# Invasions are trapping and one shotting noobs

**URL:** <https://forums.eveonline.com/t/invasions-are-trapping-and-one-shotting-noobs/171236>\
**Category:** General Discussion\
**Created:** [July 2, 2019, 6:18pm UTC](https://forums.eveonline.com/t/invasions-are-trapping-and-one-shotting-noobs/171236 "2019-07-02T18:18:48Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![Ikshuki](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ikshuki/32/344204_2.png) [@Ikshuki](https://forums.eveonline.com/u/Ikshuki)\
**Post date:** [July 2, 2019, 6:18pm UTC](https://forums.eveonline.com/t/invasions-are-trapping-and-one-shotting-noobs/171236/1 "2019-07-02T18:18:48Z")

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These new invasions has a lot of potential to make a lot of isk, like how they’re designed, but something has me scratching my head, these things will attack you at the stargates if you’re just passing by, and that’s no big deal, just light them up, but i’m seeing bad things having a lot of new players in my corp, where these invasions are mere jumps away from noob systems, where noobs are getting one shotted trying to do the career agents, having that said, this is really bad for the overall game that could use a tweaking, unless ccp wants to start losing new players to these invasions, the invasions AI needs tweaked in such a way that it doesn’t just kill anything that jumps through, look at it through a noob’s perspective, a mission tells you to transport these goods to this system, you warp through an invasion 2-4 jumps from your career agent, and you get killed without warning, something needs to be done about this so that noobs aren’t just cut off from exploring the universe being untrained, defenseless, an inexperienced, i’ve had 4 new players already lose everything they have just trying to warp across the gates, maybe have a 30 sec attacking timer before it starts attacking someone randomly? then attack any player that attacks it? that’s just one possible tweak

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**Author:** ![DeMichael\_Crimson](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/demichael_crimson/32/514115_2.png) [@DeMichael\_Crimson](https://forums.eveonline.com/u/DeMichael_Crimson)\
**Post date:** [July 2, 2019, 6:35pm UTC](https://forums.eveonline.com/t/invasions-are-trapping-and-one-shotting-noobs/171236/2 "2019-07-02T18:35:14Z")

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Yeah, that’s messed up.

Are they doing Autopilot from gate to gate? If so then they need to do manual jump from gate to gate.

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**Author:** ![Ikshuki](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ikshuki/32/344204_2.png) [@Ikshuki](https://forums.eveonline.com/u/Ikshuki)\
**Post date:** [July 2, 2019, 6:37pm UTC](https://forums.eveonline.com/t/invasions-are-trapping-and-one-shotting-noobs/171236/3 "2019-07-02T18:37:44Z")

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nope, they were just warping through to transport mission loot lost ships twice for one person

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**Author:** ![Sordina](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sordina/32/148069_2.png) [@Sordina](https://forums.eveonline.com/u/Sordina)\
**Post date:** [July 2, 2019, 6:38pm UTC](https://forums.eveonline.com/t/invasions-are-trapping-and-one-shotting-noobs/171236/4 "2019-07-02T18:38:14Z")

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I mentioned that to falcon in few first days after invasions tarted but they seams to ignore.

@CCP_Falcon?

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**Author:** ![Ikshuki](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ikshuki/32/344204_2.png) [@Ikshuki](https://forums.eveonline.com/u/Ikshuki)\
**Post date:** [July 2, 2019, 6:39pm UTC](https://forums.eveonline.com/t/invasions-are-trapping-and-one-shotting-noobs/171236/5 "2019-07-02T18:39:42Z")

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typical, they’ll do something about it once their new player count drops like a rock, really and truly, invasions needs to be a 0.6 or 0.5 thing

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**Author:** ![DeMichael\_Crimson](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/demichael_crimson/32/514115_2.png) [@DeMichael\_Crimson](https://forums.eveonline.com/u/DeMichael_Crimson)\
**Post date:** [July 2, 2019, 6:41pm UTC](https://forums.eveonline.com/t/invasions-are-trapping-and-one-shotting-noobs/171236/6 "2019-07-02T18:41:13Z")

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Maybe I’m missing something here, if they’re doing manual jump from gate to gate then they shouldn’t be targeted and destroyed.

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**Author:** ![Dragos\_Highwind](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dragos_highwind/32/170517_2.png) [@Dragos\_Highwind](https://forums.eveonline.com/u/Dragos_Highwind)\
**Post date:** [July 2, 2019, 6:42pm UTC](https://forums.eveonline.com/t/invasions-are-trapping-and-one-shotting-noobs/171236/7 "2019-07-02T18:42:03Z")

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if I remember correctly there is a big ol popup that warns them they are about to enter a sector being invaded. I’d argue the cool factor for newish players is more important than the players that aren’t paying attention.

New player “woah this is cool and scary, I want to help fight” \> New player 'herp de derp didn’t read"

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**Author:** ![Sordina](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sordina/32/148069_2.png) [@Sordina](https://forums.eveonline.com/u/Sordina)\
**Post date:** [July 2, 2019, 6:42pm UTC](https://forums.eveonline.com/t/invasions-are-trapping-and-one-shotting-noobs/171236/8 "2019-07-02T18:42:25Z")

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> [@DeMichael\_Crimson](#):
>
> Maybe I’m missing something here, if they’re doing manual jump from gate to gate then they shouldn’t be targeted and destroyed.

