# Little things / Small QoL suggestions (old)

**URL:** <https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545>\
**Category:** Player Features & Ideas\
**Created:** [June 19, 2017, 2:30pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545 "2017-06-19T14:30:08Z")\
**Posts on this page:** 20\
**Page:** 17

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**Author:** ![Takari](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/takari/32/430011_2.png) [@Takari](https://forums.eveonline.com/u/Takari)\
**Post date:** [December 12, 2017, 2:33pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/328 "2017-12-12T14:33:56Z")

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Suggestion: Orbit plane to intersect current position  
Keywords: orbit, ship command, pve  
Note: To give somewhat greater control without overshadowing manual piloting

When choosing the option to Orbit at Current, could the system chose an orbit plane that includes my current ship position or at least within a few 1km of current? This way I could manually pilot to a position I feel would give me the best plane and then hit orbit. It’s not unreasonable that there would be some wobble.

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**Author:** ![Wesfahrn](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/wesfahrn/32/392292_2.png) [@Wesfahrn](https://forums.eveonline.com/u/Wesfahrn)\
**Post date:** [December 13, 2017, 12:59am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/329 "2017-12-13T00:59:06Z")

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> The ore variants contain different proportions of materials and the high-end ores are one of the benefits of lower security space.

Wrong. People dont go to lower security space to mine rich variants of ores, they go to lower security space to mine ores that are not found in highsec. Your argument is bad.

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**Author:** ![Daichi\_Yamato](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/daichi_yamato/32/252995_2.png) [@Daichi\_Yamato](https://forums.eveonline.com/u/Daichi_Yamato)\
**Post date:** [December 13, 2017, 2:45am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/330 "2017-12-13T02:45:16Z")

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^^^^

If you goto null to mine rich plagioclase you are a dumbass.

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**Author:** ![Vokan\_Narkar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/vokan_narkar/32/326293_2.png) [@Vokan\_Narkar](https://forums.eveonline.com/u/Vokan_Narkar)\
**Post date:** [December 13, 2017, 5:36am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/331 "2017-12-13T05:36:12Z")

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I like this idea. It can work this way: ore will have same name, medium and big rocks will remain (seen at overview or in space as the rock will be little different). But instead of mining different type of ore, each cycle will mine more of the “basic” ore. Ie. if you mine small rock of plagioclase you get 100ore/cycle and if you mine big rock you get 130/cycle (or idk whats the actual bonus).

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**Author:** ![Count\_Szadek](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/count_szadek/32/413008_2.png) [@Count\_Szadek](https://forums.eveonline.com/u/Count_Szadek)\
**Post date:** [December 13, 2017, 8:05am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/332 "2017-12-13T08:05:50Z")

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Suggestion: T2 “Specialty” Probes  
Keywords: Exploration, Salvage, Scanning  
Note: Several types, but have specialized bonuses to scanning certain things. Could also finally allow scanning of wrecks 😃

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**Author:** ![CCP\_karkur](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ccp_karkur/32/394280_2.png) [@CCP\_karkur](https://forums.eveonline.com/u/CCP_karkur)\
**Post date:** [December 15, 2017, 11:59am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/333 "2017-12-15T11:59:51Z")

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A while back we added a little target icon after the type name and I think that should solve your issue 🙂  
 ![image](https://global.discourse-cdn.com/eveonline/original/3X/8/2/82ea9dd39e93d6b1df0e0b51addfdde1f9869203.png)

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**Author:** ![CCP\_karkur](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ccp_karkur/32/394280_2.png) [@CCP\_karkur](https://forums.eveonline.com/u/CCP_karkur)\
**Post date:** [December 15, 2017, 12:02pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/334 "2017-12-15T12:02:08Z")

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Isn’t that the same as the “buy this type” option?

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**Author:** ![CCP\_karkur](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ccp_karkur/32/394280_2.png) [@CCP\_karkur](https://forums.eveonline.com/u/CCP_karkur)\
**Post date:** [December 15, 2017, 3:42pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/335 "2017-12-15T15:42:37Z")

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There’s a little ‘x’ after the name to remove the item from the sell window

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**Author:** ![CCP\_karkur](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ccp_karkur/32/394280_2.png) [@CCP\_karkur](https://forums.eveonline.com/u/CCP_karkur)\
**Post date:** [December 15, 2017, 3:46pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/336 "2017-12-15T15:46:36Z")

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Interesting idea, but are you aware that the Industry window has a ‘buy missing items’ in the right click menu of the link between input and the circle?

