# If eve had to be remade, what what you change?

**URL:** <https://forums.eveonline.com/t/if-eve-had-to-be-remade-what-what-you-change/207721>\
**Category:** General Discussion\
**Created:** [December 22, 2019, 6:05am UTC](https://forums.eveonline.com/t/if-eve-had-to-be-remade-what-what-you-change/207721 "2019-12-22T06:05:16Z")\
**Posts on this page:** 1\
**Showing post:** 12

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**Author:** ![Daichi\_Yamato](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/daichi_yamato/32/252995_2.png) [@Daichi\_Yamato](https://forums.eveonline.com/u/Daichi_Yamato)\
**Post date:** [December 22, 2019, 5:33pm UTC](https://forums.eveonline.com/t/if-eve-had-to-be-remade-what-what-you-change/207721/12 "2019-12-22T17:33:13Z")

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> [@Slowing down the decline of EVE](https://forums.eveonline.com/t/slowing-down-the-decline-of-eve/189205/4):
>
> Massively increasing player agency. Decisions matter. Being stupid or lazy means you lose. Being smart and proactive makes you win. No longer ‘everyone gets a medal’. Stop moddycoddling pve in the name of new players. Lower barriers to pvp such that new players (and players in general) can hunt older players. Give new players opportunity to fck sht up and be the villain. Enable rivalries to form between players by allowing foul play.

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