# Is it possible to compare heavy and light missiles? Explosion radius? Burning speed? Whats wrong?

**URL:** <https://forums.eveonline.com/t/is-it-possible-to-compare-heavy-and-light-missiles-explosion-radius-burning-speed-whats-wrong/207955>\
**Category:** Player Features & Ideas\
**Created:** [December 23, 2019, 11:23am UTC](https://forums.eveonline.com/t/is-it-possible-to-compare-heavy-and-light-missiles-explosion-radius-burning-speed-whats-wrong/207955 "2019-12-23T11:23:53Z")\
**Posts on this page:** 1\
**Showing post:** 7

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**Author:** ![Nevyn\_Auscent](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nevyn_auscent/32/255124_2.png) [@Nevyn\_Auscent](https://forums.eveonline.com/u/Nevyn_Auscent)\
**Post date:** [December 23, 2019, 7:25pm UTC](https://forums.eveonline.com/t/is-it-possible-to-compare-heavy-and-light-missiles-explosion-radius-burning-speed-whats-wrong/207955/7 "2019-12-23T19:25:41Z")

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You are trying to apply real physics to a game.  
Also badly applying physics but eh, the game part trumps it anyway.

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