# In ONE sentence, what change would u like to see in eveonline?

**URL:** <https://forums.eveonline.com/t/in-one-sentence-what-change-would-u-like-to-see-in-eveonline/226429>\
**Category:** General Discussion\
**Created:** [March 18, 2020, 3:49pm UTC](https://forums.eveonline.com/t/in-one-sentence-what-change-would-u-like-to-see-in-eveonline/226429 "2020-03-18T15:49:15Z")\
**Posts on this page:** 20\
**Page:** 6

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**Author:** ![Nana\_Skalski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nana_skalski/32/489985_2.png) [@Nana\_Skalski](https://forums.eveonline.com/u/Nana_Skalski)\
**Post date:** [May 18, 2020, 10:10am UTC](https://forums.eveonline.com/t/in-one-sentence-what-change-would-u-like-to-see-in-eveonline/226429/101 "2020-05-18T10:10:13Z")

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Puffy bomber jackets, tight pants and big hair.

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**Author:** ![ExcalibursTemplar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/excaliburstemplar/32/383837_2.png) [@ExcalibursTemplar](https://forums.eveonline.com/u/ExcalibursTemplar)\
**Post date:** [May 18, 2020, 10:25am UTC](https://forums.eveonline.com/t/in-one-sentence-what-change-would-u-like-to-see-in-eveonline/226429/102 "2020-05-18T10:25:55Z")

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In game ship insurance to somehow be updated to reflect the cost of pirate/Faction/T2 ships hulls.

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**Author:** ![marVLs](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/marvls/32/478691_2.png) [@marVLs](https://forums.eveonline.com/u/marVLs)\
**Post date:** [May 18, 2020, 12:13pm UTC](https://forums.eveonline.com/t/in-one-sentence-what-change-would-u-like-to-see-in-eveonline/226429/103 "2020-05-18T12:13:14Z")

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EVE 2.0  
Not new game but redesign this to be like almost new one (something like overwatch 2)

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**Author:** ![Zoiie](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/zoiie/32/292363_2.png) [@Zoiie](https://forums.eveonline.com/u/Zoiie)\
**Post date:** [May 18, 2020, 12:13pm UTC](https://forums.eveonline.com/t/in-one-sentence-what-change-would-u-like-to-see-in-eveonline/226429/104 "2020-05-18T12:13:49Z")

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Web 2.0  
Spreadsheet 365

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**Author:** ![Jonah\_Gravenstein](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/jonah_gravenstein/32/386819_2.png) [@Jonah\_Gravenstein](https://forums.eveonline.com/u/Jonah_Gravenstein)\
**Post date:** [May 18, 2020, 1:57pm UTC](https://forums.eveonline.com/t/in-one-sentence-what-change-would-u-like-to-see-in-eveonline/226429/105 "2020-05-18T13:57:16Z")

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> [@ExcalibursTemplar](#):
>
> In game ship insurance to somehow be updated to reflect the cost of pirate/Faction/T2 ships hulls.

Ship insurance is based on a time based average material cost for a reason, if ship insurance reflects the market price of any ship it will be abused to hell and back.

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**Author:** ![Zoiie](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/zoiie/32/292363_2.png) [@Zoiie](https://forums.eveonline.com/u/Zoiie)\
**Post date:** [May 18, 2020, 1:57pm UTC](https://forums.eveonline.com/t/in-one-sentence-what-change-would-u-like-to-see-in-eveonline/226429/106 "2020-05-18T13:57:53Z")

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You can self-insure

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**Author:** ![Jonah\_Gravenstein](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/jonah_gravenstein/32/386819_2.png) [@Jonah\_Gravenstein](https://forums.eveonline.com/u/Jonah_Gravenstein)\
**Post date:** [May 18, 2020, 2:02pm UTC](https://forums.eveonline.com/t/in-one-sentence-what-change-would-u-like-to-see-in-eveonline/226429/107 "2020-05-18T14:02:07Z")

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Or not bother at all, I haven’t insured a ship in years; I wouldn’t fly it if I wasn’t ok with it exploding.

