# Little things / Small QoL suggestions (old)

**URL:** <https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545>\
**Category:** Player Features & Ideas\
**Created:** [June 19, 2017, 2:30pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545 "2017-06-19T14:30:08Z")\
**Posts on this page:** 20\
**Page:** 188

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**Author:** ![Rooker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rooker/32/455723_2.png) [@Rooker](https://forums.eveonline.com/u/Rooker)\
**Post date:** [November 26, 2024, 11:45am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3824 "2024-11-26T11:45:58Z")

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## Suggestion: Move or remove unused skill points notification popup

Keywords: skill points, UI  
Note: QOL

Please move or remove the message box on the notification feed that you have unused skill points, because the stupid thing always pops up directly on top of the UI element that lets you USE those unused skill points.

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**Author:** ![surfish](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/surfish/32/491860_2.png) [@surfish](https://forums.eveonline.com/u/surfish)\
**Post date:** [November 26, 2024, 11:47am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3825 "2024-11-26T11:47:22Z")

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I am also pleased about this.

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**Author:** ![CCP\_karkur](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ccp_karkur/32/394280_2.png) [@CCP\_karkur](https://forums.eveonline.com/u/CCP_karkur)\
**Post date:** [November 26, 2024, 11:47am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3826 "2024-11-26T11:47:26Z")

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Remember to follow the correct format and please keep the discussion on why or why not something is a good idea to a minimum 🙂

> [@CCP\_karkur](#):
>
> we are still following this thread, so please feel free to keep posting your Little things ideas here 🙂
> 
> Please keep the suggestion short, to the point and only 1 sentence. Please only 1 suggestion in each post.
> 
> To make it easier to read and process, please post your suggestions in the following format:
> 
> * * *
> 
> ## Suggestion: Ability to see volume in Multibuy
> 
> Keywords: ui, multibuy, market  
> Note: Useful buying stuff to ship somewhere else
> 
> When I’m buying stuff from Jita with Multibuy and need to ship it somewhere else, it would be very useful to know how much space the order takes up so I know if it fits in my 60k m3 hauler.

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**Author:** ![Moggy\_anotherCat](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/moggy_anothercat/32/391597_2.png) [@Moggy\_anotherCat](https://forums.eveonline.com/u/Moggy_anotherCat)\
**Post date:** [November 26, 2024, 12:02pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3827 "2024-11-26T12:02:20Z")

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**Suggestion:** Access List Control  
**Keyword:** ACL, ui,  
**Note:** Enable you to link select Character(s) PI Bays from POCOs/Skyhooks via an ACL, allowing collection from a central admin character

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**Author:** ![Moggy\_anotherCat](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/moggy_anothercat/32/391597_2.png) [@Moggy\_anotherCat](https://forums.eveonline.com/u/Moggy_anotherCat)\
**Post date:** [November 26, 2024, 12:02pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3828 "2024-11-26T12:02:30Z")

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**Suggestion:** Automated Routing  
**Keyword:** Planetary Interaction, PI, ui  
**Note** : A button you can press that automates the routing and recipe selected for factories determined by the Extractor’s extraction recipe.

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**Author:** ![Moggy\_anotherCat](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/moggy_anothercat/32/391597_2.png) [@Moggy\_anotherCat](https://forums.eveonline.com/u/Moggy_anotherCat)\
**Post date:** [November 26, 2024, 12:02pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3829 "2024-11-26T12:02:37Z")

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**Suggestion:** PI Blueprint Templates  
**Keyword:** Planetary Interaction, ui,  
**Note:** Allow you to copy/edit/design a select layout or setup for a Planet.

