# Issue of local-powered gate camps?

**URL:** <https://forums.eveonline.com/t/issue-of-local-powered-gate-camps/292275>\
**Category:** Warfare & Tactics\
**Created:** [January 27, 2021, 8:13pm UTC](https://forums.eveonline.com/t/issue-of-local-powered-gate-camps/292275 "2021-01-27T20:13:06Z")\
**Posts on this page:** 20\
**Page:** 4

<div class="post-metadata">

**Author:** ![Ridley\_Rohan](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ridley_rohan/32/403694_2.png) [@Ridley\_Rohan](https://forums.eveonline.com/u/Ridley_Rohan)\
**Post date:** [February 7, 2021, 12:54pm UTC](https://forums.eveonline.com/t/issue-of-local-powered-gate-camps/292275/62 "2021-02-07T12:54:23Z")

</div>

> [@Cypr3ss\_Deteis](#):
>
> asking for the Devs to ‘fix it’ for you

After that I just stopped reading. I asked for tools so others could fix it. I also made it clear I don’t want the tools for fixing it for “me” but for EVE. You clearly either did not read my posts or could not understand. As such any further replies to you are meaningless.

Goodbye.

---

<div class="post-metadata">

**Author:** ![Cypr3ss\_Deteis](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/cypr3ss_deteis/32/392947_2.png) [@Cypr3ss\_Deteis](https://forums.eveonline.com/u/Cypr3ss_Deteis)\
**Post date:** [February 7, 2021, 1:02pm UTC](https://forums.eveonline.com/t/issue-of-local-powered-gate-camps/292275/63 "2021-02-07T13:02:52Z")

</div>

> [@Ridley\_Rohan](#):
>
> After that I just stopped reading.

That’s a good way to further a discussion, I’m sure with that attitude you will go far… lol.

> [@Ridley\_Rohan](#):
>
> I asked for tools so others could fix it.

And as others have **already** asked, what is wrong with the tools and options that currently exist? But it would seem that

> [@Ridley\_Rohan](#):
>
> any further replies to you are meaningless.

so we’ll just leave it at that then. But sure, you keep trying to ‘improve Eve’ by ignoring the tools & options that already exist in the game, I’m sure that’ll work out great for you.

Cypr3ss.

---

<div class="post-metadata">

**Author:** ![Algathas](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/algathas/32/397229_2.png) [@Algathas](https://forums.eveonline.com/u/Algathas)\
**Post date:** [February 7, 2021, 2:39pm UTC](https://forums.eveonline.com/t/issue-of-local-powered-gate-camps/292275/64 "2021-02-07T14:39:06Z")

</div>

> [@Tomas9970\_Amatin](#):
>
> I used to fly in fleets in nullsec, also passing gate camps and I can’t say I’ve ever seen any battleships around there. Or anything bigger than tackle ships, which were not providing resistance and were perfectly disposable. That is a problem.

This is because 90% of all ships that pass though gates are either “instawarp” ceptors or nullified T3s. So generally small ships are needed to catch anything at all but if something big comes then the camp will adjust (at least we do). Maybe come with something other than instawarp ceptors that actually presents a fight but not a huge unbeatable blob and you will see things like battleships. When we kill people with a camp I hope someone will bring their corp back for revenge. It doesn’t happen often but when it does then good fights can occur.

---

<div class="post-metadata">

**Author:** ![Algathas](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/algathas/32/397229_2.png) [@Algathas](https://forums.eveonline.com/u/Algathas)\
**Post date:** [February 7, 2021, 2:45pm UTC](https://forums.eveonline.com/t/issue-of-local-powered-gate-camps/292275/65 "2021-02-07T14:45:47Z")

</div>

> [@Ridley\_Rohan](#):
>
> The point is I want a reasonable way to remove permanent or semi-permanent gate camps. If they are up for more than 6 months and actually getting kills and profitable, to me, it seems like something is wrong and there is an imbalance.

Now this is getting pretty sad. Not only has it been explained that no camps are really permanent but there has even been information given as to what to do about camps to either avoid them or break them up. There is no imbalance other than what is in your head. The game doesn’t need to be modified just because you flat out refuse to use already existing tools.

---

<div class="post-metadata">

**Author:** ![Ridley\_Rohan](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ridley_rohan/32/403694_2.png) [@Ridley\_Rohan](https://forums.eveonline.com/u/Ridley_Rohan)\
**Post date:** [February 7, 2021, 3:13pm UTC](https://forums.eveonline.com/t/issue-of-local-powered-gate-camps/292275/66 "2021-02-07T15:13:19Z")

</div>

> [@Algathas](#):
>
> Not only has it been explained that no camps are really permanent

That’s why I also used the term “semi-permanent”. Not that it would be necessary if someone like yourself were here to converse rather than use nit-picking to cajole in order to push an agenda.

