# If you were allowed to train 1 skill to level VI what would it be

**URL:** <https://forums.eveonline.com/t/if-you-were-allowed-to-train-1-skill-to-level-vi-what-would-it-be/146644>\
**Category:** General Discussion\
**Created:** [March 17, 2019, 12:26am UTC](https://forums.eveonline.com/t/if-you-were-allowed-to-train-1-skill-to-level-vi-what-would-it-be/146644 "2019-03-17T00:26:25Z")\
**Posts on this page:** 20\
**Page:** 2

<div class="post-metadata">

**Author:** ![DeMichael\_Crimson](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/demichael_crimson/32/514115_2.png) [@DeMichael\_Crimson](https://forums.eveonline.com/u/DeMichael_Crimson)\
**Post date:** [March 17, 2019, 2:10pm UTC](https://forums.eveonline.com/t/if-you-were-allowed-to-train-1-skill-to-level-vi-what-would-it-be/146644/22 "2019-03-17T14:10:00Z")

</div>

> [@Daoden](#):
>
> If you were allowed to train 1 skill to level VI what would it be

Tough question to answer, there’s a lot of skills to choose from. Definitely be one of the Core Fitting Skills.

I’m thinking Capacitor Systems Operation to maximize capacitor recharge rate. That extra 5% reduction in capacitor recharge time might be all that’s needed to make a good cap-stable ship fit.

---

<div class="post-metadata">

**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [March 17, 2019, 2:14pm UTC](https://forums.eveonline.com/t/if-you-were-allowed-to-train-1-skill-to-level-vi-what-would-it-be/146644/23 "2019-03-17T14:14:52Z")

</div>

> [@DeMichael\_Crimson](#):
>
> That extra 5% reduction in capacitor recharge time might be all that’s needed to make a good cap-stable ship fit.

rofl. (genuinely laughing, NOT an aggression)

BTW did not check the skill but I think if it’s 5% per level, then lvl 5 is “cap recharge multiplied by 100/(100-25)” so \* 4/3 ; while lvl 6 would thus be "cap recharge multiplied by 100/(100-30) so \*10/7. All in all it’s a gain of _7.1%_ in cap recharge for the level 6 !

---

<div class="post-metadata">

**Author:** ![Ms\_Steak](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ms_steak/32/168834_2.png) [@Ms\_Steak](https://forums.eveonline.com/u/Ms_Steak)\
**Post date:** [March 17, 2019, 2:17pm UTC](https://forums.eveonline.com/t/if-you-were-allowed-to-train-1-skill-to-level-vi-what-would-it-be/146644/24 "2019-03-17T14:17:39Z")

</div>

> [@Anderson\_Geten](#):
>
> minmatar frig/cr/bs VI to balance the webs out on all serpentis ships. 96% web speed reduction … over 99.6% with two webs …

i think (up to)51km web range ashimmu is more interesting, esp with upcoming 10% medium beam range buff.

---

<div class="post-metadata">

**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [March 17, 2019, 2:22pm UTC](https://forums.eveonline.com/t/if-you-were-allowed-to-train-1-skill-to-level-vi-what-would-it-be/146644/25 "2019-03-17T14:22:12Z")

</div>

what about minmatar core subystem, to make the loki OH web range higher ?

---

<div class="post-metadata">

**Author:** ![Wavemistress\_Moidel](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/wavemistress_moidel/32/211447_2.png) [@Wavemistress\_Moidel](https://forums.eveonline.com/u/Wavemistress_Moidel)\
**Post date:** [March 17, 2019, 2:26pm UTC](https://forums.eveonline.com/t/if-you-were-allowed-to-train-1-skill-to-level-vi-what-would-it-be/146644/26 "2019-03-17T14:26:48Z")

</div>

Salvaging to lvl VI guaranteed officer mod from any wreck in any part of space.