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**Author:** ![CCP\_karkur](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ccp_karkur/32/394280_2.png) [@CCP\_karkur](https://forums.eveonline.com/u/CCP_karkur)\
**Post date:** [December 15, 2017, 4:51pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/337 "2017-12-15T16:51:06Z")

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You can already do that… there is description tab when you save the fit.  
(please note that when you share a fit with a link, the description is not included)

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**Author:** ![Gosti\_Isagar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gosti_isagar/32/22826_2.png) [@Gosti\_Isagar](https://forums.eveonline.com/u/Gosti_Isagar)\
**Post date:** [December 15, 2017, 9:03pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/338 "2017-12-15T21:03:24Z")

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Suggestion: Change/fix the way charges are getting sortet by type  
Keywords: Inventory  
Note: I don´t know if it already came up here, but when you sort your inventory after type, it would be nice if it would group the ammunition correctly. This guy here had made a good screenshot of what I mean:

> **[\[January\] Ammunition re-loading and other minor changes from Five 0](https://forums.eveonline.com/t/january-ammunition-re-loading-and-other-minor-changes-from-five-0/45142/4?u=gosti_isagar)**
>
> Firstly: Good to see some fixes and useful improvements. Like for instance the really weird grouping of certain charges? In other words: When “Sort by Type” is selected for a hangar, why are the Armor, Skirmish, Information and Siege warfare...

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**Author:** ![Ace\_Aideron](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ace_aideron/32/465170_2.png) [@Ace\_Aideron](https://forums.eveonline.com/u/Ace_Aideron)\
**Post date:** [December 16, 2017, 1:50am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/339 "2017-12-16T01:50:06Z")

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Suggestion: Provide prompt visual feedback to Ship Cleaning  
Keywords: ux, skin, texture  
Note: Improved user experience for ship cleaning

When you click on the (somewhat difficult to discover) “Clean ship” button in the Fitting window / SKINs tab, it would be nice if the ship was cleaned immediately, rather than waiting until the next session change.

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**Author:** ![Garen\_Lemmont](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/garen_lemmont/32/170771_2.png) [@Garen\_Lemmont](https://forums.eveonline.com/u/Garen_Lemmont)\
**Post date:** [December 16, 2017, 1:40pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/340 "2017-12-16T13:40:21Z")

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I probably should have been placing my ideas here instead of as actual F&I posts… sorry!

Suggestion: Combined insurance list  
Keywords: User Interface  
Notes: Permit in-game window panel to permit viewing the insurance status of **all** owned ships. Not only those present in the specific station you are in. (Refer to post: [QOL: Combined Insurance List idea](https://forums.eveonline.com/t/qol-combined-insurance-list-idea/42765))

Suggestion: Clone Sale idea  
Keywords: Game Mechanics  
Notes: Permit the ability to sell clones using the contract system. (Refer to post: [QOL: Clone Sale idea](https://forums.eveonline.com/t/qol-clone-sale-idea/42768))

Suggestion: Add arrows to Probe Scan / Directional Scan windows  
Keywords: User Interface  
Notes: Incorporate left/right arrows for the “Probe Scan window - Probe Size bar” and the “Directional Scan window - Range and Angle bars” to permit sliding of the above bar scales. (Refer to post: [Add arrows to Probe Scan / Directional Scan windows](https://forums.eveonline.com/t/add-arrows-to-probe-scan-directional-scan-windows/45718))

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**Author:** ![Circumstantial\_Evidence](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/circumstantial_evidence/32/399551_2.png) [@Circumstantial\_Evidence](https://forums.eveonline.com/u/Circumstantial_Evidence)\
**Post date:** [December 16, 2017, 3:35pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/341 "2017-12-16T15:35:18Z")

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Suggestion: Add item name info tooltip to Wallet Journal market transactions  
Keywords: ui, market  
Notes: “Market escrow release” is happening more often due to Citadel market turmoil. Please tell me what Item was cancelled, so I can replace the order. Promote market activity. Active traders with 100’s of orders may not be able to remember what item buy orders expired or were cancelled.