Would you describe Frulegur as permanent, semi-permanent or never heard of it?

---

<div class="post-metadata">

**Author:** ![Ridley\_Rohan](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ridley_rohan/32/403694_2.png) [@Ridley\_Rohan](https://forums.eveonline.com/u/Ridley_Rohan)\
**Post date:** [February 7, 2021, 3:22pm UTC](https://forums.eveonline.com/t/issue-of-local-powered-gate-camps/292275/67 "2021-02-07T15:22:41Z")

</div>

> [@Cypr3ss\_Deteis](#):
>
> That’s a good way to further a discussion,

An even better way is to completely mischaracterize what people say making them either ignore you or start an argument. This time I basically choose…talk to the hand. ✋

Want to talk? Figure out what you did so totally wrong, explain it, and vow to do your best not to so stupidly and rudely put words in my mouth again.

I am guessing you will choose hand. ✋

---

<div class="post-metadata">

**Author:** ![Algathas](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/algathas/32/397229_2.png) [@Algathas](https://forums.eveonline.com/u/Algathas)\
**Post date:** [February 7, 2021, 3:24pm UTC](https://forums.eveonline.com/t/issue-of-local-powered-gate-camps/292275/68 "2021-02-07T15:24:14Z")

</div>

> [@Ridley\_Rohan](#):
>
> Would you describe Frulegur as permanent, semi-permanent or never heard of it?

I didn’t recognize that system in particular at first glance but it looks like it is on the path to Great Wildlands. I live in Curse on the other side of Wildlands so I am familiar with the area. One thing to notice is there are multiple ways to enter and exit Wildlands. Not all are camped at the same time so there is no impenetrable bottleneck like you describe. We routinely go looking for camps at the entries/exits of Wildlands to bust and many times in fact no camps are there. Probably they are there during your timezone but not always during ours? Also a lot of the camps at the edge of Wildlands are a joke and easy to get through. Compare to the route through HED-GP and the few systems near it. We actually tell new members to come through Wildlands because it’s laughably easier to get through in comparison for people unfamiliar to the area.

---

<div class="post-metadata">

**Author:** ![Ridley\_Rohan](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ridley_rohan/32/403694_2.png) [@Ridley\_Rohan](https://forums.eveonline.com/u/Ridley_Rohan)\
**Post date:** [February 7, 2021, 3:33pm UTC](https://forums.eveonline.com/t/issue-of-local-powered-gate-camps/292275/69 "2021-02-07T15:33:22Z")

</div>

> [@Algathas](#):
>
> I didn’t recognize that system in particular at first glance but it looks like it is on the path to Great Wildlands.

EVE is big. If someone says something exists its important to be REAL careful when you claim “No, this thing does not exist.” Gate camps are not my thing but I am sure I have heard of others just as, or nearly as bad.

In other news I am not quite sure the situation in Uedama, not even if its properly described as a gate camp, what with blobs going from off grid tethers and going to the gate with great timing. I also don’t know how old that is so I can’t say if “permanent” or “semi-permanent” can be claimed with any credence. I don’t even know if its easy to go around, but I think you have to go through low sec to do it, which just sounds like a place there would be a camp.

---

<div class="post-metadata">

**Author:** ![Algathas](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/algathas/32/397229_2.png) [@Algathas](https://forums.eveonline.com/u/Algathas)\
**Post date:** [February 7, 2021, 3:45pm UTC](https://forums.eveonline.com/t/issue-of-local-powered-gate-camps/292275/70 "2021-02-07T15:45:04Z")

</div>

> [@Ridley\_Rohan](#):
>
> In other news I am not quite sure the situation in Uedama,

I take haulers and freighters through and haven’t had an issue. I don’t overload haulers compared to their speed/tank and check Intel to avoid going though hot spots when they are most active. For valuable cargo I can use ceptors if it’s small or a blockade runner either going gate to gate or black ops bridging it even safer. I also use courier contracts for some hauls. If you set collateral right who cares if it gets blown up. You can also use wormholes or filaments to move haulers. Even with a jump freighter picking the right systems to light cynos in and timing is important. I find it’s better to be patient and wait if things don’t look right than to risk losing a jump freighter.

But as you can see, using tools at my disposal -Intel/avoidance, going through camps with right ships, or busting camps with corp mates, I find that the camps don’t ruin my day whatsoever and provide content.

---

<div class="post-metadata">

**Author:** ![DarkAbroxus](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/darkabroxus/32/253377_2.png) [@DarkAbroxus](https://forums.eveonline.com/u/DarkAbroxus)\
**Post date:** [February 7, 2021, 9:17pm UTC](https://forums.eveonline.com/t/issue-of-local-powered-gate-camps/292275/71 "2021-02-07T21:17:02Z")

</div>

The Solution is so easy.  
As soon they cant repair Sec Status with Dogtags , most of them will stop.  
And for the suspect baiter in HS, its easy too.  
Unable to Dock while suspect and a CD Timer from 5 min to Turn it back to Green.

