# Little things / Small QoL suggestions (old)

**URL:** <https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545>\
**Category:** Player Features & Ideas\
**Created:** [June 19, 2017, 2:30pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545 "2017-06-19T14:30:08Z")\
**Posts on this page:** 20\
**Page:** 157

<div class="post-metadata">

**Author:** ![Geo\_Eclipse\_Oksaras](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/geo_eclipse_oksaras/32/500781_2.png) [@Geo\_Eclipse\_Oksaras](https://forums.eveonline.com/u/Geo_Eclipse_Oksaras)\
**Post date:** [March 6, 2023, 4:53pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3192 "2023-03-06T16:53:43Z")

</div>

> Please only 1 suggestion in each post.

---

<div class="post-metadata">

**Author:** ![Remy\_Gambit\_LeBeau](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/remy_gambit_lebeau/32/357713_2.png) [@Remy\_Gambit\_LeBeau](https://forums.eveonline.com/u/Remy_Gambit_LeBeau)\
**Post date:** [March 7, 2023, 1:56am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3193 "2023-03-07T01:56:11Z")

</div>

Suggestion : Enable sell directly from cargo hold & _ALL_ containers while docked.  
Keywords: sell, cargo, containers  
Note: Reduction in drag & drop = playerbase happiness

---

<div class="post-metadata">

**Author:** ![Remy\_Gambit\_LeBeau](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/remy_gambit_lebeau/32/357713_2.png) [@Remy\_Gambit\_LeBeau](https://forums.eveonline.com/u/Remy_Gambit_LeBeau)\
**Post date:** [March 7, 2023, 1:57am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3194 "2023-03-07T01:57:24Z")

</div>

Suggestion : Option to remove individual items from Overview.  
Keywords: overview  
Note: Just because we don’t want to see one particular thing, doesn’t necessarily mean we don’t want to see every single other thing of the same category.

---

<div class="post-metadata">

**Author:** ![She\_Who\_Endures](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/she_who_endures/32/248243_2.png) [@She\_Who\_Endures](https://forums.eveonline.com/u/She_Who_Endures)\
**Post date:** [March 7, 2023, 4:57pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3195 "2023-03-07T16:57:02Z")

</div>

## Suggestion: Warning popup when autopiloting _to_ an Edencom system

Keywords: autopilot, triglavian  
Note: As a pilot with very bad Edencom standings, autopilot prevents you from piloting _through_ an Edencom system but does not warn the the user if the destination and/or waypoint is an Edencom system, resulting in the inevitable loss of the ship and capsule. I suppose this also goes for Triglavian minor victory systems for those Edencom loyalists

---

<div class="post-metadata">

**Author:** ![Nujenif\_Talvanen](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nujenif_talvanen/32/433113_2.png) [@Nujenif\_Talvanen](https://forums.eveonline.com/u/Nujenif_Talvanen)\
**Post date:** [March 8, 2023, 2:00am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3196 "2023-03-08T02:00:36Z")

</div>

Hmm interesting. I don’t know if this is actually unintended. The safety setting prevents you from flying through avoidavle lowsec systems, but it won’t warn you if the destination is in lowsec, right?

You would then in that case likely die to any gatecamp/ship in the area. This is most certainly intended, but your problem is a little different and I don’t know if that parallel is intended…

---

<div class="post-metadata">

**Author:** ![Tonto\_Auri](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tonto_auri/32/388339_2.png) [@Tonto\_Auri](https://forums.eveonline.com/u/Tonto_Auri)\
**Post date:** [March 9, 2023, 6:56am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3197 "2023-03-09T06:56:08Z")

</div>

You get a warning when jumping into lowsec system with default settings. So, yes, this seems different.

---

<div class="post-metadata">

**Author:** ![Taarka](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/taarka/32/357457_2.png) [@Taarka](https://forums.eveonline.com/u/Taarka)\
**Post date:** [March 9, 2023, 3:25pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3198 "2023-03-09T15:25:32Z")

</div>

1. Keyboard shortcut to loot-all the selected ship, so it can be done without the overview losing focus.
2. Stickier focus for the overview - windows with no meaningful keyboard interactions shouldn’t take focus.