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**Author:** ![Ace\_Aideron](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ace_aideron/32/465170_2.png) [@Ace\_Aideron](https://forums.eveonline.com/u/Ace_Aideron)\
**Post date:** [December 17, 2017, 2:03am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/342 "2017-12-17T02:03:07Z")

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Suggestion: Display percent damaged in tooltips and detailed listings  
Keywords: ui, ux, damage  
Notes: Display for crystals and modules

Currently, the only way to see percent damage for laser or mining crystals or requires loading them into an active fitting. There’s a little more info available for heat-damaged modules, but not much. Although the values are visible in contracts, that’s not helpful when you’re trying to use them. Would be a nice QoL improvement to show percent damage in the hover-over toolip and in the detail list (similar to contracts). An added bonus would be to display it in “show info” as well.

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**Author:** ![Ace\_Aideron](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ace_aideron/32/465170_2.png) [@Ace\_Aideron](https://forums.eveonline.com/u/Ace_Aideron)\
**Post date:** [December 17, 2017, 2:15am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/343 "2017-12-17T02:15:17Z")

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Suggestion: Allow more flexibility moving modules and rigs in the fitting window  
Keywords: ui, ux, fitting  
Notes: Allow all modules and rigs to be moved from one slot to another

Currently, if you try to move a Damage Control module from one low slot to another in the fitting window, you will get an error. Similarly, if you try to move a gun from one slot to another when you have already filled all available turrets, you will also get an error. Moving an installed rig from one slot to another isn’t allowed. It would be a nice QoL improvement if you could freely move all modules and rigs from one slot to another. In addition, moving one module on top of an existing module should simply swap the two, and trying to “move” a module to the slot it’s already in shouldn’t produce an error.

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**Author:** ![Blacksmoke16](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/blacksmoke16/32/376589_2.png) [@Blacksmoke16](https://forums.eveonline.com/u/Blacksmoke16)\
**Post date:** [December 17, 2017, 4:22pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/344 "2017-12-17T16:22:57Z")

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Suggestion: Show structure type in search results  
Keywords: ui, search, structures  
Note: For example when searching a system name, there is the list of structures you have access to in the search results. Show the type of each structure next to the name/location.

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**Author:** ![Shadowlance](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/shadowlance/32/374712_2.png) [@Shadowlance](https://forums.eveonline.com/u/Shadowlance)\
**Post date:** [December 18, 2017, 1:35pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/345 "2017-12-18T13:35:04Z")

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Suggestion: Show current sp count / total sp in the skill queue tooltips  
Keywords: ui, skills, tooltips, queue  
Notes: Currently if you hover mouse over a skill in the queue only a tooltip with a description will appear. But if you’ll find that skill into categories and hover your mouse over it - it’ll show a description AND current sp count / total sp.

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**Author:** ![Rapscallion\_Jones](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rapscallion_jones/32/454121_2.png) [@Rapscallion\_Jones](https://forums.eveonline.com/u/Rapscallion_Jones)\
**Post date:** [December 18, 2017, 10:29pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/346 "2017-12-18T22:29:56Z")

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Please, oh please, oh please can you fix the Capital ship BPOs requirements tab. Either make them sort alphabetically or make them match the sort order in which they appear in our item hangars.

What would be perfection is if you could add a sort by feature, i.e. item name, quantity, etc.

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**Author:** ![Lainey\_Nardieu](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lainey_nardieu/32/33231_2.png) [@Lainey\_Nardieu](https://forums.eveonline.com/u/Lainey_Nardieu)\
**Post date:** [December 20, 2017, 1:28pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/347 "2017-12-20T13:28:20Z")

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Suggestion: Show skills as omega that are that will stay enabled if clone state drops to alpha.  
Keywords: UI, Clone States, Alpha  
Notes: Im letting some of my omega accounts subscriptions expire and outside of side by side comparisons of my skill sheet in game and the arms race skill list I have no way of know what skills and ranks I will keep. Even if it was a alpha icon on every applicable skill (Like how the omega only skills have the gold omega icon) on mouse over of the alpha icon would change the color of the omega only skill ranks.

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