I wasn’t aware that you can insure ships in a corp hangar, you learn something new everyday. 🙂

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**Author:** ![Rocket\_Hellfire](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rocket_hellfire/32/396905_2.png) [@Rocket\_Hellfire](https://forums.eveonline.com/u/Rocket_Hellfire)\
**Post date:** [May 18, 2020, 2:19pm UTC](https://forums.eveonline.com/t/in-one-sentence-what-change-would-u-like-to-see-in-eveonline/226429/108 "2020-05-18T14:19:30Z")

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Corp/alliance member limit drawbacks, limited number of blue/red, meaningful wars with purpose, cloaking is on a 5 min timer and has a 5% chance to fail every cycle at level V of whatever they call the skill, the jukebox back, declaring war costing 1 Billion ISK to start, a second Fedo-esque breed, oh and a reason to log in to do anything other than skill management…

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**Author:** ![Xeux](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xeux/32/428022_2.png) [@Xeux](https://forums.eveonline.com/u/Xeux)\
**Post date:** [May 18, 2020, 2:21pm UTC](https://forums.eveonline.com/t/in-one-sentence-what-change-would-u-like-to-see-in-eveonline/226429/109 "2020-05-18T14:21:49Z")

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Scrub.

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**Author:** ![Destiny\_Corrupted](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/destiny_corrupted/32/411527_2.png) [@Destiny\_Corrupted](https://forums.eveonline.com/u/Destiny_Corrupted)\
**Post date:** [May 18, 2020, 3:46pm UTC](https://forums.eveonline.com/t/in-one-sentence-what-change-would-u-like-to-see-in-eveonline/226429/110 "2020-05-18T15:46:13Z")

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Completely revamp Crimewatch and all of the recent high-sec war changes by implementing a meaningful system, including a special UI, for bounty-hunting and mercenary work.

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**Author:** ![Gleb\_Koskov](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gleb_koskov/32/374138_2.png) [@Gleb\_Koskov](https://forums.eveonline.com/u/Gleb_Koskov)\
**Post date:** [May 18, 2020, 3:56pm UTC](https://forums.eveonline.com/t/in-one-sentence-what-change-would-u-like-to-see-in-eveonline/226429/111 "2020-05-18T15:56:55Z")

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Interacting with populations, both in stations and planets, more involvement with them.

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**Author:** ![you\_are\_evil](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/you_are_evil/32/246754_2.png) [@you\_are\_evil](https://forums.eveonline.com/u/you_are_evil)\
**Post date:** [May 18, 2020, 4:07pm UTC](https://forums.eveonline.com/t/in-one-sentence-what-change-would-u-like-to-see-in-eveonline/226429/112 "2020-05-18T16:07:30Z")

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Patches without bugs.

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**Author:** ![Nana\_Skalski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nana_skalski/32/489985_2.png) [@Nana\_Skalski](https://forums.eveonline.com/u/Nana_Skalski)\
**Post date:** [May 18, 2020, 4:37pm UTC](https://forums.eveonline.com/t/in-one-sentence-what-change-would-u-like-to-see-in-eveonline/226429/113 "2020-05-18T16:37:04Z")

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[![](https://img.youtube.com/vi/8ocNp9Y26H0/hqdefault.jpg "Pig Laugh") ](https://www.youtube.com/watch?v=8ocNp9Y26H0)

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<div class="post-metadata">

**Author:** ![Destiny\_Corrupted](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/destiny_corrupted/32/411527_2.png) [@Destiny\_Corrupted](https://forums.eveonline.com/u/Destiny_Corrupted)\
**Post date:** [May 18, 2020, 4:40pm UTC](https://forums.eveonline.com/t/in-one-sentence-what-change-would-u-like-to-see-in-eveonline/226429/114 "2020-05-18T16:40:50Z")

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But why? 😢

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**Author:** ![Mevatla\_Vekraspek](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/mevatla_vekraspek/32/377519_2.png) [@Mevatla\_Vekraspek](https://forums.eveonline.com/u/Mevatla_Vekraspek)\
**Post date:** [May 18, 2020, 5:06pm UTC](https://forums.eveonline.com/t/in-one-sentence-what-change-would-u-like-to-see-in-eveonline/226429/115 "2020-05-18T17:06:55Z")

