# Launcher runs, but game immediately quits

**URL:** <https://forums.eveonline.com/t/launcher-runs-but-game-immediately-quits/151744>\
**Category:** Linux\
**Created:** [April 10, 2019, 1:13am UTC](https://forums.eveonline.com/t/launcher-runs-but-game-immediately-quits/151744 "2019-04-10T01:13:24Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![Yrael\_Oramara](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/yrael_oramara/32/228107_2.png) [@Yrael\_Oramara](https://forums.eveonline.com/u/Yrael_Oramara)\
**Post date:** [April 11, 2019, 6:17am UTC](https://forums.eveonline.com/t/launcher-runs-but-game-immediately-quits/151744/4 "2019-04-11T06:17:42Z")

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Yep, my first thought was whether they’d sneaked in a change over to a 64-bit main executable but that’s clearly not the case and, like you, I have a multilib setup, so this error message is pretty mysterious.

EDIT: Looks like the update had corrupted some files (including the main .exe) - running an integrity check on the shared cache fixed it and now I can log in to station spin another day 🙂

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