# Keeping PvE players in EVE

**URL:** <https://forums.eveonline.com/t/keeping-pve-players-in-eve/305455>\
**Category:** General Discussion\
**Created:** [April 13, 2021, 9:53pm UTC](https://forums.eveonline.com/t/keeping-pve-players-in-eve/305455 "2021-04-13T21:53:16Z")\
**Posts on this page:** 20\
**Page:** 21

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**Author:** ![Renly\_Rohan](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/renly_rohan/32/402846_2.png) [@Renly\_Rohan](https://forums.eveonline.com/u/Renly_Rohan)\
**Post date:** [May 6, 2021, 2:06am UTC](https://forums.eveonline.com/t/keeping-pve-players-in-eve/305455/415 "2021-05-06T02:06:04Z")

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EVE PVE players were originally given content mainly to bring them in as cannon fodder for ganking types, and secondarily as cash generators and possible future PVP players. Now there is competition between the powers that be over whether their main purpose is the cash or the cannon fodder.

The original creators of the game were basically a pack of hyenas who created a theme park centered on exactly what you would expect a pack of hyenas to center a theme park on…grief, violence, destruction and plunder…and they dressed it up as adventure, honor, creation and comradery. Its pretty much the same thing you get at the military recruitement center…BS piled on BS for the sake of using and abusing you for the pleasure of a few…and sadly, most people are still too dim to do anything but judge a book by its cover.

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**Author:** ![Destiny\_Corrupted](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/destiny_corrupted/32/411527_2.png) [@Destiny\_Corrupted](https://forums.eveonline.com/u/Destiny_Corrupted)\
**Post date:** [May 6, 2021, 2:10am UTC](https://forums.eveonline.com/t/keeping-pve-players-in-eve/305455/416 "2021-05-06T02:10:07Z")

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So they why are you here? Why did you join the game, or stay when you understood what it really was?

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**Author:** ![Renly\_Rohan](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/renly_rohan/32/402846_2.png) [@Renly\_Rohan](https://forums.eveonline.com/u/Renly_Rohan)\
**Post date:** [May 6, 2021, 2:12am UTC](https://forums.eveonline.com/t/keeping-pve-players-in-eve/305455/417 "2021-05-06T02:12:56Z")

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I have my reasons, but I am not telling.

Edit: Okay, I will tell you ONE of them.

Know thy enemy.

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**Author:** ![Destiny\_Corrupted](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/destiny_corrupted/32/411527_2.png) [@Destiny\_Corrupted](https://forums.eveonline.com/u/Destiny_Corrupted)\
**Post date:** [May 6, 2021, 2:14am UTC](https://forums.eveonline.com/t/keeping-pve-players-in-eve/305455/418 "2021-05-06T02:14:14Z")

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Haha, of _course_ you aren’t.

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**Author:** ![Renly\_Rohan](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/renly_rohan/32/402846_2.png) [@Renly\_Rohan](https://forums.eveonline.com/u/Renly_Rohan)\
**Post date:** [May 6, 2021, 2:17am UTC](https://forums.eveonline.com/t/keeping-pve-players-in-eve/305455/419 "2021-05-06T02:17:36Z")

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Whatever that was supposed to mean.

I will let you in on a secret: You won’t divine a person’s hidden motives in less than a minute’s thinking time. Nor will you determine if they have none with decent accuracy.

Slow your roll. Take your time. You will get better results.

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**Author:** ![Destiny\_Corrupted](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/destiny_corrupted/32/411527_2.png) [@Destiny\_Corrupted](https://forums.eveonline.com/u/Destiny_Corrupted)\
**Post date:** [May 6, 2021, 2:20am UTC](https://forums.eveonline.com/t/keeping-pve-players-in-eve/305455/420 "2021-05-06T02:20:03Z")

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After all, you are a _busy professional_ who is _compiling intelligence on the enemy_ for _future maneuvers_ against them, aren’t you?

You are here on a very important mission to make the world a better place. I understand that. Here, in EVE Online. Not somewhere tangible of course, where there would be risk and repercussions to your actions, but _here_, in a video game’s forums.

_I understand_. Keep up the good fight, I guess?

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**Author:** ![Renly\_Rohan](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/renly_rohan/32/402846_2.png) [@Renly\_Rohan](https://forums.eveonline.com/u/Renly_Rohan)\
**Post date:** [May 6, 2021, 2:28am UTC](https://forums.eveonline.com/t/keeping-pve-players-in-eve/305455/421 "2021-05-06T02:28:58Z")

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> [@Destiny\_Corrupted](#):
>
> After all, you are a _busy professional_ who is _compiling intelligence on the enemy_ for _future maneuvers_ against them, aren’t you?

Not surprised you did not take my advice to slow down and think for a bit. But this is why you keep getting so many wrong answers.

Not that you care. I know my enemy pretty well. You are in it for instant gratification, and what gives it to you is being annoying to others.

> [@Destiny\_Corrupted](#):
>
> You are here on a very important mission to make the world a better place. I understand that. Here, in EVE Online. Not somewhere tangible of course, where there would be risk and repercussions to your actions, but _here_, in a video game’s forums.