---

<div class="post-metadata">

**Author:** ![Remy\_Gambit\_LeBeau](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/remy_gambit_lebeau/32/357713_2.png) [@Remy\_Gambit\_LeBeau](https://forums.eveonline.com/u/Remy_Gambit_LeBeau)\
**Post date:** [March 13, 2023, 3:26am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3199 "2023-03-13T03:26:57Z")

</div>

Suggestion : Same functionality within **containers** as with **Item hanger**. ( eg. _Sell, Repackage_ )  
Keywords: containers, hanger  
Note: I think it would be great if we could organise items within **containers** exactly the same as we can for items in the **Item hangar**.

---

<div class="post-metadata">

**Author:** ![Cube\_Collider](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/cube_collider/32/433061_2.png) [@Cube\_Collider](https://forums.eveonline.com/u/Cube_Collider)\
**Post date:** [March 14, 2023, 1:50am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3200 "2023-03-14T01:50:39Z")

</div>

Suggestion: Add multibuy tap to interpret ‘1 x item name’  
Keywords: ui, multibuy, market  
Note: Copying from blueprint to Market - Mulitybuy - copy from clipboard

Copying items from blueprint copies ‘1 x (item name)’ like ‘1 x tritanium’, but multibuying tab cant interpret it from clipboard. it would be really comfortable if it can be copied to interpreted.

---

<div class="post-metadata">

**Author:** ![Nujenif\_Talvanen](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nujenif_talvanen/32/433113_2.png) [@Nujenif\_Talvanen](https://forums.eveonline.com/u/Nujenif_Talvanen)\
**Post date:** [March 14, 2023, 5:56am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3201 "2023-03-14T05:56:28Z")

</div>

Congarts on 77777 views XD

---

<div class="post-metadata">

**Author:** ![Dalten\_Henard](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dalten_henard/32/510529_2.png) [@Dalten\_Henard](https://forums.eveonline.com/u/Dalten_Henard)\
**Post date:** [March 16, 2023, 10:26pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3202 "2023-03-16T22:26:30Z")

</div>

**Suggestion:** When you tick the ‘Invert zoom direction’ box in settings, also reverse the direction of probe scan range adjustment via alt and mouse wheel.

---

<div class="post-metadata">

**Author:** ![Omnis\_Decline](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/omnis_decline/32/335677_2.png) [@Omnis\_Decline](https://forums.eveonline.com/u/Omnis_Decline)\
**Post date:** [March 16, 2023, 11:54pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3203 "2023-03-16T23:54:34Z")

</div>

## Suggestion: Add an option to retroactively hide blocked chat messages

Keywords: ui, chat  
Note: Will help address a _lot_ of problems in the in-game chat all at once.

There was a recent spate of alt spamming in the rookie help channel, where a disgruntled recipient of a banhammer was rapidly creating new alts and mashing ctrl+v enter to flood the chat with an explanation of their own stupid and totally legitimate ban.. Any time someone posts a wall of text (or multiple walls) to obstruct conversation, this is a solution which is notable by its absence from the game in its current state. Would be nice to see it fixed if possible. It might even help with the million SP spambots, and even more complex problems like Jita local…

---

<div class="post-metadata">

**Author:** ![Drogon\_Mace](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/drogon_mace/32/380628_2.png) [@Drogon\_Mace](https://forums.eveonline.com/u/Drogon_Mace)\
**Post date:** [March 17, 2023, 11:24am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3204 "2023-03-17T11:24:31Z")

</div>

suggestion allow players to buy shares in corporations which handle legal trade goods and receive a monthly dividend or simply be allowed to redeem a number of trade units of said item, players returning from a long break in the game could then have a bunch of low income assets to sell to get the ball rolling again.

---

<div class="post-metadata">

**Author:** ![Baalkon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/baalkon/32/359455_2.png) [@Baalkon](https://forums.eveonline.com/u/Baalkon)\
**Post date:** [March 17, 2023, 12:47pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3205 "2023-03-17T12:47:15Z")

</div>

Career Agents:  
Specifically, the missions that include acceleration gates. Some of these gates are locked behind specific ship requirements. When you reach normal missions, the mission details will tell you about ship limitations in the messaging before accepting the mission. This same messaging seemed to be missing from the Career Agent mission information.

Request: Please include allowed ship class details in the Career Agent missions where applicable.

