# Introducing The Winter Expansion - EVE Online: Lifeblood

**URL:** <https://forums.eveonline.com/t/introducing-the-winter-expansion-eve-online-lifeblood/21284>\
**Category:** Announcements\
**Created:** [September 1, 2017, 5:53pm UTC](https://forums.eveonline.com/t/introducing-the-winter-expansion-eve-online-lifeblood/21284 "2017-09-01T17:53:35Z")\
**Posts on this page:** 1\
**Showing post:** 57

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**Author:** ![Yiole\_Gionglao](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/yiole_gionglao/32/374866_2.png) [@Yiole\_Gionglao](https://forums.eveonline.com/u/Yiole_Gionglao)\
**Post date:** [September 1, 2017, 8:25pm UTC](https://forums.eveonline.com/t/introducing-the-winter-expansion-eve-online-lifeblood/21284/57 "2017-09-01T20:25:45Z")

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Resource wars will be cooperative content. Thus they are useless to address the lack of highsec content.

Highsec content must be:

- doable in less than an hour login to logout
- dependable (you’re rewarded each time you do it)
- rewarding (in any sense: isk OR fun OR chitchatting OR doing other things while you EVE)
- allow suboptimal tactics, aka reward creativity (say, run Level 4s in T2 frigates for the lulz)
- must be expanded regularly to avoid staleness

CCP hasn’t added anything like the above in 8 years. Most of what they’ve done downright fails in ALL regards, the lucky ones just fail in 3 of 5.

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