---

<div class="post-metadata">

**Author:** ![Scoots\_Choco](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/scoots_choco/32/262262_2.png) [@Scoots\_Choco](https://forums.eveonline.com/u/Scoots_Choco)\
**Post date:** [February 7, 2021, 9:28pm UTC](https://forums.eveonline.com/t/issue-of-local-powered-gate-camps/292275/72 "2021-02-07T21:28:36Z")

</div>

What is the “problem” that you’re trying to “solve” here?

---

<div class="post-metadata">

**Author:** ![Cypr3ss\_Deteis](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/cypr3ss_deteis/32/392947_2.png) [@Cypr3ss\_Deteis](https://forums.eveonline.com/u/Cypr3ss_Deteis)\
**Post date:** [February 8, 2021, 12:00am UTC](https://forums.eveonline.com/t/issue-of-local-powered-gate-camps/292275/73 "2021-02-08T00:00:57Z")

</div>

I’m pretty sure at this point there isn’t one. If you could be bothered to read the thread you’d find some gems, but let me save you some time and highlight a few:

> [@Ridley\_Rohan](#):
>
> I meant NPC’s have in game political power and CCP could have them confer powers on players, such as deputizing so we could just go wipe out gate camps.

> [@Ridley\_Rohan](#):
>
> Some problems are not actually solvable. Others you could use tools to solve but find you have a new problem; way too much work or cost.

> [@Ridley\_Rohan](#):
>
> Now, I will repeat, I want tools for players to be able to permently or semi-permanently end permanent and semi-permanent gate camps. At present, that cannot be really done as far as my information goes.

> [@Ridley\_Rohan](#):
>
> But another thing I want is more power in the hands of players. Yes, someone is going to abuse a mechanic that allows players to be on the level of Concord for a while. So either game moderators will have to be on the ball, or trusted players will have to have the ability to pull the deputization so Concord could blow up the deputies gone rogue if they go after another innocent.

but if you are to try and discuss any these points specifically you get:

> [@Ridley\_Rohan](#):
>
> In other words, you didn’t read my post.

> [@Ridley\_Rohan](#):
>
> My God bro. It takes more than just killing some outlaw gate campers to end a gate camp.

> [@Ridley\_Rohan](#):
>
> That’s why I also used the term “semi-permanent”. Not that it would be necessary if someone like yourself were here to converse rather than use nit-picking to cajole in order to push an agenda.

and my personal fav

> [@Ridley\_Rohan](#):
>
> Figure out what you did so totally wrong, explain it, and vow to do your best not to so stupidly and rudely put words in my mouth again.

LOL 😃

So in summary, there is possibly permanent or semi-permanent gate-camps which requires additional ‘tools’ to be developed by CCP (existing options require to much effort it would seem) which allows the NPCs to confer ‘powers’ to the capsuleers to completely “wipe them out”… but he doesn’t want ccp to ‘fix gate camps’, just give a select few concord like powers so _they_ can fix them… hasn’t explained how this will remove the permanent or semi-permanent gate camp _at all_ but apparently if you ‘do a bad’ he simply vows to never converse further on the topic.

The OP seems to have received a reasonable answer he was happy with after the first few posts… so ahh, nothing to see here, carry on?

🙂

> [@DarkAbroxus](#):
>
> As soon they cant repair Sec Status with Dogtags , most of them will stop.

PS gate camps were a thing prior to dogtags being available, they were running back then, why would no dogtags stop them now?

Regards,  
Cypr3ss.

---

<div class="post-metadata">

**Author:** ![DarkAbroxus](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/darkabroxus/32/253377_2.png) [@DarkAbroxus](https://forums.eveonline.com/u/DarkAbroxus)\
**Post date:** [February 8, 2021, 12:21am UTC](https://forums.eveonline.com/t/issue-of-local-powered-gate-camps/292275/74 "2021-02-08T00:21:00Z")

</div>

Because once you reach enough - Security Navy and Police Start shooting you in HS?.

And i doubt they will Start grinding sec missions for Hours every day to rise it.

---

<div class="post-metadata">

**Author:** ![Algathas](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/algathas/32/397229_2.png) [@Algathas](https://forums.eveonline.com/u/Algathas)\
**Post date:** [February 8, 2021, 12:29am UTC](https://forums.eveonline.com/t/issue-of-local-powered-gate-camps/292275/75 "2021-02-08T00:29:56Z")

</div>

> [@DarkAbroxus](#):
>
> Because once you reach enough - Security Navy and Police Start shooting you in HS?.

There are quite a few people that don’t care about HS security status, HS faction standings, or the faction police. Playing EVE does not require you to be in their good graces whatsoever.

