# Labor theory of value as it relates to Having fun in EveOnline (Bitter Vets only)

**URL:** <https://forums.eveonline.com/t/labor-theory-of-value-as-it-relates-to-having-fun-in-eveonline-bitter-vets-only/48269>\
**Category:** General Discussion\
**Created:** [December 30, 2017, 12:02pm UTC](https://forums.eveonline.com/t/labor-theory-of-value-as-it-relates-to-having-fun-in-eveonline-bitter-vets-only/48269 "2017-12-30T12:02:01Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![Crawfish\_Johnson](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/crawfish_johnson/32/25975_2.png) [@Crawfish\_Johnson](https://forums.eveonline.com/u/Crawfish_Johnson)\
**Post date:** [December 30, 2017, 12:02pm UTC](https://forums.eveonline.com/t/labor-theory-of-value-as-it-relates-to-having-fun-in-eveonline-bitter-vets-only/48269/1 "2017-12-30T12:02:01Z")

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Remember when owning and flying a Vigilant well was something to aspire too? Planning a skill queue to maximize it’s abilities and damage seemed to be a valid occupation in itself. Lowsec roams always quickened the heart rate as everyone wanted to kill it! Eve was glorious in those days…nothing free, no skill points ,+10 boosters or magic ships with 5 roles bonuses and no SP requirements. The more you can get for free, the less value it has.

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**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [December 30, 2017, 12:16pm UTC](https://forums.eveonline.com/t/labor-theory-of-value-as-it-relates-to-having-fun-in-eveonline-bitter-vets-only/48269/2 "2017-12-30T12:16:30Z")

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No. It was boring then and its slightly less boring now.

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**Author:** ![Salvos\_Rhoska](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/salvos_rhoska/32/14128_2.png) [@Salvos\_Rhoska](https://forums.eveonline.com/u/Salvos_Rhoska)\
**Post date:** [December 30, 2017, 12:16pm UTC](https://forums.eveonline.com/t/labor-theory-of-value-as-it-relates-to-having-fun-in-eveonline-bitter-vets-only/48269/3 "2017-12-30T12:16:32Z")

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You can still fly bling ships.

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**Author:** ![Do\_Little](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/do_little/32/411571_2.png) [@Do\_Little](https://forums.eveonline.com/u/Do_Little)\
**Post date:** [December 30, 2017, 12:27pm UTC](https://forums.eveonline.com/t/labor-theory-of-value-as-it-relates-to-having-fun-in-eveonline-bitter-vets-only/48269/4 "2017-12-30T12:27:05Z")

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What you still can’t get for free is the knowledge and experience to fly the ship effectively - as demonstrated by CCP Rise flying Vigilant’s little brother Thorax as Vegas Alpha.

While you no longer need to invest cash for character skills unless you want to, you still need to invest time and effort for player skills.

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**Author:** ![Linus\_Gorp](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/linus_gorp/32/317333_2.png) [@Linus\_Gorp](https://forums.eveonline.com/u/Linus_Gorp)\
**Post date:** [December 30, 2017, 12:43pm UTC](https://forums.eveonline.com/t/labor-theory-of-value-as-it-relates-to-having-fun-in-eveonline-bitter-vets-only/48269/5 "2017-12-30T12:43:44Z")

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The current EVE is a mere husk of what was once a great game. Whining bears and bots are running rampant, instant gratification and idiots have infested every corner of the game and CCP is only removing functionality, dumbing the game down and creating new micro transactions.

EVE ain’t dying. It has been dead for a few years already. It’s just a body without a soul that’s left.

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [March 30, 2018, 12:44pm UTC](https://forums.eveonline.com/t/labor-theory-of-value-as-it-relates-to-having-fun-in-eveonline-bitter-vets-only/48269/6 "2018-03-30T12:44:16Z")

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