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Corpse reprocessing

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**Author:** ![Gadget\_Helmsdottir](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gadget_helmsdottir/32/374037_2.png) [@Gadget\_Helmsdottir](https://forums.eveonline.com/u/Gadget_Helmsdottir)\
**Post date:** [May 18, 2020, 5:11pm UTC](https://forums.eveonline.com/t/in-one-sentence-what-change-would-u-like-to-see-in-eveonline/226429/116 "2020-05-18T17:11:36Z")

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Walking in Ships. 🙂

–Gadget can dream

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<div class="post-metadata">

**Author:** ![Nana\_Skalski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nana_skalski/32/489985_2.png) [@Nana\_Skalski](https://forums.eveonline.com/u/Nana_Skalski)\
**Post date:** [May 18, 2020, 5:16pm UTC](https://forums.eveonline.com/t/in-one-sentence-what-change-would-u-like-to-see-in-eveonline/226429/117 "2020-05-18T17:16:10Z")

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Its just it appeared so funny to me when they did reiterate on everything thru years, and before reiterations there were people writing exactly the same things. Dont be sad, its not you, its me remembering those pleads before.

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**Author:** ![Destiny\_Corrupted](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/destiny_corrupted/32/411527_2.png) [@Destiny\_Corrupted](https://forums.eveonline.com/u/Destiny_Corrupted)\
**Post date:** [May 18, 2020, 6:07pm UTC](https://forums.eveonline.com/t/in-one-sentence-what-change-would-u-like-to-see-in-eveonline/226429/118 "2020-05-18T18:07:01Z")

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> [@Nana\_Skalski](#):
>
> Its just it appeared so funny to me when they did reiterate on everything thru years, and before reiterations there were people writing exactly the same things. Dont be sad, its not you, its me remembering those pleads before.

The core issue is that despite them making changes _many_ times, they never actually implemented _proper_ changes, or added anything meaningful. They **never** put in a bounty/kill right system that makes sense, for example. What kind of system makes the bounty hunter pay for a kill right, instead of allowing the bounty hunter to get paid instead? The current system can only be utilized in two ways: scamming other players, and self-claiming to remove the kill right. It’s nonsensical.

Wars have similarly been bastardized. Wars existed in an unchanged state until roughly the turn of the decade, when the Privateers started becoming an issue in CCP’s eyes. So they bounced back and forth between “okay wars are going to cost a lot now so that groups can’t blanket-dec everything!” and “actually, no, we’re going to make them cost less, to encourage smaller groups to do it instead of larger ones!”, but never actually worked on _proper_ game mechanics for this feature. And in the end, things got even worse, with about 2-3 groups responsible for 95% of the wars today, because the only way to make this work from a player’s perspective, since wars are paradoxically both extremely easy to avoid while also being extremely disruptive, is to send out as many of them as you can to farm kills.

It doesn’t feel right. It doesn’t even feel that CCP is taking sides with any particular player groups, be they carebears or pirates. It feels like CCP just plain _doesn’t care_ about this aspect of EVE entirely, and are just throwing ■■■■ at the wall to see if any of it will stick, and are doing it on a R&D budget of whatever they have in their pockets.

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**Author:** ![tutucox\_Khamsi](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tutucox_khamsi/32/430743_2.png) [@tutucox\_Khamsi](https://forums.eveonline.com/u/tutucox_Khamsi)\
**Post date:** [May 18, 2020, 6:17pm UTC](https://forums.eveonline.com/t/in-one-sentence-what-change-would-u-like-to-see-in-eveonline/226429/119 "2020-05-18T18:17:58Z")

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1/2 plex pay suck remove lvl 1 from fw

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**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [May 18, 2020, 6:34pm UTC](https://forums.eveonline.com/t/in-one-sentence-what-change-would-u-like-to-see-in-eveonline/226429/120 "2020-05-18T18:34:54Z")

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> [@tutucox\_Khamsi](#):
>
> 1/2 plex pay suck

Love you long time?

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