# Isk Averse VII - Strategic vs Recreational PVP

**URL:** <https://forums.eveonline.com/t/isk-averse-vii-strategic-vs-recreational-pvp/323952>\
**Category:** General Discussion\
**Created:** [August 15, 2021, 5:38pm UTC](https://forums.eveonline.com/t/isk-averse-vii-strategic-vs-recreational-pvp/323952 "2021-08-15T17:38:08Z")\
**Posts on this page:** 1\
**Showing post:** 23

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**Author:** ![Io\_Koval](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/io_koval/32/282426_2.png) [@Io\_Koval](https://forums.eveonline.com/u/Io_Koval)\
**Post date:** [August 17, 2021, 7:49am UTC](https://forums.eveonline.com/t/isk-averse-vii-strategic-vs-recreational-pvp/323952/23 "2021-08-17T07:49:10Z")

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> [@Dracvlad](#):
>
> I also found some alliances were just sending out fleets to be slaughtered because they at least got respect for giving fights, when I was aware of this I also avoided. There is a hell of a lot of this sort of stuff going on in Eve.

An item I wanted to add to @Destiny_Corrupted 's list was “gaining respect”. To your point, I can’t comment about it on an alliance level. But when you’re playing as a solo player in non-sov null space and making friends the hard way, sometimes getting into combat is the primary path to building a relationship with another local capsuleer. Not everyone is reachable via chatting in local. And they might not ever be a “friend” per se, and they might still want to shoot you, but at that point you’re a known source of fun – and folks tend to appreciate others who provide those fun opportunities.

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