Truth be told I am actually banned from the forums I would rather be posting at. But I learned a lot about scummy human behavior there too.

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**Author:** ![Neo\_Bladedrifter](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/neo_bladedrifter/32/244232_2.png) [@Neo\_Bladedrifter](https://forums.eveonline.com/u/Neo_Bladedrifter)\
**Post date:** [May 6, 2021, 2:37am UTC](https://forums.eveonline.com/t/keeping-pve-players-in-eve/305455/422 "2021-05-06T02:37:37Z")

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> [@Destiny\_Corrupted](#):
>
> Why did you join the game

Me. I joined the game because its a video game. Why do some players pushing RL mess in a video game? They are just depressing themselves.

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**Author:** ![Aiko\_Danuja](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aiko_danuja/32/481237_2.png) [@Aiko\_Danuja](https://forums.eveonline.com/u/Aiko_Danuja)\
**Post date:** [May 6, 2021, 2:39am UTC](https://forums.eveonline.com/t/keeping-pve-players-in-eve/305455/423 "2021-05-06T02:39:20Z")

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> [@Destiny\_Corrupted](#):
>
> Why did you join the game,

> [@Renly\_Rohan](#):
>
> Know thy enemy.

So you joined EVE, in order to understand your enemy??

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<div class="post-metadata">

**Author:** ![Destiny\_Corrupted](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/destiny_corrupted/32/411527_2.png) [@Destiny\_Corrupted](https://forums.eveonline.com/u/Destiny_Corrupted)\
**Post date:** [May 6, 2021, 2:39am UTC](https://forums.eveonline.com/t/keeping-pve-players-in-eve/305455/424 "2021-05-06T02:39:32Z")

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> [@Renly\_Rohan](#):
>
> I know my enemy pretty well.

If you have “enemies” in video games (and I mean on an _existential_ level, and not just those who are enemies within the scope of the game’s environment, e.g. gankers and anti-gankers, who can otherwise get along _just fine_), then you…actually, you know what? I’d be _terrified_ to meet you in real life.

That ■■■■ ain’t normal.

> [@Renly\_Rohan](#):
>
> Truth be told I am actually banned from the forums I would rather be posting at.

I’m guessing that being banned from various venues is a common theme with you.

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<div class="post-metadata">

**Author:** ![Renly\_Rohan](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/renly_rohan/32/402846_2.png) [@Renly\_Rohan](https://forums.eveonline.com/u/Renly_Rohan)\
**Post date:** [May 6, 2021, 2:47am UTC](https://forums.eveonline.com/t/keeping-pve-players-in-eve/305455/425 "2021-05-06T02:47:43Z")

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Your off-base and inaccurate, hasty and presumtive attempts to analyze me are as wrong as they are off topic.

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**Author:** ![Neo\_Bladedrifter](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/neo_bladedrifter/32/244232_2.png) [@Neo\_Bladedrifter](https://forums.eveonline.com/u/Neo_Bladedrifter)\
**Post date:** [May 6, 2021, 2:50am UTC](https://forums.eveonline.com/t/keeping-pve-players-in-eve/305455/426 "2021-05-06T02:50:34Z")

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> [@Renly\_Rohan](#):
>
> Know thy enemy.

> [@Aiko\_Danuja](#):
>
> understand your enemy

 ![images.jpeg](https://global.discourse-cdn.com/eveonline/original/4X/c/2/5/c252d9db8a1088b6a8c0dca2feccf18b2c6d0ed9.jpeg)

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<div class="post-metadata">

**Author:** ![Destiny\_Corrupted](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/destiny_corrupted/32/411527_2.png) [@Destiny\_Corrupted](https://forums.eveonline.com/u/Destiny_Corrupted)\
**Post date:** [May 6, 2021, 2:56am UTC](https://forums.eveonline.com/t/keeping-pve-players-in-eve/305455/427 "2021-05-06T02:56:37Z")

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> [@Renly\_Rohan](#):
>
> Your off-base and inaccurate, hasty and presumtive attempts to analyze me are as wrong as they are off topic.

It’s not about “wrong or right” with you, like it would be for a discussion about mining yields, war fees, or whatever else that’s actually _part of the game_.

What it _is_ with you is _relevant or not relevant_.

You’ve pretty much told us that you’re using EVE as your battleground to wage war against some sort of hidden, ever-present “enemies” in a conflict that goes _way beyond_ the scope of this game.

Once again, the fact that you have this world view, and have chosen a fairly obscure video game as the setting for your struggle, is _abjectly terrifying_ for the rest of us.

You see, if you took a bunch of polar opposites from this game, let’s say Aiko, Githany, Nana, and me, all of us could, outside of this game, go out and have a few beers and have fun and enjoy each other’s company. In a similar situation with _you_, my expectation is that after the first sip, I’d wake up chained to a radiator with a disembodied voice from a crackling speaker telling me that it’s “time to pay the piper.”

_This_ is the public image you’ve created for yourself here.