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**Author:** ![Moggy\_anotherCat](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/moggy_anothercat/32/391597_2.png) [@Moggy\_anotherCat](https://forums.eveonline.com/u/Moggy_anotherCat)\
**Post date:** [November 26, 2024, 12:02pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3830 "2024-11-26T12:02:42Z")

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**Suggestion:** Planetary Snap Grid  
**Keyword:** Planetary Interaction, PI, ui  
**Note:** Allow planet nodules to be placed via a snap feature allowing pin-point precise set-up

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**Author:** ![Moggy\_anotherCat](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/moggy_anothercat/32/391597_2.png) [@Moggy\_anotherCat](https://forums.eveonline.com/u/Moggy_anotherCat)\
**Post date:** [November 26, 2024, 12:02pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3831 "2024-11-26T12:02:47Z")

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**Suggestion:** Extractor Set-all Button  
**Keyword:** Planetary Interaction, ui  
**Note:** A button that allows you to auto-set as many extracting nodes as the planet CPU/PWG can handle.

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**Author:** ![Moggy\_anotherCat](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/moggy_anothercat/32/391597_2.png) [@Moggy\_anotherCat](https://forums.eveonline.com/u/Moggy_anotherCat)\
**Post date:** [November 26, 2024, 12:02pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3832 "2024-11-26T12:02:54Z")

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**Suggestion** : Resource Extractor Time Field  
**Keyword:** Planetary Interaction, ui  
**Note:** A time field box where you can type in the extraction length manually

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**Author:** ![Rubok](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rubok/32/442038_2.png) [@Rubok](https://forums.eveonline.com/u/Rubok)\
**Post date:** [November 26, 2024, 12:10pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3833 "2024-11-26T12:10:12Z")

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## Suggestion: Persist probe scan results between client restarts

Keywords: ui, probe scanning, client  
Note: Getting a D/C or logging off clears all the hard work of scanning signatures down.

When I’m doing the data/relic/event sites and scanning, I sometimes get disconnected, which causes the probe scan results to reset. This isn’t very pleasant at times. Because of this, I also leave my PC logged into EVE when taking a break, like going for a walk. If EVE were to persist the probe scan results, I could save some energy by letting it hibernate. Better for the environment too.

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**Author:** ![mowie2](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/mowie2/32/441873_2.png) [@mowie2](https://forums.eveonline.com/u/mowie2)\
**Post date:** [November 26, 2024, 12:32pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3834 "2024-11-26T12:32:05Z")

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This isn’t a problem it’s a QoL improvement. Nothing in this thread is a problem. And you CAN compare it to mission running. The equivalent of that would be that the person who got the last hit should get the bounty of the npc.

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**Author:** ![Jabali\_Javee](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/jabali_javee/32/416429_2.png) [@Jabali\_Javee](https://forums.eveonline.com/u/Jabali_Javee)\
**Post date:** [November 26, 2024, 12:53pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3835 "2024-11-26T12:53:07Z")

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It would be great if search boxes didn’t initiate the search after every character I type. It would be much more convenient if the search only started after one second of inactivity, or when I press ENTER or click a button. Triggering the search with every keystroke is especially problematic in the Industry window, though it’s also an issue in other windows. It got much worse now that we can see the 3D model in the Industry window and we can’t even disable that 3D preview.

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**Author:** ![Da\_Shi\_Devore](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/da_shi_devore/32/442054_2.png) [@Da\_Shi\_Devore](https://forums.eveonline.com/u/Da_Shi_Devore)\
**Post date:** [November 26, 2024, 1:23pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3836 "2024-11-26T13:23:44Z")

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Suggestion: mark Route in Overview like when doing AIR  
Keyword: Overview, Route

when on select a Destination; out of Station the Destination on Route is only a pale yellow Mark in the Overview.  
That is not easy to spot for elderly Players.  
Please do like in AIR when the whole Row is in blue or make it customizible…

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**Author:** ![Xzalia](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xzalia/32/388631_2.png) [@Xzalia](https://forums.eveonline.com/u/Xzalia)\
**Post date:** [November 26, 2024, 1:29pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3837 "2024-11-26T13:29:17Z")

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## Suggestion: Make wormhole combat anomalies despawn automatically within 7 days

Keywords: whs, wh, pve, anomalies, respawn

Note: Combat anomalies (and datas/relics in high class wormholes) get “stuck” in vacant systems for long periods of time. Please change the automatic renewal time of anomalies to be 1 week. Currently, players must find and initiate warp to anomalies to get them to despawn and get relegated elsewhere in the class.

