# Is there any plans to close the loop hole that is ganking?

**URL:** <https://forums.eveonline.com/t/is-there-any-plans-to-close-the-loop-hole-that-is-ganking/58769>\
**Category:** Player Features & Ideas\
**Created:** [February 21, 2018, 1:58pm UTC](https://forums.eveonline.com/t/is-there-any-plans-to-close-the-loop-hole-that-is-ganking/58769 "2018-02-21T13:58:25Z")\
**Posts on this page:** 1\
**Showing post:** 89

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**Author:** ![Alpha\_Slow](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/alpha_slow/32/44019_2.png) [@Alpha\_Slow](https://forums.eveonline.com/u/Alpha_Slow)\
**Post date:** [February 21, 2018, 9:54pm UTC](https://forums.eveonline.com/t/is-there-any-plans-to-close-the-loop-hole-that-is-ganking/58769/89 "2018-02-21T21:54:38Z")

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OP, feel free to voice your thoughts in this thread that mainly talks about the awful mechanics surrounding cost-free suicide ganking.

> [@What makes EVE feel like a joke of a game to you](https://forums.eveonline.com/t/what-makes-eve-feel-like-a-joke-of-a-game-to-you/54796):
>
> For it me is that multi account high sec suicide ganking has become the high sec meta game and common playstyle that new players can participate in against randoms rather than something that is reserved for the affluent and happens rarely to select targets. Then you have so called “bumping” that puts an enormous damper on the hauling profession and hauling anything in general. I’ve never heard of another game where you needed multiple accounts to do a featured profession. With “bumping” you h…

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