# Kill mail removed from certain cases

**URL:** <https://forums.eveonline.com/t/kill-mail-removed-from-certain-cases/318541>\
**Category:** Player Features & Ideas\
**Created:** [July 2, 2021, 8:45pm UTC](https://forums.eveonline.com/t/kill-mail-removed-from-certain-cases/318541 "2021-07-02T20:45:54Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![Xoj\_Ruilegt](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xoj_ruilegt/32/390025_2.png) [@Xoj\_Ruilegt](https://forums.eveonline.com/u/Xoj_Ruilegt)\
**Post date:** [July 2, 2021, 9:32pm UTC](https://forums.eveonline.com/t/kill-mail-removed-from-certain-cases/318541/5 "2021-07-02T21:32:39Z")

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Here is a forum post that talks about rookie grief, or grieving rookies.  
Now, it is not exactly like my idea, but it is in the same ballpark.

> [@Eve online is way too unforgiving for new players](https://forums.eveonline.com/t/eve-online-is-way-too-unforgiving-for-new-players/306514):
>
> The reason is that in this game there are way too many people who have played the game for ages and their only fun seems to be camping high security with relatively cheap ships for them and destroying noobs that come their way. They get destroyed by concord but since they have billions and billions of isk couple million lost to a destroyer doesn’t really hurt them at all. Meanwhile the new players struggle to get even basic mining done in high sec. The penalties for attacking a player in high se…

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