# Is Hisec ganking good for the game?

**URL:** <https://forums.eveonline.com/t/is-hisec-ganking-good-for-the-game/326997>\
**Category:** General Discussion\
**Created:** [September 9, 2021, 1:51am UTC](https://forums.eveonline.com/t/is-hisec-ganking-good-for-the-game/326997 "2021-09-09T01:51:41Z")\
**Posts on this page:** 20\
**Page:** 14

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**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [September 16, 2021, 12:45pm UTC](https://forums.eveonline.com/t/is-hisec-ganking-good-for-the-game/326997/272 "2021-09-16T12:45:03Z")

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> [@Drunk\_Moon](#):
>
> me the graph or arguments you want it just take a few 10m ships to gank something expensive

One Omega Freighter Account = £12/month

5 Catalyst gank accounts = £60/month

Theres your graph right there.

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**Author:** ![Daichi\_Yamato](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/daichi_yamato/32/252995_2.png) [@Daichi\_Yamato](https://forums.eveonline.com/u/Daichi_Yamato)\
**Post date:** [September 16, 2021, 6:08pm UTC](https://forums.eveonline.com/t/is-hisec-ganking-good-for-the-game/326997/273 "2021-09-16T18:08:23Z")

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> [@Drunk\_Moon](#):
>
> Brng me the graph or arguments you want it just take a few 10m ships to gank something expensive

A few?

Maybe if you were a bit more honest with yourself you’d understand better.

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**Author:** ![Aiko\_Danuja](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aiko_danuja/32/481237_2.png) [@Aiko\_Danuja](https://forums.eveonline.com/u/Aiko_Danuja)\
**Post date:** [September 16, 2021, 7:09pm UTC](https://forums.eveonline.com/t/is-hisec-ganking-good-for-the-game/326997/274 "2021-09-16T19:09:38Z")

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> [@Ramona\_McCandless](#):
>
> One Omega Freighter Account = £12/month
> 
> 5 Catalyst gank accounts = £60/month

How much for 30 Catalyst gank accounts, plus 5 scouts, 3 gate tacklers, a freighter, a bumper, and a DST? Also I need stations on each gate, and I gotta buy a few thousand Catalysts - is there a package deal like a newbro ganker starter kit?

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**Author:** ![Gix\_Firebrand](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gix_firebrand/32/456949_2.png) [@Gix\_Firebrand](https://forums.eveonline.com/u/Gix_Firebrand)\
**Post date:** [September 16, 2021, 7:25pm UTC](https://forums.eveonline.com/t/is-hisec-ganking-good-for-the-game/326997/275 "2021-09-16T19:25:41Z")

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A shocking, player involved solution, would be to hire security forces to fleet up and protect. Its almost like as an MMO, we should interact with others. Shocking.

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**Author:** ![Marek\_Kanenald](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/marek_kanenald/32/257788_2.png) [@Marek\_Kanenald](https://forums.eveonline.com/u/Marek_Kanenald)\
**Post date:** [September 16, 2021, 8:09pm UTC](https://forums.eveonline.com/t/is-hisec-ganking-good-for-the-game/326997/276 "2021-09-16T20:09:53Z")

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The one thing I dislike about the ganking mechanic is that there is just no risk for the ganker, only calculation. If you calculate correctly you have a near 100% chance of succeeding the gank, intervening is impossible. If they calculation shows it is not favourable it simply doesn’t happen. It’s not really exiting pvp or anything. I think there should really be some time where you are suspect before you can just open fire on everything.

disclaimer: I have never been ganked

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**Author:** ![Aiko\_Danuja](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aiko_danuja/32/481237_2.png) [@Aiko\_Danuja](https://forums.eveonline.com/u/Aiko_Danuja)\
**Post date:** [September 16, 2021, 8:18pm UTC](https://forums.eveonline.com/t/is-hisec-ganking-good-for-the-game/326997/277 "2021-09-16T20:18:42Z")

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> [@Marek\_Kanenald](#):
>
> there is just no risk for the ganker

If ganking is so easy, how come more people don’t gank for easy isk?

> [@Marek\_Kanenald](#):
>
> If you calculate correctly you have a near 100% chance of succeeding

I’m surprised more fleets don’t hire you as their chief theorycraft calculator. You could even use this approach in nullsec, just plug variables into a formula and win.

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**Author:** ![Aaaarrgg](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aaaarrgg/32/395089_2.png) [@Aaaarrgg](https://forums.eveonline.com/u/Aaaarrgg)\
**Post date:** [September 16, 2021, 8:36pm UTC](https://forums.eveonline.com/t/is-hisec-ganking-good-for-the-game/326997/278 "2021-09-16T20:36:31Z")

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> [@Marek\_Kanenald](#):
>
> no risk for the ganker, only calculation.

hmmm did the prey make a calculation before flying their ship into the fire

> [@Marek\_Kanenald](#):
>
> If you calculate correctly you have a near 100% chance of succeeding

hmm thats why we calculate , why cant carebears.

