# Left because of wardec

**URL:** <https://forums.eveonline.com/t/left-because-of-wardec/61584>\
**Category:** General Discussion\
**Tags:** high-sec\
**Created:** [March 7, 2018, 9:18am UTC](https://forums.eveonline.com/t/left-because-of-wardec/61584 "2018-03-07T09:18:13Z")\
**Posts on this page:** 1\
**Showing post:** 1069

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**Author:** ![Dracvlad](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dracvlad/32/444126_2.png) [@Dracvlad](https://forums.eveonline.com/u/Dracvlad)\
**Post date:** [February 5, 2019, 11:51am UTC](https://forums.eveonline.com/t/left-because-of-wardec/61584/1069 "2019-02-05T11:51:31Z")

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> [@Ghost\_O\_Mo](#):
>
> I struggle to consider this PvP in any sense besides the fact that it annoys someone.

That is an interesting thing to say and I am having an exchange with another player on this subject in another thread, where a freighter ganker came out with this:

> [@Do you want more protection from people in highsec, or less?](https://forums.eveonline.com/t/do-you-want-more-protection-from-people-in-highsec-or-less/130176/820):
>
> We don’t even want to log in anymore since the traffic and game is so bad… Who want’s to sit there and kill empties nonstop when they’re like 150mil after insurance in a trash game that barely works and is full of bots?

Remember that this is freighter ganking, where you bump someone, hold them in position and then after checking the fit bring in what you need to blow it up by referring to a spreadsheet:

> [@Ghost\_O\_Mo](#):
>
> From a maneuver and controls standpoint, this is closer to mining than fighting.
> 
> I think this will appeal to isk motivated carebears perhaps… if the isk from doing this so better than mining.

Very true for both freighter ganking and for blowing up structures owned by one man corps.

> [@Ghost\_O\_Mo](#):
>
> I don’t think there is enough fun or challenge here to get the attention of anyone who likes fighting.

Again I don’t disagree with you, but note that my replies above are detailing the additional benefit in terms of ISK. But building up ISK is just a measn to an end, if you do not use that ISK then it is a waste of time which Australian Excellence is perhaps just working out, it took him a long time by the way…

What actually interests me more about this is to control a region and develop a powerful entity or entities in hisec that can shake things up and develop meaningful content, perhaps a pipe dream in what is left of this game, but who knows.

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