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<div class="post-metadata">

**Author:** ![tutucox\_Khamsi](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tutucox_khamsi/32/430743_2.png) [@tutucox\_Khamsi](https://forums.eveonline.com/u/tutucox_Khamsi)\
**Post date:** [May 6, 2021, 2:59am UTC](https://forums.eveonline.com/t/keeping-pve-players-in-eve/305455/428 "2021-05-06T02:59:48Z")

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> [@Renly\_Rohan](#):
>
> grief, violence, destruction and plunder…and they dressed it up as adventure, honor, creation and comradery

all this suffering …  
meanwhile im pew pew kaboom  
oh boy eve is great 🥳

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [May 7, 2021, 11:01am UTC](https://forums.eveonline.com/t/keeping-pve-players-in-eve/305455/429 "2021-05-07T11:01:38Z")

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> [@Renly\_Rohan](#):
>
> EVE PVE players were originally given content mainly to bring them in as cannon fodder for ganking types, and secondarily as cash generators and possible future PVP players.

PvE content exists because it enables conflict.

This game is about player interaction and conflict, and if you’re doing PvE, about avoiding that conflict.

Once upon a time I played a game called RuneScape. A Medieval fantasy mmorpg where people train skills, do quests and fight monsters. In this game, there was an area I particularly enjoyed: the wilderness. In there people were allowed to attack and kill eachother, and most loot would drop on death.

I enjoyed it for several reasons:

- interacting with players as potential enemies but also potential allies is more interesting and thrilling than scripted npcs - especially when players can potentially turn on you and kill you for loot at any time
- more importantly, I loved the cat and mouse game in which I was the mouse mining runite ore (very expensive at the time) while avoiding the cats: the hunters looking for players like me.

Without that PvE content in that PvP part of the game, the playstyle I enjoyed didn’t exist.

And then RuneScape messed up that playstyle with various means (_added the same resources easily accessible in non-PvP areas amongst others_), and I found EVE which is a whole universe of exactly the playstyle I was looking for: potential player interaction at all times, whether you’re cat or mouse.

> [@Renly\_Rohan](#):
>
> The original creators of the game were basically a pack of hyenas

You seem to think that people don’t like to play a game of cat and mouse where they _choose_ to be a mouse. Where players _choose_ the thrill of being hunted by a pack of hyenas.

Both playstyles are a lot of fun, hunter _and_ hunted.

And CCP did a good job implementing both playstyles.

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**Author:** ![Azalais\_Selenica](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/azalais_selenica/32/354085_2.png) [@Azalais\_Selenica](https://forums.eveonline.com/u/Azalais_Selenica)\
**Post date:** [May 7, 2021, 11:13am UTC](https://forums.eveonline.com/t/keeping-pve-players-in-eve/305455/430 "2021-05-07T11:13:18Z")

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> [@Gerard\_Amatin](#):
>
> especially when players can potentially turn on you and kill you for loot at any time

Why do anybody need a carbon copy of real life anyway?

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**Author:** ![Qia\_Kare](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/qia_kare/32/279281_2.png) [@Qia\_Kare](https://forums.eveonline.com/u/Qia_Kare)\
**Post date:** [May 7, 2021, 11:23am UTC](https://forums.eveonline.com/t/keeping-pve-players-in-eve/305455/431 "2021-05-07T11:23:20Z")

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I don’t go about my day to day worried about someone trying to kill me for my purse. In real life it is possible, but unlikely enough I don’t have to be concerned. In game it is expected because of the game’s premise. If I want to keep my stuff I have to take steps, myself, to safeguard it.

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<div class="post-metadata">

**Author:** ![Azalais\_Selenica](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/azalais_selenica/32/354085_2.png) [@Azalais\_Selenica](https://forums.eveonline.com/u/Azalais_Selenica)\
**Post date:** [May 7, 2021, 11:33am UTC](https://forums.eveonline.com/t/keeping-pve-players-in-eve/305455/432 "2021-05-07T11:33:30Z")

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> [@Qia\_Kare](#):
>
> I don’t go about my day to day worried about someone trying to kill me for my purse.

Look at them people outside. They’re watchin’ ya. Waitin’ for you to make a mistake so they could murder ya and take yer stuff. And then the law enforcement wants them to make a mistake so they could find them and take their stuff. Its all about stuff. Takin’ stuff and not givin’ it away

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<div class="post-metadata">

**Author:** ![Qia\_Kare](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/qia_kare/32/279281_2.png) [@Qia\_Kare](https://forums.eveonline.com/u/Qia_Kare)\
**Post date:** [May 7, 2021, 11:41am UTC](https://forums.eveonline.com/t/keeping-pve-players-in-eve/305455/433 "2021-05-07T11:41:11Z")

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I don’t think they are.

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<div class="post-metadata">

**Author:** ![Neo\_Bladedrifter](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/neo_bladedrifter/32/244232_2.png) [@Neo\_Bladedrifter](https://forums.eveonline.com/u/Neo_Bladedrifter)\
**Post date:** [May 7, 2021, 11:42am UTC](https://forums.eveonline.com/t/keeping-pve-players-in-eve/305455/434 "2021-05-07T11:42:08Z")

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> [@Azalais\_Selenica](#):
>
> murder ya and take yer stuff

Don’t need to do this. Just create a religion. it’s a legal and safest way to rob people.

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