# Increase the warp speed of capsules

**URL:** <https://forums.eveonline.com/t/increase-the-warp-speed-of-capsules/110962>\
**Category:** Player Features & Ideas\
**Created:** [October 4, 2018, 12:58am UTC](https://forums.eveonline.com/t/increase-the-warp-speed-of-capsules/110962 "2018-10-04T00:58:33Z")\
**Posts on this page:** 2\
**Page:** 2

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**Author:** ![Old\_Pervert](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/old_pervert/32/149708_2.png) [@Old\_Pervert](https://forums.eveonline.com/u/Old_Pervert)\
**Post date:** [October 5, 2018, 5:30pm UTC](https://forums.eveonline.com/t/increase-the-warp-speed-of-capsules/110962/21 "2018-10-05T17:30:55Z")

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> [@Salt\_Foambreaker](#):
>
> Well, you know…
> 
> We could always…
> 
> Throw up a suspect flag on all pods 💀

Not sure there’s a point.

Highsec is meant to be safer, so concord retribution for engaging a travel pod still fits.  
LS is meant to be less safe, so gate guns will still engage you if you kill pods, and sec hits are justified.  
Null/WHs are where pilots can go ■■■■ themselves, so the lack of any notice there is justified.

Traveling in a pod through highsec is meh.

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**Author:** ![system1](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system1](https://forums.eveonline.com/u/system1)\
**Post date:** [January 3, 2019, 5:31pm UTC](https://forums.eveonline.com/t/increase-the-warp-speed-of-capsules/110962/22 "2019-01-03T17:31:00Z")

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