# In-Game Fitting Simulator - allow adjustment of skills (and implants) applied

**URL:** <https://forums.eveonline.com/t/in-game-fitting-simulator-allow-adjustment-of-skills-and-implants-applied/351604>\
**Category:** Player Features & Ideas\
**Tags:** redesign\
**Created:** [February 28, 2022, 6:16pm UTC](https://forums.eveonline.com/t/in-game-fitting-simulator-allow-adjustment-of-skills-and-implants-applied/351604 "2022-02-28T18:16:50Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![Taarka](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/taarka/32/357457_2.png) [@Taarka](https://forums.eveonline.com/u/Taarka)\
**Post date:** [March 1, 2022, 4:23pm UTC](https://forums.eveonline.com/t/in-game-fitting-simulator-allow-adjustment-of-skills-and-implants-applied/351604/5 "2022-03-01T16:23:54Z")

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Even if it was just the ability to turn on a hypothetical “all 5s” character, that would be great. Pyfa doesn’t work on MacOS, so this would be a big help in planning skills, etc.

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