---

<div class="post-metadata">

**Author:** ![Nero\_Bourad\_Rayl](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nero_bourad_rayl/32/410651_2.png) [@Nero\_Bourad\_Rayl](https://forums.eveonline.com/u/Nero_Bourad_Rayl)\
**Post date:** [March 18, 2023, 5:14pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3206 "2023-03-18T17:14:04Z")

</div>

## Suggestion: Ability to compare a linked fit with your current fit.

Keywords: ui, fitting, fleets, F1monkey  
Note: FCs post a fit in MOTD. Is my current fit correct

When joining a fleet for a large fleet battle the FC normally posts the wanted fits in MOTD. It would be really nice to click the link open the fit and compare it to my current fit. It should show missing items and extra items. This could be in displayed in 2 seperate lists.

---

<div class="post-metadata">

**Author:** ![Danton\_Kelanen](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/danton_kelanen/32/359760_2.png) [@Danton\_Kelanen](https://forums.eveonline.com/u/Danton_Kelanen)\
**Post date:** [March 19, 2023, 4:34am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3207 "2023-03-19T04:34:37Z")

</div>

Add a small button in the notification feed window, next to the gear icon. It should clear the feed. Instead of having to click the gear icon opening the config window and click “clear notification history”. I regularly clear the notification feed to help me keep track of changes such as standing or skills.

Thank you!

---

<div class="post-metadata">

**Author:** ![Tipa\_Riot](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tipa_riot/32/443513_2.png) [@Tipa\_Riot](https://forums.eveonline.com/u/Tipa_Riot)\
**Post date:** [March 19, 2023, 11:06am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3208 "2023-03-19T11:06:06Z")

</div>

## Suggestion: Self-destruct in station should reset combat timer, too

Keywords: game play, QoL, filaments, inconsistency  
Note: Self-destruct in space resets combat timer, self-destruct in station does not

After lost fights I want to get back in action as fast as possible, so I use self-destruct in the closest station, buy a new ship and get back out. Often I want to get back to Pochven, but the combat timer stops me from for 15min. It’s not rational that self-destruct in space does reset the timer, but in station does not, even though it’s essentially the same function.

---

<div class="post-metadata">

**Author:** ![Danuvia\_Za](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/danuvia_za/32/459101_2.png) [@Danuvia\_Za](https://forums.eveonline.com/u/Danuvia_Za)\
**Post date:** [March 19, 2023, 6:08pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3209 "2023-03-19T18:08:22Z")

</div>

## Suggestion: mining hold should be a multiple of ore sizes

Keywords: mining, ship design  
Note: the mining hold bay in various ships should always be a multiple of the largest ore type size. For instance the venture should be 5040 not 5,000 as that will fit an even number of 16, 8, 3, 2, etc sized rocks with no extra space.

---

<div class="post-metadata">

**Author:** ![Nujenif\_Talvanen](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nujenif_talvanen/32/433113_2.png) [@Nujenif\_Talvanen](https://forums.eveonline.com/u/Nujenif_Talvanen)\
**Post date:** [March 20, 2023, 11:41pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3210 "2023-03-20T23:41:44Z")

</div>

## Suggestion: Partial Multifit

## Keywords: Fitting, Market, Modules

## Note: Currently you can buy missing modules from the market, but you cannot actually partially multifit stuff.

If I have to fly a ship to another location enroute to the final destination (e.g., a solo PVP ship departing Hek for Floseswin, but needs to pick up a module with a cheaper price on the way to complete the fit), I have to manually fit it. When I have many different ammo types and I have to put 1,000 of 6 ypes in my ship, it would be really nice if I could multifit the ammo to my cargo before I depart to get that last mod. Would be a very appriciated QoL improvement.  
(Make sure you notify the user that it’s a partial, otherwise some people could get a little miffed.)

---

<div class="post-metadata">

**Author:** ![Dalten\_Henard](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dalten_henard/32/510529_2.png) [@Dalten\_Henard](https://forums.eveonline.com/u/Dalten_Henard)\
**Post date:** [March 22, 2023, 6:00am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3211 "2023-03-22T06:00:33Z")

</div>

**Suggestion:** Fix the Republic Fleet Firetail skin.  
**Keywords:** Republic Fleet Firetail, Skins  
**Note:** The Firetail’s Republic Fleet skin lacks the hard edge colour patches of the other RF ships.

Am I recalling correctly that this ‘blurring’ happened to a number of other RF ships at a point in the past, and these were corrected?

[Previous page](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545.md?page=156)

[Next page](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545.md?page=158)
