# Ikitsura in high tier Abyss

**URL:** <https://forums.eveonline.com/t/ikitsura-in-high-tier-abyss/478705>\
**Category:** Assembly Hall\
**Created:** [March 6, 2025, 11:44pm UTC](https://forums.eveonline.com/t/ikitsura-in-high-tier-abyss/478705 "2025-03-06T23:44:05Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Sentenced\_1989](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sentenced_1989/32/380733_2.png) [@Sentenced\_1989](https://forums.eveonline.com/u/Sentenced_1989)\
**Post date:** [March 6, 2025, 11:44pm UTC](https://forums.eveonline.com/t/ikitsura-in-high-tier-abyss/478705/1 "2025-03-06T23:44:05Z")

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I wrote a quick analysis of current status of Triglavian ships in regards to Abyssal space. It’s a shame that main Triglavian content can’t be done with crème de la crème Triglavian cruiser. For nicer formatting, I am including external link for analysis.

[Ikitsura in high tier Abyss quick analysis](https://www.qsna.eu/eve/abyss/ikitsura)

Things to note:

- This is highlighting issue in Abyssal content, not as PVP ship.
- This is trying to draw attention to an issue that should be fixed just for inside Abyssal space, not everywhere, some of quick suggestions:
  - balance the gun or add bonus to hulls inside the abyss only, like additional weather effect, or booster, or what ever
  - adjust the Triglavian spawns accordingly if entropics are buffed across the board inside abyss

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [June 4, 2025, 11:45pm UTC](https://forums.eveonline.com/t/ikitsura-in-high-tier-abyss/478705/2 "2025-06-04T23:45:04Z")

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