# Ideas to improve new player experience and retention

**URL:** <https://forums.eveonline.com/t/ideas-to-improve-new-player-experience-and-retention/187148>\
**Category:** General Discussion\
**Created:** [September 1, 2019, 7:56am UTC](https://forums.eveonline.com/t/ideas-to-improve-new-player-experience-and-retention/187148 "2019-09-01T07:56:12Z")\
**Posts on this page:** 1\
**Showing post:** 35

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**Author:** ![Mark\_Marconi](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/mark_marconi/32/150029_2.png) [@Mark\_Marconi](https://forums.eveonline.com/u/Mark_Marconi)\
**Post date:** [September 1, 2019, 1:54pm UTC](https://forums.eveonline.com/t/ideas-to-improve-new-player-experience-and-retention/187148/35 "2019-09-01T13:54:47Z")

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No the main reason is that unlike Null was, you cannot spot the wolves from the sheep, especially as the wolves do not log on until needed.

As to very rewarding, are you kidding me??? look at the rewards in null and even lo-sec, Hi-sec is where the slaves go to barely grind out a living, unless you are ganking someone elses hard earned isk.

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