> [@Marek\_Kanenald](#):
>
> I think there should really be some time where you are suspect before you can just open fire on everything

well i /we are -10 and can be shot at any time, anywhere , by anyone is that enough

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**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [September 16, 2021, 9:55pm UTC](https://forums.eveonline.com/t/is-hisec-ganking-good-for-the-game/326997/279 "2021-09-16T21:55:31Z")

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> [@Marek\_Kanenald](#):
>
> I have never been ganked

Alts rarely are

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**Author:** ![Qia\_Kare](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/qia_kare/32/279281_2.png) [@Qia\_Kare](https://forums.eveonline.com/u/Qia_Kare)\
**Post date:** [September 16, 2021, 10:03pm UTC](https://forums.eveonline.com/t/is-hisec-ganking-good-for-the-game/326997/280 "2021-09-16T22:03:33Z")

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It might be easier to list who is ganked more than rarely as opposed to who is not.

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**Author:** ![Scipio\_Artelius](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/scipio_artelius/32/408264_2.png) [@Scipio\_Artelius](https://forums.eveonline.com/u/Scipio_Artelius)\
**Post date:** [September 16, 2021, 10:04pm UTC](https://forums.eveonline.com/t/is-hisec-ganking-good-for-the-game/326997/281 "2021-09-16T22:04:56Z")

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> [@Marek\_Kanenald](#):
>
> The one thing I dislike about the ganking mechanic is that there is just no risk for the ganker, only calculation. If you calculate correctly you have a near 100% chance of succeeding the gank,

The same thing can be written for just about anything in the game - “if you calculate it correctly, there’s a near 100% chance of suceeding”

However, what if they don’t calculate it correctly, or just go for it, knowing it might work or not if the pilot has implants, etc.?

That’s where risk occurs for the gankers. They don’t kill everything 100% of the time. They still lose their ships though.

If a hauler prepares correctly, then there’s a near 100% change of succeeding in their shipment. Even if they don’t prepare correctly, the success rate isn’t much below 100% anyway.

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**Author:** ![Pan\_Dora1](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/pan_dora1/32/277067_2.png) [@Pan\_Dora1](https://forums.eveonline.com/u/Pan_Dora1)\
**Post date:** [September 16, 2021, 10:59pm UTC](https://forums.eveonline.com/t/is-hisec-ganking-good-for-the-game/326997/282 "2021-09-16T22:59:36Z")

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> [@Aiko\_Danuja](#):
>
> You could even use this approach in nullsec, just plug variables into a formula and win.

Nahh, just spin whatever happens into a win. Like everyone is doing since 2003.

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**Author:** ![Jim\_Halescott](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/jim_halescott/32/262960_2.png) [@Jim\_Halescott](https://forums.eveonline.com/u/Jim_Halescott)\
**Post date:** [September 16, 2021, 10:59pm UTC](https://forums.eveonline.com/t/is-hisec-ganking-good-for-the-game/326997/283 "2021-09-16T22:59:39Z")

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I was ganked in my mining ship (yes I used to be a miner) back in 2016/2017 or something  
I was still relatively new to EVE, and I was pissed…

But I didn’t decide “oh this is unfair”  
I decided to read up on ganking, the mechanics behind it, everything that goes on with it  
And then I decided to give it a try, and ganking the competition in the system I was mining in

I then realised JUST HOW MUCH EFFORT AND COORDINATION needs to go into every successful gank, and if you’ve never done it, you have no idea how much effort and coordination is necessary.

If you’re ganking a freighter or orca that’s moving stuff to a market hub, you need to coordinate a tonne of alts (see Jason Kusion), or have a small to medium sized fleet of friends and crazies who are willing to help you out.  
So first there is ONE target, but you need 20+ people to kill him quickly enough before CONCORD shows up  
You need to communicate with the guys in your fleet, and you need to prepare to warp ongrid ASAP, as a single unit, and you need to make sure everyones mods are overheated, with the right ammo, the right guns, everything… There’s alot going on behind the scenes that the GANKEE doesn’t know about

If however you’re ganking a single miner  
If that miner is paying attention to local, D-scan, and their surroundings, they are very likely going to survive  
First – finding a target alone can take a considerable amount of time  
Second – once you’ve found that target, you need to create a warp in position so you can get close to the target for maximum damage  
Third – you need to do all this without SPOOKING the target, and them warping offgrid

SO again, there’s alot going on here which needs to be recognised  
It’s not as simple, nor as easy as gank victims with zero experience of ganking believe

My advice – Join a ganking group with an alt, and learn how to gank, and all the effort and coordination that goes into a successful gank  
You won’t just learn HOW to gank, but HOW to AVOID being ganked for the future

Since my first gank in 2016/2017 (I don’t remember the specific year tbh, it’s a long time ago), I’ve not been ganked since  
And this is all due to the fact that I took the time to look into how ganking works, and joined CODE for a while to get experience doing it, and learn as much about it as a could, so I could see the warning signs of a potential gank, to better defend myself from potential ganks in the future

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**Author:** ![Githany\_Red](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/githany_red/32/378551_2.png) [@Githany\_Red](https://forums.eveonline.com/u/Githany_Red)\
**Post date:** [September 17, 2021, 9:30am UTC](https://forums.eveonline.com/t/is-hisec-ganking-good-for-the-game/326997/284 "2021-09-17T09:30:23Z")

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> [@Aaaarrgg](#):
>
> well i /we are -10 and can be shot at any time, anywhere , by anyone is that enough

No I want a tracker placed on you so I can see where you are at all times , then I could spend more time afk. 😆😆😆

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**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [September 17, 2021, 9:38am UTC](https://forums.eveonline.com/t/is-hisec-ganking-good-for-the-game/326997/285 "2021-09-17T09:38:35Z")

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Serious question, do Locator Agents not work anymore?

