between hub areas via high sec and shortcuts through low sec connections.

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**Author:** ![Derath\_Ellecon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/derath_ellecon/32/289725_2.png) [@Derath\_Ellecon](https://forums.eveonline.com/u/Derath_Ellecon)\
**Post date:** [October 31, 2019, 8:20pm UTC](https://forums.eveonline.com/t/i-believe-warp-to-zero-destroyed-eve-we-should-allow-indterdictor-ships-to-operate-in-low-sec/198622/56 "2019-10-31T20:20:40Z")

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Doesn’t matter. You aren’t putting that genie back into the bottle at this point

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**Author:** ![Qia\_Kare](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/qia_kare/32/279281_2.png) [@Qia\_Kare](https://forums.eveonline.com/u/Qia_Kare)\
**Post date:** [October 31, 2019, 8:22pm UTC](https://forums.eveonline.com/t/i-believe-warp-to-zero-destroyed-eve-we-should-allow-indterdictor-ships-to-operate-in-low-sec/198622/57 "2019-10-31T20:22:03Z")

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As close as it gets is Uedama, a .5 sec trade choke point, but still high security. You might be able to squeeze a few bucks out of areas like Solitude that are islands of high security bordered by low security space, but it would probably be low volume and situational.

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<div class="post-metadata">

**Author:** ![Marcus\_Right](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/marcus_right/32/163815_2.png) [@Marcus\_Right](https://forums.eveonline.com/u/Marcus_Right)\
**Post date:** [October 31, 2019, 8:23pm UTC](https://forums.eveonline.com/t/i-believe-warp-to-zero-destroyed-eve-we-should-allow-indterdictor-ships-to-operate-in-low-sec/198622/58 "2019-10-31T20:23:26Z")

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> [@Zhalyd\_Lyehin](#):
>
> This has not been the case for at least 10 years. You can reach all high sec hubs without going through low sec.
> 
> It is, however, the wet dream of campers that CCP should divide high sec into 4 islands separated by low sec. I do not think that is a good idea. It creates too much separation without benefits. A better way would be longer trips between hub areas via high sec and shortcuts through low sec connections.

The way I remember it some years ago, it was a long way through high sec and a short-cut through low sec, and I believe (not 100% sure) before that it was four islands as you call it.

I’d be fine with a long way through high sec, and short-cuts through low-sec, as that would encourage people to take the risk of the short-cut, while not forcing them to.

=-=-=  
You make it sound like high-sec isn’t that far apart, I really do think the map changed. I’m searching online right now, but its a difficult search term, and I don’t feel like reading change-logs all the way back to 2006 trying to find it (if it exists).

=-=-=

> [@Qia\_Kare](#):
>
> As close as it gets is Uedama, a .5 sec trade choke point, but still high security. You might be able to squeeze a few bucks out of areas like Solitude that are islands of high security bordered by low security space, but it would probably be low volume and situational.

THAT might be the areas I was thinking of. There are islands of high sec inside low-sec, still…?

I’ve been away too long (just came back) and lived in null-sec since ‘forever.’

And with the way things are, I never have to leave null-sec… unlike the old days, when we would do freighter ops (which is something I discuss in another thread).

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<div class="post-metadata">

**Author:** ![Marcus\_Right](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/marcus_right/32/163815_2.png) [@Marcus\_Right](https://forums.eveonline.com/u/Marcus_Right)\
**Post date:** [October 31, 2019, 8:24pm UTC](https://forums.eveonline.com/t/i-believe-warp-to-zero-destroyed-eve-we-should-allow-indterdictor-ships-to-operate-in-low-sec/198622/59 "2019-10-31T20:24:58Z")

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> [@Derath\_Ellecon](#):
>
> Doesn’t matter. You aren’t putting that genie back into the bottle at this point

LoL, I said that on comms earlier today.

I’m not talking about reversing Warp-To-Zero. I’m saying it ruined Eve.

I am saying, allow Interdictor Bubbles FROM SHIPS ONLY in low-sec now.

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<div class="post-metadata">

**Author:** ![Qia\_Kare](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/qia_kare/32/279281_2.png) [@Qia\_Kare](https://forums.eveonline.com/u/Qia_Kare)\
**Post date:** [October 31, 2019, 8:30pm UTC](https://forums.eveonline.com/t/i-believe-warp-to-zero-destroyed-eve-we-should-allow-indterdictor-ships-to-operate-in-low-sec/198622/60 "2019-10-31T20:30:04Z")

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There are, yes. Solitude is the largest of these areas, I believe, but there are several other micro pockets of one or two systems that you have to cross into low security space to reach. At least some of them have their own micro economies, but I have not visited very many for long to see what they’re like in general.

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