---

<div class="post-metadata">

**Author:** ![Ms\_Steak](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ms_steak/32/168834_2.png) [@Ms\_Steak](https://forums.eveonline.com/u/Ms_Steak)\
**Post date:** [March 17, 2019, 2:32pm UTC](https://forums.eveonline.com/t/if-you-were-allowed-to-train-1-skill-to-level-vi-what-would-it-be/146644/27 "2019-03-17T14:32:01Z")

</div>

You are dreaming, while other people discuss serious consequences within existing game mechanics…

---

<div class="post-metadata">

**Author:** ![Ms\_Steak](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ms_steak/32/168834_2.png) [@Ms\_Steak](https://forums.eveonline.com/u/Ms_Steak)\
**Post date:** [March 17, 2019, 2:46pm UTC](https://forums.eveonline.com/t/if-you-were-allowed-to-train-1-skill-to-level-vi-what-would-it-be/146644/28 "2019-03-17T14:46:17Z")

</div>

> [@Anderson\_Geten](#):
>
> minmatar core subystem, to make the loki OH web range higher ?

Might as well get recon skill and have fun with all the lachesis/arazu, rapier/huginn, curse/pilgrim debauchery, enforcer suddenly doesn’t suck that much…

Having skill that applies to multiple nice hulls in nice.

---

<div class="post-metadata">

**Author:** ![Omnathious\_Deninard](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/omnathious_deninard/32/266675_2.png) [@Omnathious\_Deninard](https://forums.eveonline.com/u/Omnathious_Deninard)\
**Post date:** [March 17, 2019, 2:50pm UTC](https://forums.eveonline.com/t/if-you-were-allowed-to-train-1-skill-to-level-vi-what-would-it-be/146644/29 "2019-03-17T14:50:36Z")

</div>

I would have to say Gallente Cruiser VI

Reason, that 11th drone on a Gurdian Vexor

Real reason, cruisers have a large verity of ships and Gallente ships are my favorite style.

---

<div class="post-metadata">

**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [March 17, 2019, 3:07pm UTC](https://forums.eveonline.com/t/if-you-were-allowed-to-train-1-skill-to-level-vi-what-would-it-be/146644/30 "2019-03-17T15:07:48Z")

</div>

Sadly that’s not how salvaging works. You would have a bigger chance to salvage successfully within one cycle but the results of salvaging are not based on any skill at all, if I remember correctly.

I’d pick Logistics Cruiser VI. Going from 75% reduced activation cost to 90% reduced activation cost for reps is going to be ridiculous!

---

<div class="post-metadata">

**Author:** ![Daoden](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/daoden/32/271841_2.png) [@Daoden](https://forums.eveonline.com/u/Daoden)\
**Post date:** [March 17, 2019, 3:16pm UTC](https://forums.eveonline.com/t/if-you-were-allowed-to-train-1-skill-to-level-vi-what-would-it-be/146644/31 "2019-03-17T15:16:07Z")

</div>

I think any of the triglavian ship skills wouldnt be bad either especially the dessie or BC with the large bonuses they get per skill level.

---

<div class="post-metadata">

**Author:** ![Dracvlad](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dracvlad/32/444126_2.png) [@Dracvlad](https://forums.eveonline.com/u/Dracvlad)\
**Post date:** [March 17, 2019, 4:49pm UTC](https://forums.eveonline.com/t/if-you-were-allowed-to-train-1-skill-to-level-vi-what-would-it-be/146644/32 "2019-03-17T16:49:52Z")

</div>

The Abaddon would actually be fun to use!!!

---

<div class="post-metadata">

**Author:** ![Circumstantial\_Evidence](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/circumstantial_evidence/32/399551_2.png) [@Circumstantial\_Evidence](https://forums.eveonline.com/u/Circumstantial_Evidence)\
**Post date:** [March 17, 2019, 5:05pm UTC](https://forums.eveonline.com/t/if-you-were-allowed-to-train-1-skill-to-level-vi-what-would-it-be/146644/33 "2019-03-17T17:05:42Z")

</div>

Regardless of “level VI” and its statistics, the idea in general is interesting as a game design: right now with unlimited time or skill-injector money, you could theoretically train a perfect character. But if you could only push ONE skill to maximum per character, that would force specialization.

---

<div class="post-metadata">

**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [March 17, 2019, 10:31pm UTC](https://forums.eveonline.com/t/if-you-were-allowed-to-train-1-skill-to-level-vi-what-would-it-be/146644/34 "2019-03-17T22:31:11Z")

</div>

> [@Circumstantial\_Evidence](#):
>
> Regardless of “level VI” and its statistics, the idea in general is interesting as a game design: right now with unlimited time or skill-injector money, you could theoretically train a perfect character. But if you could only push ONE skill to maximum per character, that would force specialization.

