# Improvement proposal for High-Sec Incursions, Scout sites and Assault sites

**URL:** <https://forums.eveonline.com/t/improvement-proposal-for-high-sec-incursions-scout-sites-and-assault-sites/368010>\
**Category:** Missions\
**Tags:** pve, high-sec\
**Created:** [June 24, 2022, 8:53am UTC](https://forums.eveonline.com/t/improvement-proposal-for-high-sec-incursions-scout-sites-and-assault-sites/368010 "2022-06-24T08:53:45Z")\
**Posts on this page:** 9\
**Page:** 2

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**Author:** ![Minnaken\_Rotsuda](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/minnaken_rotsuda/32/325860_2.png) [@Minnaken\_Rotsuda](https://forums.eveonline.com/u/Minnaken_Rotsuda)\
**Post date:** [June 27, 2022, 4:06pm UTC](https://forums.eveonline.com/t/improvement-proposal-for-high-sec-incursions-scout-sites-and-assault-sites/368010/21 "2022-06-27T16:06:25Z")

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> [@ResonanceOfWar](#):
>
> > [@Kylanti\_Hendar](#):
> >
> > The biggest issue I see with incursions is the marauder buff,
> 
> Maruaders will get a nerf within a few months they are still oppressive in pvp but will probibly still be useful in pve

yeah they mentioned this already somewhere in the realm of -75% damage and -45% tank likely removing all the active tanking bonuses and replacing with buffer stats. CCP Rattati is looking into making these more balanced and appropriate.

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**Author:** ![Minnaken\_Rotsuda](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/minnaken_rotsuda/32/325860_2.png) [@Minnaken\_Rotsuda](https://forums.eveonline.com/u/Minnaken_Rotsuda)\
**Post date:** [June 27, 2022, 4:07pm UTC](https://forums.eveonline.com/t/improvement-proposal-for-high-sec-incursions-scout-sites-and-assault-sites/368010/22 "2022-06-27T16:07:26Z")

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star trek UI is horrible too couldnt even figure out all the damn movement etc. uninstalled after like 10 mins of WTF

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**Author:** ![ResonanceOfWar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/resonanceofwar/32/408654_2.png) [@ResonanceOfWar](https://forums.eveonline.com/u/ResonanceOfWar)\
**Post date:** [June 27, 2022, 4:08pm UTC](https://forums.eveonline.com/t/improvement-proposal-for-high-sec-incursions-scout-sites-and-assault-sites/368010/23 "2022-06-27T16:08:27Z")

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It was more like a change that makes it more like a tech 3 destroyer where you shift the bastion to damage or tank or e-war resi, instead of just getting everything.

Who knows they might make each specific section a bit stronger than now so if your good at swapping it might even be stronger in pve. But then in pvp it will always have some type of weakness.

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**Author:** ![Minnaken\_Rotsuda](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/minnaken_rotsuda/32/325860_2.png) [@Minnaken\_Rotsuda](https://forums.eveonline.com/u/Minnaken_Rotsuda)\
**Post date:** [June 27, 2022, 4:19pm UTC](https://forums.eveonline.com/t/improvement-proposal-for-high-sec-incursions-scout-sites-and-assault-sites/368010/24 "2022-06-27T16:19:00Z")

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They looked at that and decided additionally to reduce the overall damage and tank on top of that.

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**Author:** ![ResonanceOfWar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/resonanceofwar/32/408654_2.png) [@ResonanceOfWar](https://forums.eveonline.com/u/ResonanceOfWar)\
**Post date:** [June 27, 2022, 4:20pm UTC](https://forums.eveonline.com/t/improvement-proposal-for-high-sec-incursions-scout-sites-and-assault-sites/368010/25 "2022-06-27T16:20:06Z")

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-75% damage is less than a t1 bs xD

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**Author:** ![Minnaken\_Rotsuda](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/minnaken_rotsuda/32/325860_2.png) [@Minnaken\_Rotsuda](https://forums.eveonline.com/u/Minnaken_Rotsuda)\
**Post date:** [June 27, 2022, 4:23pm UTC](https://forums.eveonline.com/t/improvement-proposal-for-high-sec-incursions-scout-sites-and-assault-sites/368010/26 "2022-06-27T16:23:01Z")

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> [@ResonanceOfWar](#):
>
> -75% damage is less than a t1 bs xD!

Correct. As Rattati said they are too OP so you use the T3 like selector of damage or tank or ewar to then enhance the output. You dont get to start above a T1 BS and then pile ontop anymore.

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**Author:** ![Anthony\_FatTony\_Amico](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anthony_fattony_amico/32/391106_2.png) [@Anthony\_FatTony\_Amico](https://forums.eveonline.com/u/Anthony_FatTony_Amico)\
**Post date:** [June 27, 2022, 5:38pm UTC](https://forums.eveonline.com/t/improvement-proposal-for-high-sec-incursions-scout-sites-and-assault-sites/368010/27 "2022-06-27T17:38:05Z")

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Yah, I use it as a player who played on and off probably didn’t even understand 0.0001% of how to even begin to metagame that. Whole point was to say STO is 99% PVE and EVE shouldn’t be like STO. In that aspect.

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**Author:** ![Minnaken\_Rotsuda](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/minnaken_rotsuda/32/325860_2.png) [@Minnaken\_Rotsuda](https://forums.eveonline.com/u/Minnaken_Rotsuda)\
**Post date:** [June 27, 2022, 9:11pm UTC](https://forums.eveonline.com/t/improvement-proposal-for-high-sec-incursions-scout-sites-and-assault-sites/368010/28 "2022-06-27T21:11:17Z")

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Not sure what studio made STO but the whole thing is garbage

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [September 25, 2022, 9:11pm UTC](https://forums.eveonline.com/t/improvement-proposal-for-high-sec-incursions-scout-sites-and-assault-sites/368010/29 "2022-09-25T21:11:50Z")

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