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**Author:** ![Kotori](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kotori/32/417991_2.png) [@Kotori](https://forums.eveonline.com/u/Kotori)\
**Post date:** [November 26, 2024, 1:29pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3838 "2024-11-26T13:29:59Z")

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**Suggestion:** Fix Industry Planner  
**Keyword:** ui, manufacturing, industry  
**Note:** Industry Planner doesn’t always show effect of Installed Rigs on material requirements.

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**Author:** ![Kotori](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kotori/32/417991_2.png) [@Kotori](https://forums.eveonline.com/u/Kotori)\
**Post date:** [November 26, 2024, 1:31pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3839 "2024-11-26T13:31:14Z")

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**Suggestion:** Fix "Search Anything  
**Keyword:** ui  
**Note:** Search anything UI will sometimes fail to return results and block you from more queries for 60 seconds. This happens even when searching a system Name to then set destination. Search UI should always perform search vs System Names when matching format, and not block access to API for 60 seconds if a system name can be matched

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**Author:** ![Xzalia](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xzalia/32/388631_2.png) [@Xzalia](https://forums.eveonline.com/u/Xzalia)\
**Post date:** [November 26, 2024, 1:31pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3840 "2024-11-26T13:31:19Z")

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## Suggestion: Stop automoving idle characters to kspace from wormholes

Keywords: whs, wh, wormholes

Note: Auto-moving characters from WHs to kspace is a net negative and against the cold and hard EVE ethos. It’s also super annoying to have chars seeded get moved. Individuals (especially in low-class wormholes) also abuse the knowledge of this mechanic to extract their assets.

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**Author:** ![Thanan](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/thanan/32/442053_2.png) [@Thanan](https://forums.eveonline.com/u/Thanan)\
**Post date:** [November 26, 2024, 1:32pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3841 "2024-11-26T13:32:30Z")

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## Suggestion: Fewer PI clicks

Keywords: ui, pi, rsi  
Note: Reduce number of clicks needed to restart extractors

Lets assume one has a character with 6 PI extraction planets. To restart all extractors, that takes a boat load of clicks. For each planet:

- 2x to open the planet
- 1x to select the extractor
- 1x to Install extraction program
- 1x to Start Extraction
- 1x to Submit
- 1x to leave the planet

For six planets this totals up to 42 clicks each extraction cycle (for each character / for each account).

I propose two solutions:

1. Add a “Restart Extractors” button at the bottom of the Planetary Industry window. We can still enjoy the part where we’re flying around in our spaceships to pick up the stuff and dump the resources into factories (or land in a bubble taking a gate). Just all the tedious RSI generating work for extracting is gone. This approach would require one click for restarting everything (or a whopping 4200% qol improvement).
2. Alternatively, if one click is not enough work: A little ‘refresh’ icon behind the extractor’s resource would be a good option as well. This way we’ll be doing 6 clicks to restart all extractors (a 700% qol improvement, still pretty good)

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<div class="post-metadata">

**Author:** ![Xzalia](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xzalia/32/388631_2.png) [@Xzalia](https://forums.eveonline.com/u/Xzalia)\
**Post date:** [November 26, 2024, 1:33pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3842 "2024-11-26T13:33:08Z")

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## Suggestion: Increase the number of bookmarks in shared folders

Keywords: whs, wh, wormholes, bookmarks, shared folders

Note: Bookmarks are essential to the life of wormholers. 500 bookmarks is very restrictive and requires frequent purges of bookmarks in order to map chains adequately. In an ideal world, greater control over the expiration of bookmarks would be nice too.

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<div class="post-metadata">

**Author:** ![Kotori](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kotori/32/417991_2.png) [@Kotori](https://forums.eveonline.com/u/Kotori)\
**Post date:** [November 26, 2024, 1:34pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3843 "2024-11-26T13:34:17Z")

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**Suggestion:** Don’t allow deletion of bookmark folder except from owner.  
**Keyword:** ui, bookmarks  
**Note:** When granting a friend admin access to a shared bookmark folder, if they delete rather than disconnect, it will delete the folder for all users, and is unrecoverable

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