---

<div class="post-metadata">

**Author:** ![DarkAbroxus](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/darkabroxus/32/253377_2.png) [@DarkAbroxus](https://forums.eveonline.com/u/DarkAbroxus)\
**Post date:** [February 8, 2021, 12:41am UTC](https://forums.eveonline.com/t/issue-of-local-powered-gate-camps/292275/76 "2021-02-08T00:41:45Z")

</div>

Yep and this People mostly life in null or low sec.  
I Talk about HS Gate camps.  
But ist Hard to gank in HS in your cata with Police on your A\*\* all the time.

---

<div class="post-metadata">

**Author:** ![Cypr3ss\_Deteis](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/cypr3ss_deteis/32/392947_2.png) [@Cypr3ss\_Deteis](https://forums.eveonline.com/u/Cypr3ss_Deteis)\
**Post date:** [February 8, 2021, 1:34am UTC](https://forums.eveonline.com/t/issue-of-local-powered-gate-camps/292275/77 "2021-02-08T01:34:05Z")

</div>

> [@DarkAbroxus](#):
>
> And i doubt they will Start grinding sec missions for Hours every day to rise it.

Killing rats in null sec is the fastest way to increase your security status, which is how you raised your sec status prior to dog tags, so I doubt this would change.

Regards,  
Cypr3ss.

---

<div class="post-metadata">

**Author:** ![Scoots\_Choco](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/scoots_choco/32/262262_2.png) [@Scoots\_Choco](https://forums.eveonline.com/u/Scoots_Choco)\
**Post date:** [February 8, 2021, 2:43am UTC](https://forums.eveonline.com/t/issue-of-local-powered-gate-camps/292275/78 "2021-02-08T02:43:52Z")

</div>

> [@DarkAbroxus](#):
>
> I Talk about HS Gate camps.

I’ve never seen a highsec gatecamp in my 6+ years of playing EVE Online because Concord exists…  
I’ve seen gank tornadoes, but those aren’t camps. Those are just opportunists.

Do you… know what you’re talking about? Or are you just hopping in to be mad about something just so you can be mad about something (especially since like, the thing you’re mad about doesn’t actually happen).

So I ask again, what is the “problem” that you’re trying to “solve” with your proposed ideas?

---

<div class="post-metadata">

**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [February 8, 2021, 7:19am UTC](https://forums.eveonline.com/t/issue-of-local-powered-gate-camps/292275/79 "2021-02-08T07:19:03Z")

</div>

> [@Scoots\_Choco](#):
>
> I’ve never seen a highsec gatecamp in my 6+ years of playing EVE Online because Concord exists…

I have!  
There used to be a bunch of instalockers camping a gate in the HS pipe below Amarr towards null (Catch) that were in one of those HS war corporations and went after null sec people not using out-of-corp characters. First time they got me was years ago, and when I passed there again this year the same characters were still at that gate so I guess it’s a (semi-)permanent HS gatecamp.

Not that DarkAbroxus’ suggestions have any influence on this kind of gatecamp. 😋

---

<div class="post-metadata">

**Author:** ![Ridley\_Rohan](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ridley_rohan/32/403694_2.png) [@Ridley\_Rohan](https://forums.eveonline.com/u/Ridley_Rohan)\
**Post date:** [February 8, 2021, 2:58pm UTC](https://forums.eveonline.com/t/issue-of-local-powered-gate-camps/292275/80 "2021-02-08T14:58:24Z")

</div>

> [@Algathas](#):
>
> I take haulers and freighters through and haven’t had an issue.

Lovely. We have no idea who your contacts are or what or how much you are hauling. What we do know is you are a gate camper yourself. So 🙄

---

<div class="post-metadata">

**Author:** ![Ridley\_Rohan](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ridley_rohan/32/403694_2.png) [@Ridley\_Rohan](https://forums.eveonline.com/u/Ridley_Rohan)\
**Post date:** [February 8, 2021, 3:07pm UTC](https://forums.eveonline.com/t/issue-of-local-powered-gate-camps/292275/81 "2021-02-08T15:07:52Z")

</div>

> [@Cypr3ss\_Deteis](#):
>
> BLAH BLAH BLAH

Do you somehow think cherry picking the thread for my replies to other people excuses your garbage? It doesn’t bro.

I never asked for the Devs to fix anything for me. You were either completely wrong or you intentionally lied when you claimed I did. Just focus on your own behavior for a second here. And if you don’t have the testicles to admit you mischaracterized my ideas in a totally unfair and even obviously wrong way, then just shut up and leave me alone.

[Previous page](https://forums.eveonline.com/t/issue-of-local-powered-gate-camps/292275.md?page=3)

[Next page](https://forums.eveonline.com/t/issue-of-local-powered-gate-camps/292275.md?page=5)