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [September 17, 2021, 10:42am UTC](https://forums.eveonline.com/t/is-hisec-ganking-good-for-the-game/326997/286 "2021-09-17T10:42:09Z")

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> [@Marek\_Kanenald](#):
>
> The one thing I dislike about the ganking mechanic is that there is just no risk for the ganker, only calculation. If you calculate correctly you have a near 100% chance of succeeding the gank, intervening is impossible. If they calculation shows it is not favourable it simply doesn’t happen.

I agree that the mechanics are predictable.

If you know the target ship fit (from scan) it’s just a matter of calculating enough dps to kill it if nothing goes wrong. The main risk is that the loot is determined at random and that the gank may not be profitable if unlucky. But this will average out if the number of ganks is high enough, so that’s not really an issue either.

What if ganking could be made less predictable? What if CONCORD were less predictable?

Would ganking (and being ganked) be more interesting if CONCORD could take a few seconds longer or a few seconds less to respond, at random?

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**Author:** ![Han\_Zealot](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/han_zealot/32/300893_2.png) [@Han\_Zealot](https://forums.eveonline.com/u/Han_Zealot)\
**Post date:** [September 17, 2021, 10:54am UTC](https://forums.eveonline.com/t/is-hisec-ganking-good-for-the-game/326997/287 "2021-09-17T10:54:16Z")

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> [@Ramona\_McCandless](#):
>
> Serious question, do Locator Agents not work anymore?

I used it not a week ago.

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<div class="post-metadata">

**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [September 17, 2021, 10:55am UTC](https://forums.eveonline.com/t/is-hisec-ganking-good-for-the-game/326997/288 "2021-09-17T10:55:17Z")

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I think I was just taking Red’s comment more seriously than it was intended.

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<div class="post-metadata">

**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [September 17, 2021, 11:00am UTC](https://forums.eveonline.com/t/is-hisec-ganking-good-for-the-game/326997/289 "2021-09-17T11:00:58Z")

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> [@Ramona\_McCandless](#):
>
> Serious question, do Locator Agents not work anymore?

They seem to work perfectly fine:

> I found Ramona McCandless for you.  
> From: Sapi Nayhah  
> Sent: 2021.09.17 10:52
> 
> I’ve found your scumsucker.
> 
> She is in the Uedama system, Kantanen constellation of the The Citadel region.
> 
> With regards,
> 
> Sapi Nayhah

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**Author:** ![Qia\_Kare](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/qia_kare/32/279281_2.png) [@Qia\_Kare](https://forums.eveonline.com/u/Qia_Kare)\
**Post date:** [September 17, 2021, 11:01am UTC](https://forums.eveonline.com/t/is-hisec-ganking-good-for-the-game/326997/290 "2021-09-17T11:01:47Z")

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Even if you make the response time random, it wouldn’t change that it is a calculation. Loot drops are already random, so random chance is already part of the ganking equation. Once someone solves for the optimum point in the random spread to launch the attack, we’d be right back at square one with making things interesting again.

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [September 17, 2021, 11:06am UTC](https://forums.eveonline.com/t/is-hisec-ganking-good-for-the-game/326997/291 "2021-09-17T11:06:12Z")

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> [@Qia\_Kare](#):
>
> Once someone solves for the optimum point in the random spread to launch the attack, we’d be right back at square one with making things interesting again.

With random response timers you have not one ‘optimum’, you will have multiple.

Depending on the loot and payout, you might want to choose for more or less certainty that the gank succeeds. For example if someone is hauling billions of loot then you want enough extra catalysts so that you’re certain to get the kill even in the worst case (quick response time), which in the best case (slow response time) might mean the gankers are losing more ISK than necessary for that kill. It would be the most _certain_ approach, but might not be the most _efficient_ approach.

A more efficient approach would be to have just enough catalysts that _the majority_ of ganks succeed, to get enough value to pay for new catalysts, but a few people might get lucky and slip through when CONCORD is fast enough. For someone who is in progress of being ganked it might feel really nice to have a chance that CONCORD saves your ship instead of being certain you’ve lost because the gankers did their calculations well.

The other side of the coin is that a cheap solo suicide ganker might _sometimes_ be able to finally take on ships that are currently out of his reach, when CONCORD takes a long time. He’ll lose a lot of ships unsuccesfully trying though.

I think we could use a little more randomisation for CONCORD. Makes ganks less predictable.

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