And it would make extractors suddenly the most popular item in EVE!

---

<div class="post-metadata">

**Author:** ![Cypherous](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/cypherous/32/499883_2.png) [@Cypherous](https://forums.eveonline.com/u/Cypherous)\
**Post date:** [March 17, 2019, 10:32pm UTC](https://forums.eveonline.com/t/if-you-were-allowed-to-train-1-skill-to-level-vi-what-would-it-be/146644/35 "2019-03-17T22:32:25Z")

</div>

Bittervet VI for sure 😛

---

<div class="post-metadata">

**Author:** ![Daoden](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/daoden/32/271841_2.png) [@Daoden](https://forums.eveonline.com/u/Daoden)\
**Post date:** [March 18, 2019, 12:25am UTC](https://forums.eveonline.com/t/if-you-were-allowed-to-train-1-skill-to-level-vi-what-would-it-be/146644/36 "2019-03-18T00:25:02Z")

</div>

I think implants are kinda supposed to be specialized, and of course they cost a fair amount for the good ones.

---

<div class="post-metadata">

**Author:** ![Solonius\_Rex](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/solonius_rex/32/388172_2.png) [@Solonius\_Rex](https://forums.eveonline.com/u/Solonius_Rex)\
**Post date:** [March 18, 2019, 3:10am UTC](https://forums.eveonline.com/t/if-you-were-allowed-to-train-1-skill-to-level-vi-what-would-it-be/146644/37 "2019-03-18T03:10:44Z")

</div>

Any of the racial Titans to 6.

Would love to queue that up, and just forget about my account for a year.

---

<div class="post-metadata">

**Author:** ![Makshima\_Shogo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/makshima_shogo/32/247769_2.png) [@Makshima\_Shogo](https://forums.eveonline.com/u/Makshima_Shogo)\
**Post date:** [March 18, 2019, 3:35am UTC](https://forums.eveonline.com/t/if-you-were-allowed-to-train-1-skill-to-level-vi-what-would-it-be/146644/38 "2019-03-18T03:35:48Z")

</div>

Neurotixin Recovery VI could be damn strong. Or Astrometric Rangefinding VI, for that slightly faster combat probing times.

---

<div class="post-metadata">

**Author:** ![Nobuyuki\_Tanaka](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nobuyuki_tanaka/32/125208_2.png) [@Nobuyuki\_Tanaka](https://forums.eveonline.com/u/Nobuyuki_Tanaka)\
**Post date:** [March 18, 2019, 4:15am UTC](https://forums.eveonline.com/t/if-you-were-allowed-to-train-1-skill-to-level-vi-what-would-it-be/146644/39 "2019-03-18T04:15:06Z")

</div>

Shield Management VI.

---

<div class="post-metadata">

**Author:** ![Rich\_Darine](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rich_darine/32/438327_2.png) [@Rich\_Darine](https://forums.eveonline.com/u/Rich_Darine)\
**Post date:** [March 18, 2019, 4:49am UTC](https://forums.eveonline.com/t/if-you-were-allowed-to-train-1-skill-to-level-vi-what-would-it-be/146644/40 "2019-03-18T04:49:50Z")

</div>

Writing VI

Okay maybe not a real skill but I’ve been trying to pen something cool and creative for the upcoming writing contest.

---

<div class="post-metadata">

**Author:** ![Nobuyuki\_Tanaka](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nobuyuki_tanaka/32/125208_2.png) [@Nobuyuki\_Tanaka](https://forums.eveonline.com/u/Nobuyuki_Tanaka)\
**Post date:** [March 18, 2019, 4:52am UTC](https://forums.eveonline.com/t/if-you-were-allowed-to-train-1-skill-to-level-vi-what-would-it-be/146644/41 "2019-03-18T04:52:30Z")

</div>

Maybe not a real game skill, no. But a real skill, above and beyond a game skill, nonetheless?

What upcoming writing contest?

[Previous page](https://forums.eveonline.com/t/if-you-were-allowed-to-train-1-skill-to-level-vi-what-would-it-be/146644.md?page=1)

[Next page](https://forums.eveonline.com/t/if-you-were-allowed-to-train-1-skill-to-level-vi-what-would-it-be/146644.md?page=3)