Tell that to rookies where Aura says to use autopilot…

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**Author:** ![Dragos\_Highwind](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dragos_highwind/32/170517_2.png) [@Dragos\_Highwind](https://forums.eveonline.com/u/Dragos_Highwind)\
**Post date:** [July 2, 2019, 6:42pm UTC](https://forums.eveonline.com/t/invasions-are-trapping-and-one-shotting-noobs/171236/9 "2019-07-02T18:42:40Z")

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They will target you on manual jump. If you are flying something with a terrible align speed you can get popped.

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**Author:** ![Ikshuki](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ikshuki/32/344204_2.png) [@Ikshuki](https://forums.eveonline.com/u/Ikshuki)\
**Post date:** [July 2, 2019, 6:42pm UTC](https://forums.eveonline.com/t/invasions-are-trapping-and-one-shotting-noobs/171236/10 "2019-07-02T18:42:40Z")

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shouldn’t but they are, i’ve trialed through invasion space myself, they do target you instantly and vigorously from my experience, some gates will sometimes have elite snipers

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**Author:** ![DeMichael\_Crimson](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/demichael_crimson/32/514115_2.png) [@DeMichael\_Crimson](https://forums.eveonline.com/u/DeMichael_Crimson)\
**Post date:** [July 2, 2019, 6:43pm UTC](https://forums.eveonline.com/t/invasions-are-trapping-and-one-shotting-noobs/171236/11 "2019-07-02T18:43:34Z")

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Yeah, that definitely needs to be changed.

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**Author:** ![Ikshuki](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ikshuki/32/344204_2.png) [@Ikshuki](https://forums.eveonline.com/u/Ikshuki)\
**Post date:** [July 2, 2019, 6:44pm UTC](https://forums.eveonline.com/t/invasions-are-trapping-and-one-shotting-noobs/171236/12 "2019-07-02T18:44:24Z")

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LOL just imagine the market disruptions as well in freighters and orcas

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**Author:** ![DeMichael\_Crimson](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/demichael_crimson/32/514115_2.png) [@DeMichael\_Crimson](https://forums.eveonline.com/u/DeMichael_Crimson)\
**Post date:** [July 2, 2019, 6:45pm UTC](https://forums.eveonline.com/t/invasions-are-trapping-and-one-shotting-noobs/171236/13 "2019-07-02T18:45:51Z")

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True, but those are usually piloted by older players, not brand new players.

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**Author:** ![Dragos\_Highwind](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dragos_highwind/32/170517_2.png) [@Dragos\_Highwind](https://forums.eveonline.com/u/Dragos_Highwind)\
**Post date:** [July 2, 2019, 6:46pm UTC](https://forums.eveonline.com/t/invasions-are-trapping-and-one-shotting-noobs/171236/14 "2019-07-02T18:46:00Z")

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There are no anchorings at the gates, so a freighter or orca have no issues.

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<div class="post-metadata">

**Author:** ![Ikshuki](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ikshuki/32/344204_2.png) [@Ikshuki](https://forums.eveonline.com/u/Ikshuki)\
**Post date:** [July 2, 2019, 6:47pm UTC](https://forums.eveonline.com/t/invasions-are-trapping-and-one-shotting-noobs/171236/15 "2019-07-02T18:47:27Z")

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■■■■■■■■ it’s not, if they’re one shotting noobs, they’re definitely scramming freighters as well

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**Author:** ![Dragos\_Highwind](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dragos_highwind/32/170517_2.png) [@Dragos\_Highwind](https://forums.eveonline.com/u/Dragos_Highwind)\
**Post date:** [July 2, 2019, 6:49pm UTC](https://forums.eveonline.com/t/invasions-are-trapping-and-one-shotting-noobs/171236/16 "2019-07-02T18:49:03Z")

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There are no scrams on gates, only in conduits. If you have a hearty align time and \*\*\*\* tank, liek a newbie in a T1 hauler with no tank, they could pop you on a gate.

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**Author:** ![Ikshuki](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ikshuki/32/344204_2.png) [@Ikshuki](https://forums.eveonline.com/u/Ikshuki)\
**Post date:** [July 2, 2019, 6:50pm UTC](https://forums.eveonline.com/t/invasions-are-trapping-and-one-shotting-noobs/171236/17 "2019-07-02T18:50:06Z")

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exactly my point

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**Author:** ![Gleb\_Koskov](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gleb_koskov/32/374138_2.png) [@Gleb\_Koskov](https://forums.eveonline.com/u/Gleb_Koskov)\
**Post date:** [July 2, 2019, 6:51pm UTC](https://forums.eveonline.com/t/invasions-are-trapping-and-one-shotting-noobs/171236/18 "2019-07-02T18:51:41Z")

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Wait you’re transporting inventory without scouting first? what if there was a real player camp in one of those gates? Would it make a difference if an invasion camped it instead?

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**Author:** ![Sordina](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sordina/32/148069_2.png) [@Sordina](https://forums.eveonline.com/u/Sordina)\
**Post date:** [July 2, 2019, 6:55pm UTC](https://forums.eveonline.com/t/invasions-are-trapping-and-one-shotting-noobs/171236/19 "2019-07-02T18:55:17Z")

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Yes, tell rookies that are one hour in game to use scouts…

The point above is just to show that trigs have inst lock and huge dps if big group is at gate. Some low tanked ships (like rookie ships or haulers) sometimes cant survive alpha shoot. Also, at early tutorial and when traveling to career agents Aura says to rookies to use autopilot…

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**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [July 2, 2019, 6:56pm UTC](https://forums.eveonline.com/t/invasions-are-trapping-and-one-shotting-noobs/171236/20 "2019-07-02T18:56:09Z")

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6k tank, align of less than lots and no problem

They web to make it easier and dont scram

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